Summer in Mara
Rating Summary
Based on 63 critic reviews
OpenCritic Rating
Top Critic Average
Critics Recommend
Colorful characters alone can't wake up this sleepy sailing and farming adventure.
There are a few small ways the developers could make great strides – full fast-travel, please! – and many more improvements that aren't quick fixes. I hope it gets there, though. As a farming simulation, Summer in Mara falls short, but dang if its sunny world and characters aren't pleasant to be around.
Summer in Mara is a beautiful indie game, full of interesting mechanics but gets too repetitive and it has to be enjoyed at a slow pace.
Review in Spanish | Read full review
Summer in Mara is a lovely experience with an abundance of charm and a welcome engagement with environmental and emotional subjects. It makes for a perfect introduction to the genre for younger gamers, and a great relaxing escape from the real world for more mature sorts. It doesn't have the depth of last year's My Time at Portia but is both more accessible and has more developed characters. While there may be little prospect of a summer trip to sunny islands in reality, you could do a lot worse than take a holiday with Koa and explore the wonders of Mara.
Summer in Mara is a beautiful indie game, based in crafting, harvesting and exploration. But after a couple hours it gets repetitive. It is very enjoyable at a slow pace.
Review in Spanish | Read full review
It looks and plays like it is far from ready for wide release, even for your typical early access title. The bad part is that Summer in Mara is not marked as early access, so I don't think I can be forgiving of its half-baked mechanics, presentation, or UI. 5/10 underwater chests
Even with simple agriculture and without offering complex navigation, Summer in Mara is a refreshing title that, if it improves the experience of its hours and a few more worked mechanics, would be an excellent adventure for this summer.
Review in Spanish | Read full review
Summer in Mara is farming and crafting sim with a lovely message around sustainability. It features some beautiful Ghibli-esque visuals and strong character writing, but ultimately descends into endless, over-lapping fetch quests with a lack of direction that make it more of a chore than the relaxing experience it promises.
Summer in Mara is a relaxing adventure sim which focuses on quests and characters over farming or true exploration; if you're looking for a challenging farming or adventure game, you may want to avoid these waters. At its worst, Mara's quests can be poorly communicated, bottleneck and cause frustration, but at its best, it's easy to get lost in this bright, breezy world filled with aliens, pirates, and wholesome adventures.
Summer in Mara was a game I wanted to love, but its core designs around crafting and questing left me wanting. It’s a shame, as I think it could’ve been something truly magical with more time to cook and less reliance on fetch quests.




















