Metal Gear Rising: Revengeance
A stylish, elegant brawler with an absurd sense of humour. More of this sort of thing on PC, please.
Few action games are as fast, rewarding, and exciting as the insane and imperfect Metal Gear Rising: Revengeance.
Exactly as entertaining as you'd expect from a collaboration between two of Japan's most talented developers, and a relatively good – if extremely belated – PC port.
Metal Gear Rising on PC is the definitive release of the game. It's got all the content, better graphics, performs better, and is $30. Sure, some of the issues that were prevalent in the console version are still there, but its an immensely enjoyable hack-n-slash title with a crazy storyline and great boss battles.
It might seem like I'm really down on a lot of this game, but I'm actually not. I just can't help but complain about Revengeance's lows because they contrast so starkly with some brilliant (though poorly explained) base mechanics and positively amazing moments. I think a few precision-targeted snips here and there would've made for a much stronger experience, but Raiden and co still pack serious punch where it counts.
It may be a somewhat short experience, but there's no denying the fact that the entire time was full of high adrenaline action. The combat is simple and satisfying, and the presentation is top notch.
The PC version of Metal Gear Rising: Revengeance offers more of the insane ninja swordplay that proved Metal Gear can thrive outside of Shadow Moses.
Metal Gear Rising: Revengeance forged a bold, new direction for the acclaimed stealth-action franchise when it was released on home video game consoles, and now it's made even better with the move to PC.