Atlas Fallen Reviews
Atlas Fallen is a great example of a game with an interesting premise and a weak execution. Fun sand-sliding and some plot points are probably the only things that would hold your attention up until the end credits.
Review in Russian | Read full review
Atlas Fallen is an action-packed RPG game with a storyline that starts slow, but the action-packed combat keeps it interesting. The co-op aspect has worked perfectly, and it is a blast to play with a friend. The fetch-and-grab quests, disappointing voiceovers, and writings make the game shine less than its true potential. To defeat a god is no easy perk, but you better wait for a sale before embarking on this adventure.
Atlas Fallen is a competent action role-playing game that supports some interesting play styles with its Momentum gauge. While the story and voice acting disappoint, the stars of the show here are the sand surfing, platform navigation, and world. Serviceable as it is, however, Atlas Fallen could have been so much better. Despite some interesting mechanics, its gameplay is so generic that it never really establishes its own identity. Players can enjoy it without much complaint, but in a year of stellar titles, its competence never truly shines.
Atlas Fallen is a title that copies mechanics and ideas from other titles but does not shine in anything. The gameplay is particularly dull and unsatisfying, the plot uninvolving and lacking in basic mechanics for a 2023 title. Had it come out in 2010 as the developers' debut title it would have been nice as a cheap alternative to darksiders 1 (a title from which Atlas Fallen seems to borrow a lot) but in 2023 from developers who have good experience in this area anyway we expected significantly more.
Review in Italian | Read full review
Atlas Fallen is a decent open-world action RPG co-op or solo experience.
Unfortunately, Atlas Fallen is entirely forgettable. It lacks polish, featuring sloppy and tedious combat, along with a boilerplate story and characters that won’t resonate with anyone. While riding sand dunes with friends provides amusement and a sense of freedom, gamers are better off with Forspoken, where its annoying characteristics at least leave an impression.
We definitely way better games than Atlas Fallen from Deck 13. Atlas Fallen has its fun moments but overall falls short of many aspects. Storytelling is completely chaotic and old school action mechanics fail to impress.
Review in Persian | Read full review
Atlas Fallen’s momentum system is a fantastic idea and works well, but the fights themselves aren’t interesting enough to keep up.
What becomes clear in the end is that Atlas Fallen is characterized by a general lack of inspiration.
Review in Greek | Read full review
Atlas Fallen is a game with fairly entertaining gameplay and a great combat system. The graphics are not of the highest caliber, but this does not make the game any less entertaining. In addition, the story is unfortunately not a huge highlight.
Review in Dutch | Read full review
Atlas Fallen had promise, but nothing that this game strives to accomplish ever lands very well or feels fully realized. Between a lackluster story filled with generic and soulless voice acting and a combat system that loses its momentum well before the credits roll, there is rarely a moment where this game feels memorable or worth the time to finish. There is some good stuff on the surface of Deck13’s new IP, with its beautiful vistas and interesting world-building and aesthetic, but digging past the surface of Atlas Fallen shows that it is mostly hollow underneath.
Atlas Fallen is a good RPG game that delivers an mediocre experience at the end of the day. Nothing more or nothing less. Combat is fun, but story and characters are extremely disappointing. in general, it's a one time experience game that could entertain you for some hours, without creating any magical moments along the way.
Review in Persian | Read full review
It's not a deep experience and many might leave unsatisfied by its sluggish pacing, dialogue and story. Atlas Fallen is an easy recommend on sale but for now, 2023 has a lot more to offer.
Atlas Fallen strikes a sweet spot in bringing just enough to the table that you get a satisfying campaign, but a resolve that can feel empty. While the focus relies on its expeditious campaign, rapid pacing, eccentric features and embellished plot, it lacks tremendously in story and heart.
If ever there was a game that embodies the term wasted potential, Atlas Fallen is it. There’s some nice ideas in here, but none of them are executed all that well. They’re muddled with a myriad of disappointing and poor elements that just do not work. Atlas has well and truly fallen here but at least it’s not as bad as Forspoken. Which, I guess, is one saving grace.
Atlas Fallen toys with some clever ideas and comes close to making a breakthrough on a few of them, but between its dull story, characters, world, and frustrating, unbalanced combat, the game just can’t achieve its true potential. The full campaign co-op seperates it from other titles and can alleviate some of the frustrations but the good elements just take too long to get rolling and aren’t quite interesting enough to help you stick around.
If you’re looking for an RPG with a solid exploration and fighting system, Atlas Fallen is a good option. You might be let down by the game’s plot if that’s your main motivation for playing. If you don’t care about the story and just want to explore the world and build a wide variety of characters, this game is fantastic. Especially with Co-op, I believe it would be fun to just run around in this environment and wreck and blow stuff up with a friend. The map is fairly large, with several explorable zones and an additional, optional zone off to the side. In the end, Atlas Fallen is fun; it doesn’t exactly break new ground, but it has enough to entertain you.
I commend Deck13 for taking the risk of creating a new IP and wanting to make something new and unique. They have definitely achieved some of it with the combat system and the sand traversal mechanics. But that’s about it. The lore and narrative are a bit all over the place, the engine and the tech is outdated and the inconsistent voice acting doesn’t help either.
With Atlas Fallen, Deck 13 fearlessly enters a completely new competitive situation, provides a fundamental synergy thanks to coherent game elements, which ultimately creates a recognition value that can justify the entire project. The clear focus on the offensive brings an action-heavy, sometimes motivating battle to light, which never frustrates despite its performance-driven orientation, but instead benefits from its simplicity and the trivial, tactical component. As well thought-out and coherent as the combat system initially appears, the action role-playing game is short-lived in its entirety. Atlas Fallen ultimately fails primarily due to its long-term motivation: both the narrative, thanks to its staging omissions and its emotional superficiality, as well as the redundant, even lifeless game world seem like foreign bodies, squander enormous potential and make sure that you have to find yourself in the genre mediocrity - which can definitely get lost in this year's high-quality release clutter.
Review in German | Read full review
In this big open world there is plenty to see, do and experience. Atlas Fallen is full of puzzles and treasures. You can play the game alone or with a friend. The navigation works very organically and if you pick up the game again after a long break, you can find a short and concise tutorial list in your journal. This way you can quickly pick up the adventure without too much hassle. As far as we’re concerned, this game is easy to recommend.
Review in Dutch | Read full review