Metroid Dread Reviews
A stylish, visually sumptuous return for 2D Metroid, and an adventure that proudly sits alongside the series' best.
A surprise sequel after nearly 20 years, Metroid Dread brings back the legendary exploration and progression and merges it with excellent modern combat and some of the best boss fights ever.
Metroid Dread suffers from some minor grievances, but overall it is a remarkable achievement in not just resurrecting a dormant and beloved series, proving its authority in the genre it inhabits, or exhibiting the kind of airtight design we’d expect from a title of this calibre. It is a remarkable achievement because it is one of those few rare games that sets itself an atmospheric goal and launches it towards and through the stratosphere. This, here, is one of 2021’s very best games - we’re always in for a treat when Samus returns.
Frustrating boss battles and cumbersome controls distract from an otherwise fun and isolating adventure
Intense combat and a series of challenging boss fights require a high level of play, but the thrill of victory is incredibly sweet
More than anything else, Metroid Dread feels like going back to a place of comfort after a long time away. Though the gameplay is refined and new features have been added to the mix, Dread sticks closely to the formula of its predecessors. In the end, for longtime fans like myself, that's probably for the best.
There I was, many hours into Metroid Dead, completely stumped as to where I should go. And I was loving every minute of it.
So here we are. Supposedly, the saga is complete, and I’m left with mixed feelings. I’m glad that Dread really goes for it, that it wants to make you feel hunted and disadvantaged and that it’s willing to feel hostile in order to accomplish that. The result is a feeling that survival itself is a reward more meaningful than all the upgrades in the world, a feeling I rarely get from games anymore. But ZDR never captivated me the way previous Metroid settings have, and as a conclusion to the story arc, Dread seems to misunderstand what made the early chapters resonate. Samus is wonderful, a survivor, an icon, and she endures. But when I think back on my time with her over the past several decades, Dread will forever dwell in the shadows of my favorite Metroid memories.
Metroid Dread is likely to give those that have been counting down the days to its release exactly what they want: a thrilling experience in line with what they loved about past games.
If "classic 2D adventure on Switch" puts the same tingle in your spine as it does mine, Mercury Steam will not lead you astray with this impressive sequel. Buy.
For as long as the Metroid series has existed in both 2D and 3D planes, it has long been held that Retro Studios are the only team outside of Nintendo to have approached Metroid with such admirable care and passion for the series, while at the same time understanding how best to build on the foundation.
Metroid Dread meets - and arguably surpasses - its lofty expectations, with demanding gameplay, clever level design and an ambitious story.
Metroid Dread is a triumphant return for both Samus Aran and developer MercurySteam.
Its playability matched with MercurySteam doing right by Samus Aran has turned me into even more of a fan of Metroid. Even beyond the context of my own affinity toward the character and world, Metroid Dread is some of the most fun I’ve had with a game in 2021. It’s a contender for game of the year.
Metroid Dread is nearly the perfect return for Samus, and only some difficulty spikes rain on the parade. This is a tight, responsive 2D Metroid experience that constantly impresses and surprises in equal measure and is the perfect way to launch the new Switch model.
Where the studio succeeds—and where Metroid Dread elevates from noble and flawed effort to inspired riff—is in its embrace of the unreachable.
Overall, Metroid Dread brings a narrative close to a decades long story with excellent level design and combat. It also looks great as well. So until Samus Aran is needed once again to save the Galactic Federation, I am happy to just savour the joy of another successfully completed mission.
Metroid Dread is pure love for the franchise. It takes the elements of the classic 2D games and unites them with the evolving essence of Metroid Fusion, introducing many others that work perfectly. It doesn't give off such a magical aura and there are things to improve, but it establishes itself as one of the best games on the console.
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In design terms, what most impressed me about “Metroid Dread” was how the developers guide you through the game’s sprawling areas. Although there is ample incentive to backtrack after Samus acquires a new powerup, the game never wasted my time. At no point was I needlessly sent crisscrossing over environments to determine where to go next. Usually, when Samus acquires a new powerup, there is a place nearby where she can use it to open a previously-unexplored suite of rooms. The game does not lack internal momentum.