An average shooter tied to a compelling, confident story, but the TV show is ultimately an expensive, if entertaining, gimmick.
Quantum Break is a stylish, often-exhilarating third-person shooter wrapped up in a tautly paced tale of time travel.
A slick yet hollow hybrid of television and third-person shooting, Quantum Break sees electric style winning out over a lack of substance.
The elements of a fantastic and creative action game are all present and correct, and at times Quantum Break is indeed both of those things. But unfortunately its various disparate parts tend to get in each other's way, leading to a needlessly complicated presentation that inhibits anything from shining as brightly as it should.
A less than fruitful mix of TV show and video game, where although the individual components are competent they're never quite interesting enough to justify the peculiar set-up.
The show leaves a bit to be desired, but the game is full of breakneck firefights and stunning action set pieces
Quantum Break looks slick, but bouts of ineffective gameplay and its mixed-media construction make this a hit-and-miss experience.
Quantum Break is a surprising success
Despite how pedestrian some aspects of the game may be, I concluded Quantum Break feeling like something new had happened. Something special had happened that more than compensated for some of the flatness of the story and the mostly rote gunplay. A game simply never worked like this before, nor has a TV show. Because of that, what might have otherwise been ordinary feels extraordinary.
Quantum Break is an ambitious experience, but neither the video game nor the live-action sides of this time travel story come together in a satisfactory way.
A bold experiment in marrying passive and interactive elements to create a narrative game, Quantum Break almost succeeds. It looks utterly stunning, and it's fun to play, but overall the game doesn't quite gel with its TV show-style episodes to elevate its experience into something new. What we're left with is an enjoyable game and a half-decent TV show that coexist together, but don't feel like they're fundamentally entwined.
Quantum Break won't at all times feel like a game, as the player spends a fair chunk of time relegated to spectator. But, no matter which side Quantum Break is showing, it's always going to be a spectacular one.
Despite some quite good late-in-the-story character beats, Quantum Break is still just another cautionary tale about time travel. It seems the one thing that never gets an alternate universe path is the notion that time is something that we should never mess with, which is kind of obvious by now. Perhaps this story could have bucked that trend. What saves Quantum Break, though, is the abundance of content and its integration of time-based abilities in combat. I might not have like the live-action episodes, but someone might especially when compared to narratives in other games. And there are all those narrative collectibles. This a game with something for everyone. None of it is exemplary, but as a weekend rental, it's not a bad way to spend your, well, you know…
Quantum Break is an engaging and enjoyable narrative experience, and it makes the most of its stellar cast, pushing the boundaries of storytelling in games and presentation. However, it won't be for everyone, particularly those who don't like to be led by the hand or don't want to spend an extended amount of time watching content rather than interacting with it. It also falsely makes you feel like you have a choice, but then, that's much of its point, and despite a few missteps this is a story well worth experiencing.
This is a genuinely new experience, and I'm beyond glad that Remedy took this bizarre risk and made it. This is a game that feels special, new, and worth trying. I doubted this thing, I really did. But damn if it didn't get me in the end.
At one point, Paul Serene emphatically states that the timeline is set, and that the advent of time fracturing and collapsing on itself can't be avoided. There is only one reality, he argues. If Quantum Break is a game fractured between two worlds, the one reality set for us as players is the one in which it's a shooter that often isn't a shooter, and a story that doesn't fully explore its narrative potential. It has intriguing ideas regarding both, but in this case, two halves don't really make a whole.
Quantum Break has some breathtaking moments and shoot outs, but its mechanics are a bit shallow and the story not that strong.
Review in Italian | Read full review
Quantum Break arrives to PC completely unaltered, with all its lights and shadows, but offers an improved visual experience by exploiting the highest hardware configurations & an enhanced control system thanks to the inclusion of the mouse.
Review in Spanish | Read full review
Sci-fi story lovers should buy. Everyone else should rent or try it later.