Bloodroots Reviews
Bloodroots is beautiful, simple and goes straight to the point, with no frills when showing your proposal. Playing the first level, we already know where we are and what we have to do. With fluid gameplay and a very charismatic and characteristic cartoon art, we are also awarded a soundtrack that is not quite memorable, but is very good and goes well with the western spaghetti theme that it presents. His challenge level strongly encourages the replay factor, inviting us to retry the previous levels to get the highest scores, unlock the hats and find the hidden wolves. It manages to be a very fun game and with a great level of recommendation.
Review in Portuguese | Read full review
This is a fast and (in a cartoon style) gloriously violent game. It looks great and has numerous levels of complexity and depth making it a challenging yet ultimately very satisfying experience. Newly available on Xbox Game Pass, I recommend that you give this gem a try.
Bloodroots looks phenomenal, and plays equally so in its best moments.
Bloodroots offers a satisfying gameplay loop, and the variety of weapons often make up for the overly difficult areas.
Not since Hotline Miami has a game so successfully married ultraviolence with one-more-go arcade action, or so successfully made me really mad
Even with its flaws, Bloodroots is worth checking out if you are in the mood for a challenging action game that rewards skillful play, and lots of practice.
An action game like John Wick. The player must become a meticulous assassin and plan a perfect assassination without a hitch from the beginning to the end of the stage. The system of assassinating enemies by using objects placed throughout the map feels like solving a puzzle. The game is quite difficult, but the sense of achievement when you succeed in your mission is great.
Review in Korean | Read full review
Bloodroots isn’t overly long but the game length was more than satisfying. There’s a story that will carry you through the game but it certainly isn’t the most important or noteworthy element of the experience. Impressively, Bloodroots mixes things up as you play with boss fights or sections of game that differ from what came before it. I particularly enjoyed the moments where the game would spice things up, alter the perspective, or change up the playing field to keep things fresh and stylishly new.
Bloodroots is madness in all the best ways… and in one of the worst. Difficulty is well balanced, and even when combat gets truly maddening, the experimentation the title offers is so much fun, it's hard to complain. However, when trying to platform through the many perilous environments, it becomes obvious where its faults lie. The camera and controls in these sections work against what's otherwise a very fun brawler, and drag the experience back from true excellence.
Bloodroots is a good game with different finishes and links in the use of items, but it clearly lacks development, and the bright mechanics and blood are too quickly exhausted. And unlike My Friend Pedro or Hotline Miami, there is no feeling of excitement and pleasure from the just-tested combat combination. This is probably the main reason for frustration.
Review in Russian | Read full review
When the credits rolled, I was just as impressed with Bloodroots‘ story as I was the claret-soaked action. But that same action had also taken its toll on me. There’s a certain type of player that will love Bloodroots; one that’s full of determination and grit.
Bloodroots presents an amazing combat sandbox and then forces players into rote memorization of the developer's set path. No amount of Samurai Jack styling can make that fun.
Paper Cult threw Samurai Jack's aesthetic, Tarantino's offbeat writing, and Hotline Miami's lurid violence into a vat; to its credit, that confection is still a mixture I admire at a distance. It’s the closer inspection that reveals several bad roots.
BloodRoots is unfortunately not as fun as its initial promise would have made us think. Despite the undeniable fun given by the freedom of butchering your ennemies with an infinity of items, the repetitiveness of its gameplay mecanics, its un precise collisions and idle camera runs short after a couple of ours.
Review in French | Read full review
A perfect title for hack-and-slash and western fans, with a story of vengeance and challenging levels to explore.
Review in Portuguese | Read full review
I look forward to see how the community deals with Bloodroots. Speed runs and the most effective mission completion possible promise entertaining actions on the screen. But, too many little things and annoyances have spoiled the game fun for me. Whether it was missing animations, inaccurate camera work or delayed hits - in the end it's the sum that counts. It's a pity, since I had such high hopes for the small indie team in the middle of last year. But nothing is lost yet. Maybe patches and updates can put it in the right light, there are dozens of good approaches.
Review in German | Read full review
Paper Cult newest game is violent, frenetic and fantastic. Every level feels like a puzzle that sometimes feels limited due to some levels feel like there's only one solution possible reducing the mechanic testing by the player.
Review in Spanish | Read full review