SEASON: A letter to the future Reviews
A gorgeous world is denied a chance to tell its own tale.
It probably won’t appeal to those who have a hunkering for a more action-oriented experience. But for a relaxing evening on the couch, without much thinking required, the adventure title definitely delivers. It’s simply a beautiful game, both in terms of graphics and the story that it tells, and will leave players with a pleasant sense of wonder, curiosity, and vague nostalgia.
An intimite, mindful story of journalling what matters hits a few small bumps in the road.
Once you do find the paths you need to take, the story is over before it ever got going. The game's opening makes it feel like your character is embarking on a quest, but that journey ends after one stop. In that way, Season is structured like spring. You barely realize it's here before it's already gone.
Season's ability to tell small human stories is admirable amidst its calming gameplay, even if it doesn't fully explore its big talking points.
Season is about every little thing we can value in a life as fleeting as the seasons, and it’s one of my favorite games in years.
Scavenger Studio's semi-open-world adventure game is equal parts poetry, memoir, and mindfulness exercise.
I disliked Season’s belief in its own profundity. Its mysticism felt like cod-Buddhist leftovers, while its nonchalant efficacy of prayer undermined its attempts at agnostic universalism, all crushed under the weight of the sheer banality of all your actions being delivered as if creating a vital tome of historical significance.
A gorgeous cycling road trip about documenting your travels through a melancholy post-war world that'll soon be washed away in a great flood. An adventure with a poetic outlook and deliberately slow pace, Season keeps pulling you in deeper and deeper.
Season: A Letter to the Future is an emotional adventure full of relatable characters, gorgeous locations and a whole lot of scrapbooking.
An immersive scrapbooking journey to record the ending of a season and the dawning of the next one.
A poignant, slow-paced but ultimately shallow exploration of memory and legacy in a changing world, that also manages to be the world's first cycle-based walking simulator.
Season: A letter to the future is a melancholic and touching ode to the things we leave behind, while the world continues on regardless. It's beautiful, and those of an inquisitive nature should step into its world to create memories of their own.
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Season: a Letter to the Future is strange. When everything works perfectly and you find yourself in front of one of the stupendous landscapes that make it up, which tell long stories without the need for many words, it is a work of art that leaves you speechless. The freedom given to the player to define the shape of Estelle's adventure and literally bring the season's sunset diary to life is a breath of fresh air, but not strong enough to take flight and the story ends up stopping after a few bars, interrupting a speech suddenly, giving the impression of having left something unfinished.
Review in Italian | Read full review
SEASON: a letter to the future is an unforgettable road trip adventure that invites players to soak in its serene world.
Scavengers Studio delivers a beautiful and poetic narrative with Season: A Letter to the future.
Season is an extremely chill game about leaving home for the first time, touring the world on a bike, and recording the wonders you find along the way. Also, the world might be ending, but no one is letting that ruin their day. While it’s filled with scenes of beauty, Season’s awkward pace and muddled message leave it feeling a little undercooked.
A girl is trying to record her world at the end of an era, but what promises to be an emotional experience can often feel artificial
All up, the credits rolled at the seven-hour mark on my end. SEASON didn’t overstay its welcome as some games often do, though conversely, it also doesn’t offer any reason to return once you’ve seen and done it all. As mentioned prior, there aren’t any checklists, you won’t find challenges here, and there’s nothing to collect beyond personal keepsakes for your journal. So one playthrough is all you’ll need here and if you don’t embrace a slower style of play, one where you really take your time to capture everything just right, you’ll likely finish the game in a few short hours. It’s certainly not a game for everyone, but for those who do take their time to thoroughly travel the open world and take in every sight and sound, there’s a truly wonderful time to be had in SEASON: A letter to the future.