Top Critic Average
Garden Story is a beautiful game with a laid back attitude, but the slow paced gameplay won't be to everyone's taste.
I have enjoyed my 25+ hours with Garden Story for Switch so far. While I have cleared the story, there are still a few upgrades I don’t have, and more cosmetic unlockables to get for Concord to wear. The game is a very chill, relaxing adventure, aside from the bosses which are more hardcore for some reason. However, casual players can still enjoy it using the option to disable death if they so choose. I prefer not to use such an option unless necessary, but it’s a nice inclusion if you want it. The game is marred by a few relatively minor flaws, like the previously mentioned inventory issues. However, it’s a rather unique and enjoyable little journey overall. You can nab Garden Story on the Nintendo Switch eShop for $19.99, and it is also on Steam. Can you help Concord, the unlikely grape hero, restore peace to an ailing grove?
Overall, Garden Story is a lovely and easygoing game that appeals to a broad audience. Despite some easier-than-expected dungeons and some elements being introduced much later than they should be, the game more than makes up for any shortcomings with its charming design, music, and gameplay. It’s enjoyable to play, no matter how you approach it. So jump off the vine and soak up this charming and wholesome experience under the sun!
The frequent combat in this ARPG is hit-and-miss, but behind it is a sweet and sincere tale set in a land you'll care about saving and starring the G.O.T.Y (grape of the year).
Garden Story is not the apple of my eye, nor is it rotten. I enjoyed my time helping Concord clear the rot, especially with the boss fights, but by the third town (out of four) I felt I had picked more apples than I could eat in a week. Dungeons were exciting, but the other mechanics left a sour taste as they were introduced too late to matter and became another mechanic I could easily ignore. Garden Story simply was not my jam.
As one of the surprise drops of the Nintendo Indie World showcase, we couldn't wait to get our hands on Garden Story, one of the most hyped "wholesome" games of the past few months. What we were expecting was perhaps not what we received - and it certainly has its flaws - but nevertheless, we couldn't help being won over by Garden Story's charm as well as its systems.
As an inexpensive and relatively short title by a one-person team, it is hard for me to lend much weight to the game’s misses. Garden Story’s characters and world have a magnetism; it’s hard to stop spending time with them once you’ve begun, and once you’ve finished the game, it’s effortless to stop back in. If you are happy to delve into an experience where everything but the gameplay shines, then Garden Story is definitely worth checking out.
Garden Story is a wonderful and unique take on the sim-adventure genre, and it’s definitely worth a look.
The Grove is slowly getting much weaker, and only one tiny grape is capable of saving it. In Garden Story, you play as Concord and must defend your community against Rot while also uniting the villages that have been torn apart by it.
At times frustrating, Garden Story is a fantastic example of how charm can help push a game to the next level, despite some frustrating design choices.