Marvel's Midnight Suns Reviews
Marvel's Midnight Suns is rough around the edges, but its solid strategy mechanics and addicting team-building elements make it a compelling game.
Who knew Sid Meier's protégés had a secret, and completely brilliant, Persona game in them?
Marvel's Midnight Suns is an expansive tactical RPG that makes great use of card game mechanics to inject variety and unpredictability into its excellent combat.
Great tactical fun nestled in a sweet-natured superhero dollhouse
While it's undeniably a quirky mash-up of cards, tactics, and dating sims, Midnight Suns is a focused, well-structured, and fully realized experience. It doesn’t try to please everyone, but if you’re willing to go along for the ride, you’ll find a tactics game that shakes the foundation of the entire genre, along with one of the most compelling Marvel stories ever told.
"Life in the Abbey becomes something of a cross between XCOM 2 and Fire Emblem: Three Houses"
For all its focus on supernatural magic and demonic threats, Midnight Suns is a fun-loving and thrilling ride. XCOM strategy fans won’t be disappointed; the format changes still result in a gratifying combat flow. But this is a more approachable and story-driven experience than Firaxis has previously attempted, filled with some of the most recognizable pop culture heroes of the moment. It’s big, boisterous, and a little bit silly at times, but just like the best of Marvel’s output in recent years, it’s also a rousing good time.
Marvel's Midnight Suns delivers strong tactical combat scenarios in a fun superhero romp where it's worth putting stock in the power of friendship.
Marvel’s Midnight Suns is a game full of rich texture. The voice acting is superb and the abbey’s relationship-building is the perfect chill interlude to the tactically sophisticated card play. The two formats are beautifully intertwined through the accrual of additional cards and abilities, and there’s a genuine sense of satisfaction in deepening both battlefield prowess and social role-playing connections. Midnight Suns is not XCOM — but that’s ultimately its greatest strength. It’s something completely distinct and entirely exceptional.
Midnight Suns is honestly a brilliant bloody time: an extremely fun tactical RPG nestled amongst an adorably wholesome relationship simulator. A superhero game which understands that the appeal of comics is often much less about punching Venom than it is about seeing a bunch of daft looking folk cutting about in a big house, being nice to each other, bickering about leaving towels on the floor. Real stuff. Relatable stuff. The stuff of life.
Marvel's Midnight Suns pulls all its different elements together to create a memorable tactical RPG. The combat is the main event and its execution resulted in every battle being an enjoyable event, whether it was taking on a nefarious supervillain or relieving Hydra of the ownership of a valuable artifact.
Marvel’s Midnight Suns delivers satisfying strategic battles, as well as a full-fledged superhero social sim. The deckbuilding elements give players plenty of room to find their own strategies. The game has some graphical and technical shortcomings, but a strong story and cast should keep superhero fans hooked for dozens of hours.
It's a better superhero game than it is strategy game, but if you're a fan of the MCU, Marvel's Midnight Suns is absolutely essential. Not only is this an ambitious tactics RPG that captures the fast, frothy fun of its comic book source material, but it's also a brilliant marriage of Into The Breach's intellectual conundrums and the turn-stretching power fantasy of Gears Tactics. The best Marvel game by a country mile.
With Marvel's Midnight Suns, Firaxis has ripped out the insides of its own machine and replaced it with an Adamantium skeleton, then given it a little hotrod-red for the hell of it.
I was surprised by how much I enjoyed Midnight Suns. It's Marvel meets XCOM meets Fire Emblem, which isn't something I knew I wanted, but now I have it, I want the hell out of it. Firaxis deserve a lot of respect for taking risks and trying something new, especially with such a high-profile property. The dialogue and a few technical hiccups mean Midnight Suns doesn't quite stick the landing, but the rock-solid core gameplay and fun character moments more than makeup for it.
A fantastically idiosyncratic approach to both superheroes and turn-based strategy, that manages to remain perfectly accessible without ever talking down to its audience.
Marvel's Midnight Suns exceeded my expectations to be one of my favourite games of the year. With a good Marvel story and the ability to make friends on top of excellent turn-based tactical combat systems, Marvel's Midnight Suns is a super experience.
Firaxis' expertise fuses perfectly with the Marvel lore to create a complete, spectacular and really interesting adventure. Even if you are not a fan of strategy games, you should give this one a try.
Review in Spanish | Read full review
In several respects, Midnight Suns reflects the tendencies of the more streamlined, popcorny, and entertaining MCU films. It isn’t what I expected, in a good way. It’s incredibly easy to recommend to any Marvel fan, and is simple enough to pick up and play for strategy newcomers.
A unique take on the tactical turn-based strategy genre, with peculiar RPG traits. The game is fun, well-designed and compelling thanks to its mechanics and a solid narrative. It's a bit too repetitive to become a masterpiece, but it's definitely a game worth checking out by anyone remotely interested in the genre.
Review in Italian | Read full review