Assassin's Creed Unity Reviews
A magnificent city full of exciting assassination missions, marred by broken co-op and technical issues.
Assassin's Creed Unity is a gorgeous and entertaining game of impossible peaks and disappointing valleys.
As the seventh major instalment in the series, though, not to mention the first designed for new console hardware, Assassin's Creed Unity feels like a missed opportunity. Going back to basics at this point may have resulted in a less substantial game than recent years have led us to expect, but it might have delivered a more satisfying one. As it is, mild improvements in traversal and combat are quickly overwhelmed by the creaking systems onto which they have been grafted. Revolutionary Paris is one of the most beautifully realised environments in a series that has had its fair share of them, but the game you play doesn't really do it justice.
Brighter than Unity's ambitions, perhaps, since the sacrifices made on the story front are clear. But it's still an impressive sandbox, and does its setting justice. Rough edges or no, Assassin's Creed Unity is a technical step forward, and likely a title every fan who's made the leap to next-gen will want to see for themselves.
Unity manages to push the series forward enough to make this truly great, it's only sad that a few left over hiccups have carried over from the previous generation. Traditional Creed problems aside, this manages to be an unrivalled murderous sandbox and Paris hands over a visually impressive blood drenched historical playground.
A thoughtful story with some great missions, but fundamental problems in control, balance, and tech hold the game back
Assassin's Creed Unity's recreation of a battle-scarred Paris is a joy to behold, but its so-so story doesn't make the most of this gorgeous setting.
Unity falls short of the fresh start Assassin's Creed needs
Assassin's Creed: Unity is at once an object of exquisite beauty and exhausting boredom.
It's gorgeous but not very fun in solo or co op.
What could have been the definitive entry in the Assassin's Creed series is actually the definitive example as to why releasing an unfinished product is always a bad call. Assassin's Creed Unity has all the makings of an expansive, ambitious title that fully takes advantage of current generation technology, but it's marred with countless imperfections.
Assassin's Creed Unity refines the franchise's gameplay and graphics with next-gen tech, and the results are understandably excellent.
Not a disaster then, but Unity is Assassin's Creed reverting to type despite its glitzy surface. For that reason, and not for the belly-aching about performance and paygating, Unity is probably one to skip.
I was not expecting to love Unity, but I do. Ubisoft nailed the big assassination missions and everything in between. I lost several days to this game, and I'm looking forward to losing a few more. I want to see if I can find all the highest-rated equipment. I want to do some more multiplayer missions. I want to solve the rest of those brilliant murder cases. I want more Unity.
A solid entry in the Assassins franchise that does a lot well but still has areas to improve.
Unity may have the intention of being Assassin's Creed's next-gen reinvention, but it's remarkably faithful to its roots.
Arno's Paris is a modern marvel of the gaming world, and while its structure isn't flawless, I can't say I regret the time I lived in it.
If Ubisoft fixes the glitches, Assassin's Creed: Unity will be a much stronger game, even if the ceiling is a bit lower in general. Unity's potential is not as strong as some of the better entries in the series, but it's good enough for existing fans to continue the journey.
Assassin's Creed Unity is a gaudy monument to game design by focus-testing rather than creative vision.
Unity may be the hardest game the franchise has produced thus far. Regardless, I welcome any open-world game that can dedicate resources to this kind of heavily-directed play while maintaining the living environments you spend most of your time in.