Dead Rising 3 Reviews
A better version of an already good game, Dead Rising 3 on PC is as close to the game's reveal trailer as we'll get.
It's a new day, a new dawn for the next-generation consoles and the Dead Rising franchise. Easily Microsoft's best launch title and the very definition of a killer-app, if Dead Rising 3's environmental depth and detail is a sign of things to come for the new generation of consoles, get ready to bask in the glory that is open-world games. Dead Rising 3 is an undead treat.
Dead Rising 3 offers more zombie-killing with cool new combo weapons/vehicles and a much bigger world. Unfortunately, a bigger world doesn't necessarily prove to be a better experience.
The spine of the game is still mashing your way through zombie hordes with elaborate weaponry, and fortunately this remains enjoyable from beginning to end, but having stripped back some of the humour and made the game less colourful and more gritty, it's a shame that the developers weren't able to infuse it with something else to top up its character. It's not as though Capcom Vancouver didn't understand people's love of the originals: when you're not smashing through zombies, you collect golden statues of Frank West, while the local museum has exhibitions dedicated to West and Chuck Greene, his successor in Dead Rising 2.
Although it sacrifices a tad of its loveable camp factor and neon style in favor of a few other advancements, the outcome is a much stronger, more involved Dead Rising game. For once, I actually felt overwhelmed in a zombie outbreak, which is a real example of how next-gen technology can be used to do more than simply "make things look better." Out of all the launch titles I've played on both new consoles, Dead Rising 3 is my personal favorite, bar none.
Dead Rising 3 proves to be one of the better launch games of this new hardware generation. The single-player is a bit too easy, and the map is far too large to lack a fast travel system. Capcom Vancouver's decision to make the shiniest zombie cliché over truly innovating on this worn out pop-culture trope was also disappointing. Most players will spend the majority of their time cutting through zombie hordes with electrified sledgehammers, however, and the mechanics of the crafting system and combat are solid enough to settle into an engrossing routine of making something and then stabbing a zombie with it.
Easily enjoyable enough to recommend, though its ambitious scale and satisfying zombie slashing are undercut by frustrating design and clueless writing.
Like its predecessors, Dead Rising 3 offers good, dumb, fun, with just enough story and structure to keep you moving forward and enough opportunities for zany antics to maintain your amusement throughout.
The graphics don't provide as much of a next-generation leap as we'd hoped, but the atmosphere and huge number of zombies more than make up for any other visual shortcomings. The weapon and vehicle customization options and the addition of Nightmare Mode give Dead Rising 3 the legs it needs to stay in constant rotation on your Xbox One.
It may be another game with zombies in it, but few games get as crazy as Dead Rising 3.
Dead Rising 3 is a promising, ultimately clumsy next-gen debut
With zombies, more is better. Dead Rising 3 delivers the undead and great tools to kill them with by the truckload.
Like a shuffling zombie with its eye on a hunk of meat, Capcom has stayed the path, offering a juiced-up Dead Rising experience that benefits from the next-gen hardware's added horsepower.
Dead Rising 3 will likely go down as one of the quintessentially "good" launch titles seen when a new console releases. It's an exclusive title with a big open world and tons of zombies that demonstrates the power of the next gen console well.
The best Dead Rising so far and purveyor of some of the most entertainingly absurd weapons in all gaming – just don't expect any depth or longevity.
Capcom Vancouver's Xbox One exclusive won't win any storytelling awards, but it's an undeniable spectacle of undead mayhem.
Dead Rising 3 has made its brand of zombie-slaying as much fun as possible, but it needs to fix a lot more than that before it becomes the king of the undead.
Dead Rising 3 has a lot of fun encouraging you to use its impressive array of barmy, brutal weaponry in an undead city.
Dead Rising 3 is an ambitious and frequently giddy open world brawler that allows players to indulge their silly side while creatively dispatching the undead. The story is a let-down and the missions become tedious, but the sandbox play here is magnificent, despite some technical overreaching.
Enjoy the exaggerated, disproportionate, inordinate carnage of Dead Rising 3. The new Capcom title leaves the narrative permanently in the background and focuses all on the dynamics of free-roaming. The missions tend to look a bit alike, a bit of repetition makes its way after a few hours, but basically what matters is simply experimenting with new, sadistic ways to dent that wall of rancid flesh that runs through the streets of Los Perdidos. Dead Rising 3 arrives with a guessed structure and a co-op mode that entice you to devote yourself to the massacre, discovering the absurd combinations of weapons and vehicles invented by the development team. It will not be one of those experiences that remain in your heart, but certainly the game accompanies the launch of Xbox One in a more than dignified way, offering itself as a solid and fun pastime, not recommended only for those who really do not digest the philosophy of sandboxes.
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