Mario Party 10 Reviews
While Nintendo could definitely have done more in terms of the new features it's implemented and the level of unique content, the overall package is good, honest fun, and the standard Mario Party mode still has a lot to offer. It's a great starting place if you've never played a game in the series before - if you want a light-hearted game to enjoy with a group of friends, regardless of their skill level, you could do a lot worse than this.
For many families, Mario Party 10 will be an essential addition, and is wholly recommended- for everyone else, hold on tight. Mario Party 10 is indicative of Nintendo getting the series back on track, but it's not there yet. The next one should be a return to the glory days.
The game's main game doesn't add a whole lot from Mario Party 9, but the addition of the fantastic Bowser and amiibo party modes makes up for that.
Going into Mario Party 10, you should expect to find the traditional board-game / mini-game setup, but prepare to ride that see-saw of over-zealous joy and almost unbearable frustration with the new ideas that the game introduces. Either way, Mario Party 10 creates a massive hype in the living room, for better or worse, and that to me is always a winner.
After 17 years, Mario Party 10 needs more than GamePad antics and amiibo support to keep the party going.
Mario Party 10 can be fun, but it can also be downright insufferable
In the end, if you have siblings or friends who you could play against, Mario Party 10 can end up being a roaring good time for a while. By yourself, however, I would recommend either skipping it altogether or at least know you are dipping into a more minimal title.
If you're looking for a Mario Party game to play, you're likely better off trying to find Mario Party 9, as that 2012 release features more boards and mini-games than Mario Party 10. The Wii U debut of the series is a big disappointment, with little reason to throw too many celebratory Mario parties to play it.
In this way, Mario Party 10 is the purest embodiment of an actual board game yet seen in the series. The effort may be lost on long-time fans who play a videogame version for a reason. But there is something to playing on a screen while still feeling the weight of a toy between your fingers. Maybe this is why my poor Monopoly Iron failed to move the hearts of many: It was lighter than all the rest. With computers the size of business cards and a world's information floating in something called the cloud, we crave tangible objects. Or maybe, taken over by the spirit of competitive bloodlust, it's just more fun to hurl Luigi across the room at your buddy for stealing all of your coins. Either way: Choose carefully. Mario Party just got real.
Mario Party 10 is a packed game. With three main game modes, tons of mini-games, and Amiibo support there's lots to do. Unfortunately Nintendo chose to continue to dumb the game down to an uninteresting board-fest broken up by only a couple of mini-games.
Amiibo Party is a welcome step back towards the franchise's more enjoyable past, but the main modes aren't proper board games – they're just plain boring.
Mario Party is good at creating an excuse for jovial arguments and competition with friends, but it continues to favor random chance over identifiable mechanics and tactics
While there are some moments to be had with Mario Party 10's minigames, it doesn't have the depth or the challenge to hold your attention for long.
Mario Party 10 has an admirable bundle of minigames and sidegames, but the lack of interesting boards and half-measure amiibo Party mode hurt the overall package. There is simply not enough meat on the core game modes, seemingly in favor of adding in a hodgepodge of concepts that are isolated from one another. It's time to give up the vehicle concept, Nd Cube, as it inherently limits the sprawling nature of the maps we once played for years on end.
Mario Party 10 is fun with friends. Running around a field with water balloons is also fun with friends. Watching two squirrels run up a tree is also fun with friends. Out of those three, I wouldn't take Mario Party 10 first.
Mario Party 10 is fun at times, but the experience is often dampened by its reliance on luck. The game may have a few redeeming qualities, but its strong random element and lack of compelling minigames makes this installment feel like a step back rather than the gameplay revamp that the series needs.
'Mario Party 10' attempts to bring together a mix of old and new ideas in order to carve out a renewed identity for itself, encountering just as many stumbles as successes.
Just make sure your Wii Remotes have those rubber cushion thingies on them before you play. Less chance of someone getting "accidentally" injured.
Mario Party 10 isn't a bad game, but it's not a great game that it should have been for the anniversary of the series.
Mario Party 10 tightens and polishes the series' mini-game shenanigans and introduces new game modes, for better and for worse.