Suicide Squad: Kill The Justice League Reviews
Rocksteady’s Suicide Squad game has finally arrived, and despite some hiccups and concerns, manages to be more fun than many expected.
I certainly like Suicide Squad: Kill the Justice League more than I did Gotham Knights, but only just. There’s a good game here, but it’s best moments are in the opening hours, and what follows is live service tedium that takes its own life. There are some laugh out loud moments via the cutscenes and quips said throughout the game, but it doesn’t save it from itself. This game feels forced, more so than WB’s desire to make “Suicide Squad” a household name, and cheer for the anti-hero. No amount of endgame content is gonna change my mind on what should have been finite, self-contained story. Instead, Suicide Squad: Kill the Justice League is an infinite crisis of mundane content.
Suicide Squad: Kill the Justice League isn’t just darkly hilarious; it’s a satisfying shooter no matter which of the four characters you play.
'Suicide Squad: Kill The Justice League' is a good looking game with a nice story. The controls are sometimes a bit difficult, but it doesn't play badly. Unfortunately, the gameplay in the open world is sometimes very monotonous. The fan will enjoy it, but should not set his expectations too high.
Review in Dutch | Read full review
Suicide Squad: Kill the Justice League brings on our screens a new compelling Arkhamverse story coupled with an entertaining gameplay loop. However, it fails to keep our interest high past the first hours, due to the lack of a deeper structure and a more varied gameplay. Overall, this results in a disappointing experience, especially for a game with live service ambitions. Our hopes for improvement are pinned on future content updates and solid post-launch support.
Review in Italian | Read full review
Suicide Squad: Kill The Justice League is a soulless live service product with a video game wrapped around it as an afterthought.
Suicide Squad: Kill the Justice League is the new game from Rocksteady Studios and it comes to us surrounded by controversy, both due to the proposed business model, "game as a service", and for plot reasons. But outside of all this controversy surrounding the game we can find a good story about these anti-heroes, a dynamic, dizzying and even chaotic gameplay that will make us ask for more and more action, and Rocksteady's promise that there will be no shortage of content - free - that makes the game bigger and better. It is not perfect but if we like the proposal it is worth giving it a chance, at least we are going to have fun and laugh.
Review in Spanish | Read full review
Suicide Squad: Kill the Justice League can be repetitive, but the excellent storytelling, fun gunplay, and gorgeous visuals save it from mediocrity. I’ve had a really good time with the game, especially when playing with friends, whilst seeing the unique and dark spin on what remains of the Arkham-verse is really refreshing. It doesn’t always embrace its protagonists’ strengths, missions can get repetitive, and I don’t know if the live service aspects will keep me coming back in the long-term, but Suicide Squad: Kill the Justice League still deserves credit for delivering an entertaining experience that feels befitting of the titular band of anti-heroes. It’s not perfect, but you’ll still have a good time saving the world as you kill the Justice League – especially if some friends join you for the ride.
Suicide Squad: Kill the Justice League is a new path for the Arkham studio. It tries to be a balancing act between cool, staged story pieces and a well thought-out live service game, which unfortunately doesn't work out for either. Boring missions, repetitive sequences and an online constraint spoil the fun immensely. Even the thoroughly satisfying shooter gameplay and the interesting premise can't save much overall
Review in German | Read full review
Suicide Squad: Kill the Justice League is a game that wastes most of its potential, despite its fun characters, dystopian world and different storyline.
Review in Turkish | Read full review
Suicide Squad starts super fun, as its visual presentation and plot set-up work as its strongest points to draw us into Rocksteady’s interpretation of Justice League. However, once the novelty ends, we’re left with a chaotic mess that gets tedious the more you play. Due to its repetitive gameplay loop and messy combat system, playing the game can get tiring pretty quickly once you complete its brief campaign. Fans will be divided, and given its rushed resolution, lack of nuance, and gratuitous display of how it handled DC’s beloved characters, the game can easily be misunderstood.
Suicide Squad: Kill the Justice League is not a complete failure. An excellent presentation and some gripping story moments as well as a very good introduction provide a few hours of successful entertainment. Still, it's hard not to focus on the missed potential, whether that's the overly simplistic combat system, the characters playing very similarly, or the lack of motivation to continue playing after the story. Especially in multiplayer mode, the title can be fun, but the full price for it is not justified.
Review in German | Read full review
A plausible recipe, regrettable ingredient, miscooking. Suicide Squad: Kill the Justice League also presents attractive gameplay and story production, but an obsession with the directionless open world and the legacy of the Arkham series has ruined the game.
Review in Korean | Read full review
Being a looter and a GaaS doesn’t mean you have to follow the genre’s norm, and Rocksteady had a real opportunity here to really be different from other Gaas looter shooters. There are some excellent mechanics in Suicide Squad that other looters should have, but in the end, they don’t do enough to carry it through with what’s there for the post-game. That is unless you like turning your brain off entirely, but that doesn’t make the criticism disappear. The studio chased after the promise of what GaaS could bring but, in doing so, forgot what made people love them so much. There are still moments of that seen in the campaign, and I would still recommend any fan to play it at one point. But here, right now? Probably not, at least not at the asking price for an incomplete experience.
Suicide Squad: Kill the Justice League is a title that evokes mixed feelings. At times the game excels for its action and humor, but it also struggles with the challenges of its 'game as a service' model. The constant repetition of the same missions and the push for daily assignments can become quite frustrating at a certain point. The biggest frustration, however, is the wasted potential. It's clear that a linear single-player game is much more suitable for Suicide Squad. Rocksteady's attempt to get players to grind for better weapons and gear just isn't fun enough.
Review in Dutch | Read full review
Suicide Squad: Kill the Justice League is a mix game, with a frenetic and fun playable proposal, but with certain technical shortcomings due to its hybrid design between an MMO and an open-world RPG. Its story, despite not being too complex, allows the player to grow fond of each of these criminals with double intentions thanks to brilliantly written dialogues. It is a title that takes a certain amount of time to make you fall in love with it (we particularly liked it) and even then it is possible that you end up abandoning it... We fear that there is not going to be a middle ground and the criticisms abound much more than the applause.
Review in Spanish | Read full review
The game embodies the very essence of the Suicide Squad: chaotic, unpredictable, and undeniably entertaining, yet not without its share of missteps. It’s a journey through the highs and lows of superhero gaming, leaving players to navigate its tumultuous skies with a mixture of awe and occasional frustration. “Suicide Squad: Kill the Justice League” might not soar to the heights of Rocksteady’s previous works, but it doesn’t entirely miss the mark either.
I can’t help but love Suicide Squad Kills the Justice League. It’s not about to make you forget Rocksteady’s other games, but it’s not trying to, either. It’s a game that’s all about the simple joys of soaring through the air, blowing away aliens, and making funny quips afterwards – and there are far worse things for a game to be.
Suicide Squad: Kill The Justice League is a bland looter shooter with frustrating mechanics built on the foundations of a live service game.
Suicide Squad: Kill the Justice League, live service ambitions aside, is a fun shooter that feels like the closest you’ll get to a virtual DC Comics theme park; it looks great, and it’s full of recognisable characters. And, like a theme park, much of it feels hollow, designed by a committee for a focus group that may not even exist anymore to keep them engaged and coming back. Despite this, and like every time I've been to a theme park, I've come away feeling like I've had fun, as forgettable as the specifics may be.