A Plague Tale: Requiem Reviews
A Plague Tale: Requiem is one of the most emotionally satisfying games I have ever played. I was stunned by the emotionally charged, beautifully presented, and impeccably acted story which is brought to life by incredible technical feats which showcase the power of the PS5. Time and again I was surprised by the sheer bleakness that the story was brave enough to dive into and the thrill of watching hope attempt - and often fail - to overcome those seemingly insurmountable odds. Requiem is a story which both uplifts and decimates your emotions at the same time; a story about characters that feel real and that you grow to care and root for. By the end you too will be shouting, "I am Amicia de Rune and I kneel to no one."
Questionable story beats and tedious combat arenas aside, A Plague Tale: Requiem polishes and refines its stealth action gameplay while keeping its focus on its core cast of characters
A Plague Tale: Requiem is a mighty fine follow up to Innocence, and will keep you on the edge of your seat from start to finish. Sure, there’s the odd interesting design choice littered throughout and the game has the odd technical issue, but other than that, Requiem is a great way to spend a weekend.
A Plague Tale: Requiem finishes the brutal and often forlorn story of the De Rune children in a sequel that feels imperative to fans of the original but adds little to those not convinced by Asobo Studio's first entry into the series.
A massive step up from 2019's A Plague Tale: Innocence in every possible way! Expanding the world and characters without losing its' heart. A true shining light for single-player linear games, focusing on the narrative, something we don't often see anymore.
A Plague Tale: Requiem is a triumph of AA games. The developers have proved that talent and creativity can make up for the lack of a big budget needed to create a beautiful, engrossing and memorable game.
Review in Polish | Read full review
A Plague Tale: Requiem expands and improves upon its predecessor in nearly every way, delivering a meaty, excellently crafted, visually stunning, and thoroughly engaging experience.
Everything in Requiem is bigger, bolder, and better than Innocence was. There's more variety in which players can approach situations and it plays and looks great. It offers a fantastic narrative with bigger stakes and conflicts, as well as a bigger cast of characters and complementary tools. And it only leaves you wanting more, which is good, because by the end of the game, you'll wonder where A Plague Tale goes from here. After the events of Requiem, the possibilities seem abundant.
This long awaited follow up to Asobo Studio's cult hit doesn't come without grievances, but A Plague Tale: Requiem a rock-solid adventure that's grim and gorgeous in equal measure. Smart iteration on established mechanics and pitch-perfect pacing lead the way to a journey across some breathtaking locales that ups the ante in nearly every way by its shocking conclusion.
A Plague Tale: Requiem is both a worthy sequel to a sleeper hit, and a brilliant game on its own. Asobo Studio have shown their knack for using believable human relationships as the basis for an unrealistic supernatural horror story. The next chapter in Amicia and Hugo's story deserves to be seen, if anything because the narrative is both unique and powerful. Despite the increasing brutality of this world and minor mechanical issues, you'll be in safe hands with this game, unlike our young heroes.
Requiem has refined and improved the formula that made the first game so intriguing. Amicia and Hugo are not the timid children they were at the start of their journey, and while the goal used to be just survival, things have changed: it’s now about making sure that the people they want to be will survive this new hardship.
Several issues gnaw away at Requiem's greater potential, but its panoply of technical and creative positives connect consistently enough to thoroughly appreciate Amicia & Hugo's rat-ical journey.
You cannot mention A Plague Tale: Requiem without the graphics, especially some of the mind-blowing environments and vistas, no matter how beautiful or vile their settings are, plus the incredible rat rendering technology included, help make this some of the best visuals in a medium for 2022.
Unfortunately not much has changed where that sentiment is concerned. And if we’re looking solely at the studio’s technical and artistic strengths, it doesn’t need to prove this aspect of its game anymore, but looking at things purely from a gameplay perspective, Asobo might need to come out of the Dark Ages.
A Plague Tale Requiem is one of the must play games of 2022 on the Xbox Series X and if you enjoyed the original or looking for something different yet totally enjoyable, this next-gen experience from Asobo Studio will keep you invested from start to finish.
A Plague Tale: Requiem tells a thrilling and bizarre tale of a plague through bold performances and stunning scenes. But its lack of important gameplay such as combat and puzzle solving, the work has not reached a higher level in my mind.
Review in Chinese | Read full review
A Plague Tale: Requiem impressed with the time I was able to spend with her. It's clear that Asobo is working on fixing the biggest flaws in 2019's A Plague Tale: Innocence. This improved the quality of movement and resource management, expanded Amicia and Hugo's skill sets, and expanded the levels to encourage more creative interaction with your surroundings.
A Plague Tale: Requiem could have been the perfect sequel, but is held back by the same gameplay limitations of its predecessor.
Review in Italian | Read full review
A Plague Tale: Requiem's trump card is the variety of gameplay sequences between which it alternates. At its best, it spices up the original's stealth action-adventure formula with new ways of eliminating foes or holding rats at bay. At its worst, it has you slogging through tedious or frustrating stealth sections.
Siblings Amicia and Hugo went to hell and back in A Plague Tale: Innocence in their quest to survive an inquisition, endless hordes of rats, and the humans that looked to take advantage of the young boy's curse. And now, in A Plague Tale: Requiem, they must pay the devil his due. This is the tale of the duo wanting to control their own fate as the fragile peace they had found falls apart, and the harsh lesson that their choices have consequences. As a game, Requiem is a bigger, better, and more ambitious adventure over its predecessor, but as a story, and a look into the lives of the characters that inhabit it, it's so much more.