A Plague Tale: Requiem Reviews
A Plague Tale: Requiem is a visually stunning and emotive fable that pierces through the noise of the most contested of release periods as a captivating triumph.
A Plague Tale: Requiem is definitely a game worth playing for fans of the original despite my criticisms. Overall I enjoyed my time, thanks in no small part to a vastly superior second half. I lament the loss of better directed linear stealth in favor of messier open environments, but the core of what makes A Plague Tale great - strong characters, bleak horror, and tons of squicky rats - remains firmly in place.
A Plague Tale: Requiem is an engrossing tale about a pair of siblings trying to survive the horrors of the Inquisition and hordes of hungry plague rats. It boasts a strong linear narrative with engaging characters and challenging stealth puzzles. Strange character animations and limited combat hold it back from being best in class.
A bigger, bleaker sequel with hauntingly good art direction, but storytelling holds this biting medieval adventure back.
With more action and a far more ambitious narrative, A Plague Tale: Requiem is everything that fans could want from a sequel.
A Plague Tale: Requiem is one of the most emotionally satisfying games I have ever played. I was stunned by the emotionally charged, beautifully presented, and impeccably acted story which is brought to life by incredible technical feats which showcase the power of the PS5. Time and again I was surprised by the sheer bleakness that the story was brave enough to dive into and the thrill of watching hope attempt - and often fail - to overcome those seemingly insurmountable odds. Requiem is a story which both uplifts and decimates your emotions at the same time; a story about characters that feel real and that you grow to care and root for. By the end you too will be shouting, "I am Amicia de Rune and I kneel to no one."
The morbid, danger-laden adventure of siblings Amicia and Hugo continues with A Plague Tale: Requiem, a dark, beautiful sequel resplendent with expanded gameplay and swarms of deadly plague-riddled rats.
Asobo's medieval adventure sequel is bigger, bleaker and more battle-scarred, but suffers from uneven storytelling
A Plague Tale: Requiem is relentless in its depiction of misery. It imparts the troubling message that no matter how hard we try, we can’t change the future, and trying to do so only invites more pain and suffering than willingly submitting to our eventual demise. A series about two children losing their innocence and being corrupted by the evils of the world is one I welcome, but not when it teaches us to give up instead of fighting for a future all our own. The world may seem hopeless right now, but if we give in to the despair we’re choosing doom, and I’d rather go down slinging.
Both in scale and execution, A Plague Tale Requiem is an ambitious follow-up to Innocence that retools its core puzzle-and-stealth gameplay for a broader and more satisfying historical narrative adventure with fantasy elements. While puzzles are immediately intuitive and its action elements are much more rewarding, they rarely stretch the player’s brain enough to give much pause, making for a breezy, yet memorable adventure.
Sequels are hard. Team Asobo has managed to make a more compelling world with even more compelling characters and wrapped it in a gorgeous bow. There are issues for sure. The game doesn’t innovate nearly enough and performance on next-gen consoles is disappointing, but this game continues to prove that this team of developers is extremely talented. I hope we continue to see them flourish and create new experiences. A Plague Tale: Requiem is a truly exceptional experience that everyone should check out. It is on Game Pass so the barrier to entry is lighter. Definitely give it a shot.
Slightly better than Innocence in terms of storytelling, gameplay and world building, A Plague Tale: Requiem still needs some tuning on the technical side.
Review in Italian | Read full review
With gorgeous visuals, well-written characters, stunning atmosphere, and an amazing Photo Mode function, A Plague Tale: Requiem surpasses its predecessor. However, the gameplay and puzzles tend to remain fairly easy and straightforward.
With solid gameplay, a fantastic story that's excellently acted and presented, and set pieces that could challenge even the biggest game in the industry, if you like the first outing from Asobo Studio, you will love this.
A Plague Tale: Requiem doesn’t reinvent what made the first game great. Instead, it builds on what worked and makes everything better. From graphics and sound to combat, A Plague Tale: Requiem adds a layer of depth a polish we didn’t even realize was missing the first time around. A lot of gamers missed A Plague Tale: Innocence, but everyone should play this altogether amazing sequel.
A Plague Tale: Requiem is a gem. A gripping narrative game, with touching characters, a frankly successful dubbing and a high-flying OST.
Review in French | Read full review
A Plague Tale: Requiem is one of the most prominent games this year. Great plot, lots of characters, game systems and some unique ideas is what drives this whole apocalyptic experience.
Review in Russian | Read full review
Sequels are difficult to get right, but Asobo Studio has created a wonderful follow up to Amicia and Hugo's journey. A Plague Tale: Requiem effortlessly expands on the premise of the original by fleshing out a more in-depth gameplay experience to cater to various playstyle while maintaining an engaging narrative filled with colorful yet unpredictable characters. The game is unfortunately only held back by performance issues and icky bugs.
A Plague Tale Innocence set the beautifully grim tone, and A Plague Tale Requiem goes beyond it and tells a captivating tale of hope and misery that builds on the original's promise in almost every way. It may struggle to match its ambition in places, but Requiem is nothing short of a remarkable achievement.
At its best, A Plague Tale: Requiem is one of the greatest narrative-focused experiences on PS5 to date. Technical limitations get in the way some of the time, but with improved stealth and combat mechanics, this is a really well-rounded game that excels at nearly everything it does. Innocence demonstrated Asobo Studio's potential in bursts; Requiem has absolutely realised it.