Fallout 4
Rating Summary
Based on 133 critic reviews
OpenCritic Rating
Top Critic Average
Critics Recommend
A huge game that's anything you want it to be. An immense RPG, shooter, and world to explore that is only constrained by your imagination and desire to explore.
If you've been waiting for Fallout 4, it will simultaneously meet your expectations and exceed them in others. Who would have thought a Fallout game would convince us of Bethesda's storytelling and shooter credentials? In a year full of brilliant open-world games like The Witcher 3, it manages to stand apart from the crowd and deliver something that feels fresh, despite its familiar foundations.
The best thing about Fallout 4 is the freedom that it gives you, not only with what to do and where to go, but also how quests will turn out. Will you talk your way out of a certain quest or run in all guns blazing? The choice is yours. Obviously the game is not without its problems; starting and ending conversations can sometimes be a little awkward, NPCs have a habit of getting stuck or being in the wrong place, and there were more than a couple of problems in figuring out what the settlements needed. Overall though, the game is pretty close to perfect, and if you decide to pass on exploring the vast wasteland, then you only have yourself to blame. The hype is real, and you won't be disappointed.
I have spent more than 60 hours in the Xbox One version of the game and don't feel anywhere close to having tackled most of the content. Fallout 4 could be the only game you buy for the next six months, and you might never get bored. It's everything that Fallout fans were hoping for. When it comes to game releases in 2015, the best was truly saved for last.
Fallout 4 is what we all thought it could be, and so much more. While it might have easily fallen in multiple areas, and the scrutinizing eye will find a blurry texture here and there, the game delivers so thoroughly in so many other areas that will keep players busy for so very long, it truly outshines the rest of the pack. Between the main quest, side quests, settlements, weapons, armor, and just pure exploration the game will remain fresh for years to come, and the end product of four years of work shines as a glowing example of what the team at Bethesda is truly capable of. Fallout 4 less throws its hat in the ring for game of the year, and stomps its powersuit boot down demanding serious deliberation.
It's weird to say that Fallout 4 operates under the principle that less is more, since its vision of Boston is dotted with hundreds of hours of things to do.
The word "escape" gets thrown around in conversations about why video games are so appealing and never before has there been a title that is this worthy of that term. Fallout 4 contains what should go down as the best open world in the history of this medium considering the sheer wealth of meaningful content packed into it. Some people flock to sandbox games in hopes of checking off boxes, collecting garbage and simply passing time, and Fallout 4 feels like the strongest middle finger to this contingent in years.
Fallout 4 is a big game and I mean a BIG game on the XBox One which means don't expect to knock this game over in just a couple of sittings or over the weekend because you could easily spend in access of 100 hours playing and exploring this game, particularly with the ability to craft items and even your base.
Fallout 4 is impossible not to recommend.
Congratulations, Bethesda. After thirteen years of disliking your games, Fallout 4 has made a true believer out of me, and an ardent one at that. This is some damn fine work, guys. I have no idea how in the hell you're going to be able to follow this one up. Good luck with that.



















