Atlas Fallen Reviews
Atlas Fallen will get your blood pumping with fast and furious battles that will test your reflexes and strategic mettle.
Atlas Fallen might be Deck13 Interactive’s crowning achievement with its story-rich and narrative-driven environment combined with the Soulslike aspects in combat. The combat and level mechanics are a refreshing take on how things should be done, and it definitely keeps you going. Even if fighting isn’t always your go-to pleasure, there’s a brilliantly crafted world and mountains of lore to explore too, if you really want to go all in. Atlas Fallen is definitely one of those games that would be approachable by anybody because of how forgiving it can be while also being challenging for veteran players.
Atlas Fallen has a lot going for it, with a beautiful world filled with things to do. Its narrative and characters have some issues, but the combat and freedom offered within its world are excellent.
Atlas Fallen is ambitious being tight in scale and offering some limited scope which was refreshing for an open world game.
With Atlas Fallen, Deck13 delivers a fine and highly customizable hack-and-slay-like combat system. There is generally a great gameplay-flow, too. But with its partly blank game world and weak story the game can't fulfill the highest demands for an action RPG.
Review in German | Read full review
There’s a lot of potential in Atlas Fallen that, sadly, feels heavily bogged down by its forgettable and, at times, repetitive story. If you can look past that, you’ll find Atlas Fallen has much to offer. It’s a great callback to classic hack-and-slash titles, filled with hours of senseless, monster-slaying fun that can be enjoyed with another player online. It’s not without its faults mind you, but it does build a great foundation, one I’d like to see built upon with potential sequels.
For a new IP, and a game that I didn’t know a great deal about prior to playing it, I really enjoyed my time with it. If this is the beginning of a new franchise, then I will look forward to what Deck 13 have to offer as their previous outings in The Lords of the Fallen and The Surge games have certainly cemented them as a solid hand in game development.
Atlas Fallen is a mixed bag. It has classic elements that resonate with fans of open world RPGs, clever combat mechanics, and some unique exploration elements. BUT, the repetitive, hopeless world, lacklustre narrative, and often frustrating UX pitfalls temper this potential. Atlas Fallen feels more like a well-made mod than it does a standalone release.
Despite its technical and QoL shortcomings, Atlas Fallen has me excited. The game is a testament to how far AA development has come in recent years. The game does take tired open-world tropes but adds that extra creative and unique layer that AA developers are known for. Atlas Fallen delivers a fascinating, albeit undercooked, world with solid combat and build mechanics. Undoubtedly, Atlas Fallen is another feather in Deck13’s cap.
Atlas Fallen is a game that wants to be so many things, but fails to be any of them. It wants to be the next epic fantasy universe, but lacks the originality or compelling writing to do so. It wants to be an action game akin to its inspirations, but can’t quite deliver on the mechanics it’s inspired by. It wants to be an amazing piece of visual art, but delivers stunning vistas alongside jilted animations and boring enemy designs. It’s a game with deceptive marketing, showing off an inaccurate portrayal of the experience ahead, and one that feels like it had too many teams working on it at once. Unfortunately, it’s also one you should probably give a wide berth.
Atlas Fallen is close to being damned good. It is let down by a lack of variety in enemy encounters, poor side quests, and dreadful writing. Still, the combat quickly becomes damned fun and with the option of co-op, it’s well worth checking out if you want some God of Crackdown-style action platforming adventures.
Surfing through the beautiful world of Atlas Fallen is nice, but unsatisfying combat struggles to keep you invested.
Atlas Fallen isn’t a game that will push the action RPG genre forward, but it's so much fun to play it doesn't really matter anyway. The gameplay loop is satisfying and the aerial dash and sandglider mechanics are smooth enough that you'll be happy just exploring the world of Atlas, even if you're not progressing through the main story. Its clunky plot holds a certain charm, and with enjoyable combat and traversal it's worth a look for anyone looking for a meaty adventure before the Fall deluge.
Atlas Fallen is a fun and exciting journey over the sand and under the sun with a combat system defined by enhancements and not the weapons themselves. The story is forgettable, but the experience isn't. It's a game that has a bevy of systems, yet it all feels artificially restrained for unknown reasons. I found the gameplay loop to be enjoyable from start to finish, and the game ended right when it needed to. Atlas Fallen is a little flat in its presentation, but it's a good way to spend a dozen or so hours sand-gliding and fighting as the Summer winds down.
Though the story falls short of the mark, stunning visuals help give the game a solid and polished feel. The immersive and dynamic combat gameplay however is the game's best asset, giving players full customisation of their playstyle and bringing the world to life. A good choice for a breezy and fast-paced gaming experience.
Atlas Fallen is a difficult case. On the one hand, there's great surfing through the sand, fun-heavy combat and extensive gameplay style customization, as well as all sorts of things to discover in the open world. On the other hand, there are boring characters, a far too serious and predictable story, repetitive mission objectives and artificially difficult battles. Thus, the game can only be recommended if you lower a few expectations and are aware that it gets clunky and lacks variety in some places. Because the fun of the game is really only a layer of sand away most of the time.
Review in German | Read full review
Atlas Fallen is an action-adventure RPG that evokes a sense of nostalgia for classic hits while also infusing the genre with a refreshing and unique touch.
Ultimately, while Atlas Fallen‘s narrative is a bit of a hit-and-miss, it still offers players, especially action RPG fans, a highly engaging gameplay experience in a well-crafted world.