Splatoon 3: Side Order Reviews
A few fishy elements aside, Splatoon 3’s Side Order DLC is a delectable roguelite expansion with outstanding original enemies and crazy new abilities.
Splatoon 3: Side Order is an excellent addition to Splatoon 3, and helps to give it a stronger identity over its predecessors. Whilst we'd like to have seen more variety in the stages and objectives, the overwhelming number of options on your weaponry and how you upgrade them makes sure that things don't get too repetitive. We found ourselves repeatedly coming back to try just one more run which turned into five, so that should speak for itself. Splatoon fans rejoice, it's another goodie.
Side order is a surprising expansion pass with addictive and challenging content thanks to a complex roguelike-style system. Everything is balanced and its replayability is guaranteed, being able to spend many hours to unlock all its objects. Highly recommended.
Review in Spanish | Read full review
Another fun piece of Splatoon single-player DLC, with an interesting mix of third person shooter and roguelike that would've been much better as the main story mode from the start.
The Side Order is an expansion that no Splatoon 3 fan should overlook: the roguelite format drastically improves the way you enjoy Splatoon single-player. It's very balanced and progress is satisfactory without being frustrating, although you have to adapt to change. It seems like a small thing for DLC, but it's very replayable.
Review in Spanish | Read full review
Splatoon 3's Side Order DLC puts players into a rogue-like single-player campaign as Agent 8, tasked with rescuing Marina and her friends from the mysterious Deca Tower. Each run through the tower offers a new set of challenges and opportunities to customize abilities and weapons, leading to multiple playthroughs and strategic planning. While some levels may prove more challenging, especially with unfamiliar weapons, Side Order offers a refreshing departure from multiplayer chaos with its replay value and different gameplay options.
Splatoon 3: Side Order can be a fun and interesting take on the rogue-lite genre, but there's simply not enough here to sustain everything the game wants you to do. There's too much repetition here, and as a result the DLC leaves me feeling unsatisfied.
Side Order is another excellent single player addition to Splatoon 3 that proves that this franchise's core gameplay pillars are ripe for experimentation. Engaging worldbuilding, incredibly moreish gameplay, and unique aesthetic help it to stand out in an already creative game. It's so hard to put down once you get started, and paints an exciting picture for what the future of the series could look like.
Splatoon 3 Sider Order dares to do something different, but it comes at a cost. While some will enjoy the Roguelike characteristics of the game, others might be put off by how "light" they really are and the frustration that sometimes comes from it.
Getting sucked into the loop of riding elevators to get into goopy scuffles with slimy, boney fish for upgrades and quickly moving on to the next is stimulating. Compounded with the already excellent foundation that Splatoon 3 is built upon, it is a necessary and worthwhile addition to the game and takes its mechanics to new heights.
I'd suggest Splatoon fans play through the mode with each weapon once then bounce off. It's a great game to play while listening to a podcast or something, but the lack of variety makes the mode get repetitive by the end especially if you're trying to unlock everything. Hopefully this mode makes it into the inevitable next Splatoon with much more variety than what's currently offered here.
Splatoon 3: Side Order is a refreshing yet familiar take on the Splatoon setup and well suited for short play sessions and runs to try and take on the lengthy tower. It's longevity, though, is very much grounded in whether rogue-like games and skill-trees appeal. As someone who didn't quite gel with the previous Splatoon single player modes, Splatoon 3: Side Order does tick a lot more boxes - mainly due to the compact, focused approach and that desire to keep pushing further.
Splatoon 3: Expansion Pass appeared to be a guaranteed victory for Nintendo, after the developers of the shooter series discovered the perfect formula for this style of content in the previous game. However, a respectable search for a new direction and format for the solo campaign culminated in a gigantic drop in the quality and quantity of content, in practically all aspects - and the inclusion of Inkopolis Plaza does little or nothing to dampen it. Still, I'd be lying if I said that playing Side Order wasn't fun; Even though the merit comes mainly from the solid base game, the novelty factor and an irresistible experimentation component help to ensure our fun in an adventure, otherwise, with extremely obvious flaws.
Review in Portuguese | Read full review
The Side Order DLC adds an interesting new mode to Splatoon 3. The Tower of Order is surprisingly challenging and the gameplay is diverse with color chips to change your playstyle. However, we would have liked to see some more variation in challenges and boss fights, which makes the randomized floors feel the same a bit too quickly. For the price however, Side Order is a must-have DLC for fans of Splatoon 3.
Review in Dutch | Read full review
Side Order finally gives a concrete reason to purchase the Splatoon 3 Expansion Pack. If the first part of the DLC was limited to a nice hub, but without significant new features, this second addition brings exciting content and gameplay. In its first immersion in the roguelike genre, the title manages to establish fun gameplay, with clear risks and rewards, challenging missions and a loop that brings that "just one more round" feeling.
Review in Portuguese | Read full review
By offering a whole heap of challenging encounters, fun roguelite mechanics, and just another reason to jump into one of the Switch's best games, Splatoon 3: Side Order is a thrill. More boss fights would've been nice, but that doesn't take away an unshakeable desire to jump back in right now.
Splatoon 3: Side Order adds that cherry on top of an already sweet package. While I would not say that this is an essential purchase, it will do its job in satisfying those who crave a bit more from Splatoon 3. The roguelike elements of Side Order are somewhat undercooked and didn’t hold my interest as long as I would have liked. However, elements like the new boss battles, the writing, and the music made it worthwhile for at least the one playthrough. Splatoon addicts will also likely be satisfied with a mode that can be engaged with for as long as they feel like. Overall, this is a nice side dish, even if it falls short of being a great entree.