Foregone Reviews
Foregone offers a consistent and enjoyable experience but doesn't do anything you can't find elsewhere.
Foregone, while making the verse to metroidvania and roguelike various, remains a pure and linear action, with solid gameplay and a valuable technical compartment.
Review in Italian | Read full review
Quotation forthcoming.
Review in Spanish | Read full review
Foregone, being a 2D action platformer with a Metroidvania structure, looting mechanics and a smattering of soulslike tendencies, is certainly part of a crowded genre. The fact that it manages to stand out from the pack is a high recommendation indeed. This is a fast, fluid and beautiful action title that will keep you playing until the very end. I may never be able to retrieve that planet orbiting pair of socks, but it was totally worth it.
Despite its style and engagement, it is still pretty formulaic in its execution. Though it lends its own spin to a classic video game genre, fans of the 2D platformer will notice some cues going back to the SNES days. If you love this stuff, there’s every reason to give Foregone a shot. But if you suffer from platformer fatigue, there may not be enough here to rekindle that spirit. If you’re new to the genre, you could do a lot worse than Foregone.
Foregone is a mix of ideas that don't mesh well. The name of the game is simplicity, but Foregone contradicts itself with randomized loot, an immense difficulty spike, and a hard turn away from "play as you like" after committing to that formula. Foregone is a copycat title through and through with a couple good ideas that are encrusted with careless execution.
Foregone is a wonderful surprise in a crowded genre of gaming. There are a ton of other titles exactly like it, but this one just stands head and shoulders above the rest. I cannot recommend this game enough. It might tick all the usual boxes, but it ticks them extremely well. I haven’t had this much reverence for a game of this type in a long time. Do not sleep on Foregone.
Looks good, plays good, a nice use of souls-like mechanics to penalize players for dying but still lets you run freely and enjoy the game at your own pace; there is a lot to like about Foregone. It lands itself squarely near the top of the 2D action platformer pyramid. A little more depth in the skill tree and a little more oomph in the special abilities could take it to that next level, but it stands on solid footing and offers a class leading experience.
Foregone is a metroidvania with all the necessary ingredients that will take you to live a thrilling adventure from start to finish with amazing pixel art and a story that will surprise you.
Review in Spanish | Read full review
Foregone is a simple, well-designed action platformer with just enough roguelike elements to the keep the game interesting but lacks the interesting loot and character customisation that would take it to the next level.
With stunning pixel-art graphics, solid combat, and a considerable amount of character customization, you can easily sink a few hours into Foregone, maybe more if you delve into more challenging difficulty levels. However, if you’re looking for a complex Metroidvania full of backtracking and deep lore, I would look elsewhere. Foregone may have left me feeling a bit cold, but if you’re looking for some straightforward side-scrolling action, I suspect it will nicely scratch that itch!
Foregone is a good 2D action platformer, and worth a play-through. I've played many games that are easy to put down when the review is done, but Foregone is staying in my rotation for a while.
Foregone is a graphically gorgeous, if not derivative, romp that struggles to create many memorable moments or differentiate itself from contemporary action-platformers.
Foregone is a whirring pastiche of ideas that came to define the last decade of side-scrolling action games. There remains an artful satisfaction to cutting through hordes of exquisitely fashioned monsters across splendid vistas but, without a thought to call its own, Foregone's performance will be consigned to oblivion the moment its player puts down their controller. It's a beautiful, sterile wasteland.
Perhaps the best way to explain Foregone is like this. It's a really fun game, one that I could mindlessly play for hours and feel like I got my money's worth, but there are a lot of generally lackluster ideas thrown in. Most players won't have to worry about most things, will be fine rushing through, and just having fun. For this reason, it's still easy to recommend Foregone, especially if you like the core non-roguelike elements of Dead Cells, you just need to keep in mind it works best if you just go with whatever your luck dictates.
This game is fun, challenging, and highly addicting! The systems are very simple and straight-forward but even though there isn’t much variety to the weapons or gear, the stats on them and the different builds you can do with them offer a lot of depth. There’s still enough to suit different playstyles giving you even more variety and control over things.
Foregone is a solid offering. Combat, progression, and platforming are all fast, fluid, and engaging. What it lacks in fresh, original concepts and mechanics it makes up for a refined Metroidvania experience. If you are looking for a fun, engaging platformer with a good story and some refined mechanics, Foregone delivers.
This gorgeous retro platform adventure deftly mixes traditional linear and roguelike elements into one entertaining package.
Quite simply, Foregone, like almost every other game developed by Big Blue Bubble, is weak, shallow, and not worthy of your time and money.
Review in Persian | Read full review
If there is one easy way to describe Foregone, it is disappointing. It is on the edge of actually being a very great game, but all of its parts are just completely average. Combat is too slow, gear is too boring, skill upgrades are nearly non-existent and there is just too little that is 'cool' about the game to keep a player going. The game needs far more of its purported story, combat needs to be far more fluid, and the RPG mechanics need heavy expansions before this game can be recommended.