Star Trek: Resurgence Reviews
Filled to bursting with all the Trek-no-babble, easter eggs, in-jokes, and political intrigue you've come to know and love from the Next Generation era of Trek, Resurgence hits all the right notes, even if it does play it a bit safe. Now if we can just get the rest of the Tribbles out of Jeffries tubes…
Of all the possible stories to tell in the wide universe of Star Trek, Resurgence picks a good one. It takes place in the “present” of the story, and while it has some fun with cameos, it doesn’t overdo them. It presents a galaxy in a time of uneasy peace, and a diverse Federation crew. I would certainly recommend Resurgence to anyone who loves Star Trek. If you’re a curious non-Trekkie well, how much can you tolerate quick time events? Because by the ancients there are a lot of them. But this reviewer didn’t mind one bit.
As a lifelong Star Trek fan, I loved every single moment of my time with Resurgence; and that includes when I had issues. But for those that aren’t huge fans of the source material, I can say that the sluggishness of the controls when you are able to actually *play* this video game may be too much to endure, even if you are down for a good story. But I am guessing that this is going to be a game that only the fans will really pick up, and hopefully this release along with the Star Trek Picard streaming series being in the top ten for multiple weeks will help us see more games in the Star Trek Universe. I just need some developer to give me a game that’s not based on the Federation, come on guys the Romulan Star Empire is right there and they have TONS of stories to tell.
Here's hoping Star Trek: Resurgence leads to more Star Trek video games. With such a rich history, the world of Star Trek has so much that could be explored. For a series based on exploration, Resurgence does not allow the player to explore much beyond the designated path of the story. With a story as good as this one, that hardly matters, but future Star Trek games may want to consider a different approach. If storytelling and characters like the ones in Resurgence were incorporated into an open-world Star Trek game, for example, it would likely have a much wider appeal. Still, the future for Star Trek gaming looks promising. Star Trek: Resurgence gets Star Trek, embracing the optimism and hope that sets the franchise apart, and celebrating humanity at its best.
Star Trek: Resurgence is a great licensed narrative adventure game.
Developers Dramatic Labs and Bruner House are clearly fans of the source material and very clearly did their research to provide a highly-satisfying and enjoyable Star Trek adventure for both fans and casual fans alike.
STAR TREKKING ACROSS THE UNIVERSE! FINALLY A STAR TREK GAME THAT DOESN’T MAKE ME CURSE!
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
A robust and engaging mission, Star Trek: Resurgence does the iconic sci-fi saga justice with an intriguing original storyline that slots neatly into the series' lore, offering interesting and likeable characters, choices that feel like they matter, and its fair share of twists and turns. Engage.
Dramatic Labs has created something special with Resurgence, populating the Star Trek universe in very much the same way that Picard Season 3 has just done; there are also a few other parallels in there that I’ll leave for the player to discover. The resulting work has left me envigorated and enthusiastic that the developer can revisit the crew of the Resolute sooner rather than later, continuing to explore the final frontier.
Even though I'm not the biggest Star Trek fan, Resurgence did a great job of getting me interested in the world and lore.
The technical issues in Star Trek: Resurgence unfortunately detract slightly from what is possibly the truest Star Trek video game ever made. This is a game that knows and respects the franchise, delivering an epic story with a great new ship and crew. The branching story elements and performances carry the day, but some of the interactive segments stumble. Regardless, the game is highly recommended for fans of both Trek and interactive storytelling.
Resurgence is the perfect mash-up of dramatic Star Trek storytelling and Telltale-style decision making, but with too many QTEs.
Star Trek: Resurgence has an interesting story with thought-provoking scenarios and two good protagonists. While it makes adequate use of the interactive-story genre, there was room to improve the choices and gameplay.
The story of Star Trek: Resurgence does an excellent job of capturing what makes Star Trek work by presenting strong characters and tough decisions. Some storylines lack closure and it doesn’t always run smoothly, but its heart is in the right place.
If you're a Star Trek fan looking for a game that respects the series enough to get the details right, then as a Vulcan might say, Resurgence is the most logical choice. It has an intriguing narrative that takes the risk of having two protagonists and plenty of difficult choices for you to make. However, some of the overcomplicated mini-games and melodramatic cutscenes mar the last third of the game. While Resurgence isn’t a technical marvel by any means, you don't need a lot of bells and whistles to tell a decent story. And I'm willing to settle for that.
Star Trek: Resurgence is possibly one of the more accurate games to have captured the Star Trek world in a more contemplative manner, with the adventure game format being particularly suited to it. With a compelling narrative, interesting characters (new and returning) and a game that plays well, there is a lot to like here, despite a number of technical hiccups on the PC version.
Dramatic Labs' narrative-driven entry in the Star Trek canon is a rocky ride, but a welcome one.
Some illogical gameplay decisions and presentation fumbles aside, Dramatic Labs crafts an exhilarating Trek story closer in spirit to Rodenberry than Kurtzman.
It is a game that remains true to the essence of Star Trek. Fans will enjoy it, even though it doesn't offer a revolutionary story. It's satisfying that it's no longer just an adventure focused on clicking dialogue options, but the gameplay is broader and more diverse. You will develop an attachment to the characters, and their fates will be in your hands. The same applies to your enemies, so it's up to you how you embody the principles of the Federation. It has a certain degree of replayability, although technical issues bring it down.
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