Metal Gear Rising: Revengeance Reviews
Few action games are as fast, rewarding, and exciting as the insane and imperfect Metal Gear Rising: Revengeance.
Metal Gear Rising on PC is the definitive release of the game. It's got all the content, better graphics, performs better, and is $30. Sure, some of the issues that were prevalent in the console version are still there, but its an immensely enjoyable hack-n-slash title with a crazy storyline and great boss battles.
Exactly as entertaining as you'd expect from a collaboration between two of Japan's most talented developers, and a relatively good – if extremely belated – PC port.
Metal Gear Rising: Revengeance is really quite good on the PC, both in the presentation and gameplay departments, though a strange departure from the Metal Gear Solid series. In the end, it's a fun game that hopefully will carry some of its elements into future MGS titles.
It might seem like I'm really down on a lot of this game, but I'm actually not. I just can't help but complain about Revengeance's lows because they contrast so starkly with some brilliant (though poorly explained) base mechanics and positively amazing moments. I think a few precision-targeted snips here and there would've made for a much stronger experience, but Raiden and co still pack serious punch where it counts.
The PC port of Metal Gear Rising: Revengeance has its share of issues, but it still gets the nod over its console counterparts. While there are only six different resolutions, it does support native 1080p along with various graphical options that should have fans joyful just how sharp Raiden can look.
It may be a somewhat short experience, but there's no denying the fact that the entire time was full of high adrenaline action. The combat is simple and satisfying, and the presentation is top notch.
Unlike Metal Gear games of yesteryear, the industry is not going to learn anything new from Metal Gear Rising: Revengeance. Nor are gamers, for that matter. Revengeance would rather be an anime than a game in some ways. But the solid swordplay mechanics and the sheer comic craziness is enough to sustain it through the relatively short SP game. But will we still be talking about Metal Gear Rising in three months?
Metal Gear Rising: Revengeance forged a bold, new direction for the acclaimed stealth-action franchise when it was released on home video game consoles, and now it's made even better with the move to PC.
As an off-shoot title in a genre outside of the series' norms, 'Metal Gear Rising: Revengeance' succeeds, and its challenging core combat is a credit to Platinum Games. While I can't help but wish the game had a longer, better realized campaign, the plethora of assorted side content and value price speak louder than the game's flaws. As a new generation of consoles is upon us, the option of getting one of Platinum Games titles (a 'Metal Gear' no less) on the PC is much appreciated. When the action of 'Metal Gear Rising: Revengeance' is flowing, the game seems so good that I wish Konami would commission a retouched version for the new consoles.
The PC version of Metal Gear Rising: Revengeance offers more of the insane ninja swordplay that proved Metal Gear can thrive outside of Shadow Moses.
A stylish, elegant brawler with an absurd sense of humour. More of this sort of thing on PC, please.
Despite the flaws and interruptions of the story and presentation, Metal Gear Rising: Revengeance is a superior title. Platinum Game's genius for creating thrilling action games and simple to learn, yet difficult to master combat systems is in full effect here. If you're a fan of the Metal Gear franchise you should consider Revengeance an essential purchase. Otherwise it will depend on your tolerance for cod-philosophy and hilarious(ly bad) voice acting.
Metal Gear Rising: Revengeance is not perfect. There are times the irreverent take on "Metal Gear" is just a little too irreverent. There are characters and lines of dialogue that one could do without. There are a handful of encounters that jump up and down on the "cheap and unfair" line in a way that The Wonderful 101 never does. And there are some cut-scenes that go on a bit long. However, the first time one slow motion flips in the air and slices an enemy in half with a Zandatsu, grabs his cyborg spine and smashes it for precious energy juice, it's obvious that these are very minor issues in a very good and highly recommended game.
I can imagine some Metal Gear fans might not enjoy this style of gameplay, but if any are willing to give it a shot or if you are a fan of high paced action, then you owe yourself to jump into Revengeance's stylish and exceptional top class gameplay and have a slash of a time
As time goes on, it is becoming less likely there will ever be a sequel to Metal Gear Rising: Revengenace. It does have some slight pacing issues towards the end, and useful abilities like the side-step shouldn’t be locked behind an ability store. As far as seventh gen action games go however; Metal Gear Rising: Revengenace was and still is one of the better options.