Eiyuden Chronicle: Rising Reviews
If you can stomach its disappointingly dull quests, Eiyuden Chronicle: Rising is a solid enough action RPG. Some pretty visuals and a cosy JRPG vibe do a lot to mask its flaws.
Undemanding and decidedly enjoyable, Eiyuden Chronicle: Rising is a light-hearted and often cartoon-like Action JRPG which is really fun to spend your time with. Of course, you don't have to have anything against going back and forth a thousand times in the same places, to do the same things again and again, because in this case appreciating it would be quite difficult. The visual quality is really impressive and I really liked the mix of backdrops in (very rich) 3D and two-dimensional pixelated characters, and I can't get the music out of my head. In short, a good game: not essential but absolutely enjoyable.
Review in Italian | Read full review
A great start to what I'm hoping will be a great franchise. Eiyuden Chronicle: Rising doesn't do anything to move the side scroller action RPG genre forward, but it does everything to make it fun. Rising reminded me a lot of old school 2D action platformers but with an entire town-building mechanic. It's also one of the most visually impressive indy titles I've seen in a while. Overall, Eiyuden Chronicle: Rising is a great starting point for what's set to be an epic JRPG, with Eiyuden Chronicle: Hundred Heroes releasing in 2023.
Eiyuden Chronicle is a quick and frothy good time - exactly the introduction to the Eiyuden universe that was needed to get players excited for the next game. Cool, lighting-fast combat, fun characters, and non-stop progression all combine to make this a title worth exploring. Consider my appetite for more from this universe to be fully engaged.
Eiyuden Chronicle: Rising is an appetizer prepared for admirers of Murayama's work who cannot quench their appetite while waiting for Hundred Heroes. With obvious limitations and problems that are not always easily digestible, Rising is a work recommended mostly to all those who do not want to miss even a piece of the Eiuyuden Chronicle universe.
Review in Italian | Read full review
Eiyuden Chronicles: Rising is a successful introduction in RPG form with exciting action that sets the groundwork for what is to come.
Review in Spanish | Read full review
On its own, it is a capable action-JRPG that looks great, with solid combat and platforming to keep players distracted from completing repetitive quests, but as part of the larger universe, it lays an inviting foundation for what is to come with well-realized characters amid a larger unfolding conflict. And as someone hoping for that Suikoden magic to be recaptured, New Neveah becomes an irresistible world to spend time in.
The action adventure game Eiyuden Chronicle: Rising manages to carve out its own identity while serving as an introduction to the lore of the forthcoming Eiyuden Chronicle: Hundred Heroes JRPG. Basic combat, tedious fetch-quests and linear town-building may put off those seeking a solid challenge, but the game's sprightly action, jovial spirit, and spunky characters will carry casual platformer fans through its relatively short play time.
Eiyuden Chronicle: Rising is a prequel to Hundred Heroes set in the same world, and is a solid action RPG. But its tedious nature makes it hard to enjoy in the long run.
Eiyuden Chronicle: Rising packs a ton of fun into a small package. The combat has surprising depth, even if the game starts out unbearably slow, and the few areas you explore are fun to revisit and discover all the nooks and crannies. The town building aspect fits perfectly into the gameplay loop, and makes for an addicting experience.
Eiyuden Chronicle: Rising is a great introduction to the world that is in need of a lot more depth. Hopefully, we get that next year.
While Eiyuden Chronicle: Rising may simply serve as an appetizer for Hundred Heroes for some, its excellent writing and characters, fun exploration, and fantastic sense of community make it worth playing regardless of its status as a "prequel."
Rising is a satisfactory introduction to the world of Eiyuden Chronicle, with great characters, writing, and art. However, the game structure and combat have a hard time standing on their own.
Eiyuden Chronicle: Rising is an interesting game, both due to its present quality and how much better it could have been with more time and resources. It's a fun journey but pacing issues and several underdeveloped aspects make it somewhat forgettable.
For what it's worth, I enjoyed all the time I've been spending with Eiyuden Chronicles: Rising. On the surface, the gameplay really is quite simple and although it never really provided a real challenge, the game's simplicity worked in its favor. While it may have plenty of little hiccups, it is a fun sidescrolling RPG with a strong focus on town building. However, if you expect much more than that out of it, you might find yourself disappointed. Should you be a Gamepass subscriber, I highly recommend giving it a try.
Eiyuden Chronicle: Rising demonstrates how beautiful Eiyuden Chronicle: Hundred Heroes will be and it gives us a small insight into that game's characters and the world, but it is done in a game that feels padded out to extend what would otherwise be a short adventure.
As a small-scale game placed there for warm-up, Eiyuden Chronicle: Rising performs moderately well. This game features a small part of the world in Eiyuden Chronicle. It appeals to players with the elements of town construction and resources collection and also a somewhat interesting customized side-scrolling action and combat style. However, its combat system has certain drawbacks in details, the main quest is encumbered by its mediocre and incoherent structure, and the terribly translated Chinese texts make it difficult for players to understand the story.
Review in Chinese | Read full review
Eiyuden Chronicle: Rising lacks those master strokes that could have made it better, but it's enjoyable for 2D fantasy's lovers.
Review in Italian | Read full review
Eiyuden Chronicle: Rising is a charming if tedious RPG that probably shouldn't have been an RPG.