StarCraft II: Legacy of the Void Reviews
StarCraft II Legacy of the Void is the culmination of years of improvements. Archon and co-op modes provide a stair step for new players and veterans alike to rejoin the multiplayer ranks, whereas the incredibly strong single player ties up the story arc nicely. While most sequels don't feel the freedom to innovate, Blizzard has done exactly that, making the venerable series feel fresh and new.
Legacy of the Void is an unmatched RTS, and helps to ensure that StarCraft II is easily the best RTS to be released for nearly a decade. If you are even remotely interested in StarCraft, buy it.
Legacy of the Void is a good release for those already fans of the series. Priced too high for my liking, but the game still offers a decent length campaign marred by a bad and poorly wrote story. The changes and new features made to the online portion of the game should reinvigorate the community and potentially bring people back to it.
Blizzard promises that this isn't the end of StarCraft, and there are already plans for more balance updates and story campaigns. And I'll probably end up playing more of it, just to see how those plans play out. I still think I like the series' characters and world enough to check in with them from time to time. I might even go back and play through the whole series in the future. But at this point, StarCraft will have to find a newer, weirder place to be in if it really wants me back.
Its mere existence proves that the RTS genre, despite the flood of MOBAs in recent years, is very much alive and well. It's clear that Blizzard have poured every resource at their disposal into making the definitive StarCraft II experience. The result is something truly special. Legacy of the Void should not be missed.
StarCraft II: Legacy of the Void is both a fantastic conclusion to Blizzard's five-year saga and a great entry point into one of the most complex, but satisfying, strategy games ever. It's a towering achievement.
Blizzard's third, and final, expansion for StarCraft II adds new units and game modes, and ties up loose plot threads in the galactic saga of this storied real-time-strategy franchise.
I can safely say that Legacy of the Void definitely delivers in terms of its story and is a fitting end to almost two decades of storytelling
Legacy of the Void is a grandiose Space Opera of the highest order, a stunning conclusion to not only StarCraft II but the entire StarCraft epic that began a decade and a half ago. That's only part of the story though: Blizzard has also managed to embrace new players with a more forgiving entry point, while also providing more depth and increased skill ceiling for the long time devotee. That might be the real legacy of this game.
Starcraft II: Legacy of the Void is an excellent follow-up to 2013's Heart of The Swarm, even if it doesn't quite match the brilliance of Wings of Liberty.
Legacy of the Void is the most fun I've had with StarCraft 2, perhaps because it's more mellow, and more generous with players who don't want to focus entirely on the elite competitive experience. It's a challenging RTS when you want one, but it also lets you have fun stomping AI with friends and trying out new toys. Legacy remembers that it's a game as much as it is an esport.
For fans of the series, Legacy of the Void is a no brainer. For fans of strategy games, I say the again, StarCraft II is the best strategy game you can buy on PC. If you've been waiting for any reason at all to jump in, don't. The game is deep, the competition is fierce and anyone of any skill level can jump in and appreciate what the game is all about. There aren't a whole lot of games that can say that.
It isn't perfect, but StarCraft II: Legacy of the Void allows the series to end on a high note, offering a comprehensive experience which should make every type of RTS player happy.
[T]his game is the ultimate product of a bygone era made for the faithful fans it has gathered over almost two decades. It's a damn good real-time strategy game and a damn good StarCraft game.
Legacy of the Void is a triumphant swan song for the Starcraft 2 trilogy, boasting a fantastic Campaign mode, fun casual multiplayer and a robust competitive multiplayer scene. Starcraft is a game about planning and forethought, and that's definitely something that Blizzard had in mind when making Legacy of the Void: in its aims to finish the Starcraft narrative, accommodate for new players and reinvigorate the competitive scene, this game is everything that it needs to be. There's really something for everyone in this title regardless of your experience in RTS games, with a great story, heaps of different ways to experience the game's content for all skill levels and for those who want to be the very best, there's a gauntlet of tough opponents just waiting for you.
Legacy of the Void has been a long time coming - so long that in some ways it feels like a bit of a throwback. But Blizzard has packed plenty of value into their final expansion, piling co-op missions on top of their solo campaign while tinkering with the multiplayer's pacing and mechanics. The story is ultimately disappointing, but on a mission-to-mission basis, StarCraft II represents the apex of old-school real-time strategy design. Mostly, I'm relieved that it's finished. As Tychus once said, "Hell, it's about time."
With a visible and oft-recited commitment to further balancing efforts and post-release content, Legacy is shaping up to be among the best games in the genre, and a fitting final performance for South Korea's would-be national sport. [OpenCritic note: GamesBeat separately reviewed the single player (73) and multiplayer (92). Their scores have been averaged.]
StarCraft II Legacy of the Void is a fitting way to end the trilogy that boasts some exceptional RTS gameplay with some beautiful storytelling thrown into the mix. If you're a fan of the series, then I'm sure you'll be purchasing this StarCraft game but for newcomers, Blizzard have also welcomed them and will give you enough support to draw you into the world competitive RTS.
What looks like pure chaos and confusion from the outset, becomes something that feels great to play.
Legacy of the Void doesn't so much conclude StarCraft II with a bang as it helps to re-invigorate interest in a game that has been through dozens of ups and downs over the last few years.