Oddworld: Soulstorm Reviews
The remake of the second part of the odyssey of Abe offers great new graphics, new gameplay mechanics and a high level of difficulty caused by the absence of quicksave and unfortunately placed checkpoints. Be prepared with a plenty of patience.
Review in Slovak | Read full review
Oddworld: Soulstorm might not be the Dark Souls of platformers, but it’s still a hard game. I strongly advise you to think long and hard if patience is something you don’t have. I’m not one to recommend easier games, but I don’t like to promote games to people who don’t manage to finish or enjoy them.
I can’t say that what I played is a bad game, but saying that the audience for this isn’t somewhat narrow in scope would be doing it a disservice. Then again, Inhabitants just wanted to make something that’s serviceable, and I feel safe in saying that it succeeded on that front. It’s not very often you find yourself doing stealth in a 2.5D game these days, but it’s here and it’s doing its thing with reckless abandon.
There are few games out there that wear their heart on their sleeve quite like Oddworld does. The clue is quite literally in the name with this franchise: it’s a rather odd world. Since the late 90’s, Abe has featured on our screens no matter what the era or the console generation. The gameplay and mechanics may have changed somewhat, but at its core, the Oddworld premise has remained constant.
Oddworld: Soulstorm's charm, characters, and sincere narrative are imprisoned within buggy, erratic software.
Oddworld: Soulstorm should have been the definitive version of the second entry in the Oddworld quintology, while the new story and characters hold their own, the gameplay lets it down. A plethora of bugs make the game far more difficult and frustrating than it should be, ranging from inconsistent enemy movement and teleportation to traces of elements no longer in the final product. There are more than 1300 Mudokons needing your help, but it might be worth waiting a while before you take on this mammoth task.
Oddworld: Soulstorm is a big, beautiful puzzle platformer with the spirit of Abe's adventures intact and some interesting new ideas, but it's all very quickly undone by imprecise controls, tedious level design and a shocking lack of polish. Oddworld fans will definitely want to check it out, but they may be better off waiting for a few more updates before investing their time, and even then might come away just a tad disappointed.
Even amongst some odd design decisions from yesteryear, annoying bugs, and some dull mission moments, I really want another one of these games now.
Oddworld: Soulstorm is a satisfactory offering that's free for PlayStation Plus subscribers in April. But for those that may be thinking of purchasing the title, you may have some Soul searching to consider.
Oddworld: Soulstorm may not exceed your expectations, but it’s a nice reimagining of Abe’s Exodus. There’s a couple of hindrances like the throwing and stealth mechanics, but that doesn’t overshadow Oddworld: Soulstorm good feats like challenging levels, its nice visuals on PS5, and its amusing sets of characters.
Oddworld's newest revival looks incredible, but its classic stealth-platforming feels old-school in all the wrong ways.
In that image lies the appeal-and for some the off-putting twinge-of Oddworld: a bleak and black-hearted concoction, laced with snickering humour and shot through with hope.
Oddworld: Soulstorm is a free PlayStation Plus game on PS5 at the time of this writing, so PS Plus subscribers have no reason not to download it and give it a go for themselves. After all, there's still a lot to like about the game, like its dark story and engaging puzzle/platforming gameplay. However, those on other platforms who have to actually pay to play it may want to hold off until Oddworld Inhabitants fixes some of its more serious bugs.
Oddworld: Soulstorm is clearly a labour of love, and I can see that in everything it does. The ambition that bleeds into its story, characters, and gameplay are all evident, but the execution is just sorely lacking everywhere it matters. Perhaps my perspective on past games is warped by nostalgia, but this isn’t the road I imagined Abe and company going down. It’s in the right direction, but they’ve veered off course and landed themselves in a ditch.
This change in priorities is felt through out the entirety of the game. While Oddworld: Soulstorm is no means a bad game, it’s a profoundly misguided one that fails to capture what made its progenitor so wonderful. For a remake to make such a drastic change to the original, Oddworld Inhabitants missed the opportunity to include the original Abe’s Exodus as a bonus unlockable feature.
The game tries to entertain the player with its story and sensitive moments, but the successive deaths that occur due to bugs and other game problems make you unable to enjoy Oddworld: Soulstorm in any way.
Review in Persian | Read full review
Perhaps the whole point of the Oddworld games is that they’re supposed to be difficult. Perhaps the fun is supposed to be derived from overcoming seemingly impossible odds, even if it means beating your head against the wall too many times to get there. Unfortunately, this kind of fun feels dated and cumbersome to me, which is particularly hard to rationalize against the backdrop of an otherwise loving and carefully crafted re-imagining of a beloved entry in a beloved series. I expect the die hard fans will enjoy Soulstorm a great deal, and I’m really happy for them that this game exists. Speaking as a longtime admirer of the series who was hoping to finally be won over completely, I’m still left waiting for that magic moment.
Oddworld: Soulstorm is an undercooked product with clunky gameplay but gorgeous visuals. It's clear that Oddworld Inhabitants really tried to revolutinaze the series, but only succeeded half-way.
Review in Czech | Read full review
Oddworld: Soulstorm is an advancement on previous games in the series in every way, but that’s both its biggest achievement and the source of its problems. The complexity and variety in its locations is commendable, as is the wealth of tools at your disposal for dealing with its many tricks and foes. But many of its systems don’t work together reliably, or don’t respond with the necessary speed, which leaves an experience that’s rarely as entertaining as it promises to be.
Soulstorm has oodles of charm, but tedious design and annoying bugs make an experience that only the most hardcore and forgiving Oddworld fans might enjoy