A Plague Tale: Requiem Reviews
A Plague Tale: Requiem is a safe but exciting sequel with an impressively alarming amount of rats.
An unforgettable story of desperation and hope in beautiful, gruesome, plague-ridden 14th Century France.
With more action and a far more ambitious narrative, A Plague Tale: Requiem is everything that fans could want from a sequel.
Requiem is a masterful sequel and an exceptional action adventure.
A Plague Tale: Requiem is relentless in its depiction of misery. It imparts the troubling message that no matter how hard we try, we can’t change the future, and trying to do so only invites more pain and suffering than willingly submitting to our eventual demise. A series about two children losing their innocence and being corrupted by the evils of the world is one I welcome, but not when it teaches us to give up instead of fighting for a future all our own. The world may seem hopeless right now, but if we give in to the despair we’re choosing doom, and I’d rather go down slinging.
"Requiem's delicious vistas and atmospheric environments stand toe-to-toe with the visual might of many of its contemporaries"
At times, it feels too long and oddly sadistic in its focus on inflicting fakeouts, pain, and suffering on the de Runes. Other times, I admired Asobo’s command of this series, its rat-infested stealth mechanics, and its grandiose storytelling. Fortunately, the latter edges out the former, and Requiem feels like much more than just a follow-up.
A Plague Tale: Requiem is a prime example of what a AA studio, given enough trust and resources, can accomplish. It’s a concise experience that didn’t waste my time, but it also scratched an itch I didn’t even know I had: a well-crafted stealth title meshed with folk horror elements that I had been craving since Siren: Blood Curse’s release in 2008. With an emotionally resonant script and an expert flow between stealth, horror, and exploration, A Plague Tale: Requiem feels like the sequel Innocence deserves.
A Plague Tale: Requiem eventually expands in scope and improves upon its predecessor's stealth action, but the heartrending story of two siblings battling against the odds is where it truly excels.
Asobo should be proud of what it achieved in this game, as depressing and engrossing as it is.
In 2019, Asobo surprised us all with a game that found a way to utilize AAA tropes in the pursuit of a compelling narrative.
A Plague Tale: Requiem is an engrossing tale about a pair of siblings trying to survive the horrors of the Inquisition and hordes of hungry plague rats. It boasts a strong linear narrative with engaging characters and challenging stealth puzzles. Strange character animations and limited combat hold it back from being best in class.
A bigger, bleaker sequel with hauntingly good art direction, but storytelling holds this biting medieval adventure back.
Asobo Studios have delivered a runaway hit with A Plague Tale: Requiem. This is the very best kind of sequel: one that builds upon everything that came before and pays homage to its predecessor, while still carving its own path. Breathtaking.
A Plague Tale: Requiem is a visually stunning and emotive fable that pierces through the noise of the most contested of release periods as a captivating triumph.
And so what? I’m not a huge fan of how bulky the environment feels at times, and the walking sections can become tiresome, but the truth is, Requiem had me engaged from start to finish. Sure, the game has its flaws, and it’s not a very malleable experience, but that doesn’t stop it from being a good time all the same. At its heart, A Plague Tale is a narrative-driven atmospheric experience. Everything else is just icing on the cake.
A Plague Tale: Requiem was able to provide us with an impressive story experience that in many parts surpasses the first title with very elaborate and enjoyable gameplay. And to make this art piece shines the right way, it was necessary to add solid graphics that fit the capabilities of the new console generation with fantastic music appropriate for the events, which undoubtedly makes it a fierce competitor for the award of the best game in 2022.
Review in Arabic | Read full review
A Plague Tale: Requiem has seemed to me an exercise as remarkable visually as irregular mechanically and narratively. A competent videogame that will please those who enjoyed the first one, but that repeats, and I would even say that it intensifies, some of the mistakes that were pointed out to the original.
Review in Spanish | Read full review
A Plague Tale: Requiem gave me the chills. The graphics, sound design and writing are all phenomenal, and the gameplay is fantastic. There are a few issues with sneaking sections feeling samey, the puzzles being a little too easy, but these are forgivable for just how excellent Amicia and Hugo are as characters. If you enjoyed the first game, or you're just looking for something narratively compelling, Requiem is the game for you.