Despite some difficult to ignore flaws, Gamers who spent any part of their childhood in the eighties or for one reason or another harbor a fascination for that era of entertainment have plenty of reason to check out MythForce.
“Mythforce” doesn’t have the staying power of other roguelites, there’s a fair share of grind in its meta progression and the first-person combat could use a bit of tune up. But, on the flip side, it is a great game to chill either alone or with friends. If there’s anything Beamdog picked up from the “Sunday morning cartoon vibes”, it’s how you can have low stakes and still have a great time with something.
Review in Portuguese | Read full review
MythForce may have a great sense of aesthetic but the roguelike it is designed around is as basic and uninspiring as they come, becoming a quickly repetitive grindfest with little payoff.
MythForce is an entertaining action-role-playing roguelite, which stands out for its cartoon aesthetic of the 80s and being very oriented to cooperative play for four. It has many "evils" of the subgenre (random generation of levels, repetition ...), but if you are going to play it with friends, you will have a great time. Alone, maybe not so much.
Review in Spanish | Read full review
Mythforce sounds pretty good on paper, featuring a team of mythic heroes questing to take down a dark lord and his minions.
Mythforce is shallow and inauthentic, hiding its creative mundanity behind the insincere promise of retro silliness. This lack of artistic integrity is matched by a lack of quality control, awkwardly bolted together as it is with unrefined controls, dreadful performance, and archaic gameplay. At its very best, we have a boring and bland dungeon crawler of a distinctly unrewarding stripe, but it’s almost always far worse than that.
A zero-pressure dungeon roguelike that offers some familiar comfort even if it doesn't take full advantage of its Saturday morning cartoon schtick.
Some of the problems in MythForce could be forgiven if the core loop stayed fresh and fun, but, sadly, it doesn't. And with services like Game Pass offering up several solid roguelikes, it's tough to justify the $29.99 price tag. Yet, the core idea of an 80s cartoon homage is a lot of fun, and a couple elements of the game succeed brilliantly. A project like this could only have been birthed out of passion, so hopefully MythForce has its day in the sun. The developer has stated it plans to support the game going forward, and further content has been hinted at. But in its current state, there's just not enough to recommend MythForce, both in terms of quantity and quality.
MythForce looks stunning and perfectly encapsulates the look and feel of '80s action cartoons. Unfortunately, its repetitive gameplay loop, frustrating stamina mechanic, and unrewarding progression system spoil what could've been an exceptional game.
There's no denying that MythForce absolutely laser targets old crusties like me that used to sit cross-legged in front of a boxy CRT, with cereal pouring down my face as I sat agape at the Saturday morning heroics that were playing out in front of me. Peer beneath its attractive audiovisual presentation however and though a satisfyingly enjoyable roguelite soon reveals itself, it's also one rife with flaws which hint at an offering that has a wealth of presently unrealised potential.
Even when everything's working, MythForce isn't much more than a bad port of a fun, but uninteresting game. That being said, we can't possibly recommend it in its launch state. We don't take half-baked efforts lightly, and this feels even less than that. With some patches and updates, MythForce could potentially turn things around, although we're very far from not optimistic. As things stand, avoid the Switch version of MythForce.
It’s at a good point for the price, and its singleplayer-or-co-op structure means that there’s no issue of threatened server shutdowns to fret over, but it definitely hits its stride as a multiplayer adventure. Unlike a few other nostalgia-bait projects in recent years, MythForce isn’t just a pretty face, but a well-tuned first-person fantasy brawler for people who love the grind.
MythForce is a brilliant 80’s inspired game with nearly endless potential. While it does give you a lot to explore and discover, even more so to work with to take down your enemies, it falls a little flat, with the game being semi-unbalanced and overly grindy. A few simple quality of life and bug fixes might just take it to the top as a memorable release.
MythForce effectively harks back to the charm of 80s nostalgia while delivering the challenges of a modern roguelite adventure. Despite its occasional narrative shortcomings and repetitiveness, its escalating challenges and the unique experience of multiplayer gameplay stand out. For those yearning for a dose of the past with the excitement of today’s gaming landscape, MythForce is an adventure well worth embarking on. And trust me, once you play it, you’ll catch yourself singing the game’s name every time you read or say “MythForce.”
MythForce is a truly unique and exceptionally fun co-op game that I’ll be logging a ton of playtime into in the near future. The clever combination of cooperative shooter and roguelike mechanics paired with a super unique presentation make for a game that is as memorable and interesting as it is fun to play. With near-infinite possibilities for future expansion and no microtransactions, MythForce is a game that could be a staple in your library for years to come.