Star Trek: Resurgence Reviews
While there are some nuggets of gold within Star Trek: Resurgence's narrative, the game prioritizes tedious puzzles and clunky mechanics that break the sense of immersion that is crucial for this genre. The IP and some interesting characters are not enough to distract from the poor visuals, controls, and bugs that plague the majority of the experience.
Star Trek: Resurgence is an ambitious trek into a beloved sci-fi universe. Despite some rough edges, its narrative drive, character development, and detailed universe design make it a treat for die-hard Trekkies and casual gamers. The game has enough depth to keep you hooked, even if you’re unfamiliar with the intricate Star Trek jargon. With a balance of compelling storytelling and thoughtful references to the original series, the game is a worthwhile voyage into the final frontier.
Star Trek Resurgence's story is rather solid, but the rest of the game is riddled with bugs and QTEs that take you out of the moment.
Despite its tight writing and a clear love for the franchise, Dramatic Labs misses the mark with Star Trek: Resurgence. A mountain of bugs, a lack of polish, and tedious interactive moments mar an otherwise promising experience.
Still, as I said at the start of this review, Resurgence is the best Star Trek game since Elite Force. To expand on that, I’d say that Elite Force is the better video game based on Star Trek, because it’s a decent shooter (and there’s a handheld photon launcher, which is basically the most gleefully stupid thing ever conceived). But Resurgence is the best Star Trek Game. As an interactive adaptation of the popular television franchise, it succeeds. And though there are areas where it could do with more polish, where better decisions could have been made, and where I wish there was extra money to spend, all of that melts away when I consider that as someone who grew up watching The Next Generation, playing this game felt like returning home.
Star Trek: Resurgence has an enjoyable story in a beloved universe but is bogged down by outdated mechanics and visuals in a genre that others have shown can be vastly improved.
Any Star Trek fan is going to enjoy this, and it might even turn narrative adventure fans into Trekkies!
Star Trek: Resurgence offers a genuine thrill for big fans of the series, and more of a curio to anyone else.
Star Trek: Resurgence absolutely shines when it shines. In many ways, it is the Star Trek game I always wanted; an outstanding Star Trek story, walking the halls of a starship with its crew, enjoying new races, and exploring the outskirts of space. But because of everything that doesn’t fall into those categories, it feels this voyage was ten years too late.
It is a game that remains true to the essence of Star Trek. Fans will enjoy it, even though it doesn't offer a revolutionary story. It's satisfying that it's no longer just an adventure focused on clicking dialogue options, but the gameplay is broader and more diverse. You will develop an attachment to the characters, and their fates will be in your hands. The same applies to your enemies, so it's up to you how you embody the principles of the Federation. It has a certain degree of replayability, although technical issues bring it down.
Review in Slovak | Read full review
Some illogical gameplay decisions and presentation fumbles aside, Dramatic Labs crafts an exhilarating Trek story closer in spirit to Rodenberry than Kurtzman.
Dramatic Labs' narrative-driven entry in the Star Trek canon is a rocky ride, but a welcome one.
Star Trek: Resurgence is possibly one of the more accurate games to have captured the Star Trek world in a more contemplative manner, with the adventure game format being particularly suited to it. With a compelling narrative, interesting characters (new and returning) and a game that plays well, there is a lot to like here, despite a number of technical hiccups on the PC version.
If you're a Star Trek fan looking for a game that respects the series enough to get the details right, then as a Vulcan might say, Resurgence is the most logical choice. It has an intriguing narrative that takes the risk of having two protagonists and plenty of difficult choices for you to make. However, some of the overcomplicated mini-games and melodramatic cutscenes mar the last third of the game. While Resurgence isn’t a technical marvel by any means, you don't need a lot of bells and whistles to tell a decent story. And I'm willing to settle for that.
The story of Star Trek: Resurgence does an excellent job of capturing what makes Star Trek work by presenting strong characters and tough decisions. Some storylines lack closure and it doesn’t always run smoothly, but its heart is in the right place.
Star Trek: Resurgence has an interesting story with thought-provoking scenarios and two good protagonists. While it makes adequate use of the interactive-story genre, there was room to improve the choices and gameplay.
Resurgence is the perfect mash-up of dramatic Star Trek storytelling and Telltale-style decision making, but with too many QTEs.
The technical issues in Star Trek: Resurgence unfortunately detract slightly from what is possibly the truest Star Trek video game ever made. This is a game that knows and respects the franchise, delivering an epic story with a great new ship and crew. The branching story elements and performances carry the day, but some of the interactive segments stumble. Regardless, the game is highly recommended for fans of both Trek and interactive storytelling.
Even though I'm not the biggest Star Trek fan, Resurgence did a great job of getting me interested in the world and lore.
Dramatic Labs has created something special with Resurgence, populating the Star Trek universe in very much the same way that Picard Season 3 has just done; there are also a few other parallels in there that I’ll leave for the player to discover. The resulting work has left me envigorated and enthusiastic that the developer can revisit the crew of the Resolute sooner rather than later, continuing to explore the final frontier.