Ghost of Yotei Reviews
Ghost of Yōtei refines everything that made Tsushima memorable, with improved traversal and combat, and a haunting, vertical world that rewards exploration and reflection. Atsu's journey is a polished, emotionally resonant open world experience and a brutal reflection on revenge.
A beautiful action game that's less boring and monotonous than Ghost of Tsushima. It would be great to see some more significant improvements (especially in terms of technical aspects), but even in its current state it's worth spending a few dozens of hours playing it.
Review in Russian | Read full review
Ghost of Yōtei delivers on the most ambitious promise a game can make: delivering an experience that only fully exists when you're actually playing, whether it's feeling the weight of the weapon you're using, reading the enemy's posture, following the winds through the Ezo region, alternating between present and past to give new meaning to Atsu's life.
Review in Portuguese | Read full review
Ghost of Yotei is more of what made Ghost of Tsushima so compelling; terrific combat, a memorable protagonist, and a gorgeous world playing host to it all. It's not perfect, there are a few edges to this sword that could have been sharpened, but there are not enough to take away from an incredible experience. I cannot recommend it enough.
Ghost of Yōtei refines and expands while offering a gorgeous new setting and a compelling, emotional story - It may not reinvent the genre, but it’s another Far East epic.
Sucker Punch's sequel offers more great swordplay and heartfelt storytelling, but would be better served as a linear action game, freed of its poor sidequests and dated open world.
A predictable but well-executed story takes you through Ghost of Yotei's gorgeous landscapes and satisfying, fluid action – it may not be revolutionizing open world games, but it's a great distillation of the samurai fantasy.
Ghost of Yotei is a monumental open world graphics powerhouse driven by intense combat and an enthralling revenge story.
This is an experience that walks, talks, and carries a customisable sword like every other triple-A game, but it looks damn good doing it, and is a lot of fun. Surely with a game like Ghost of Yotei, that's all you're looking for, and Sucker Punch is only too happy to deliver. It's not the best triple-A game of all time, but it might be the most triple-A game of all time.
Ghost of Yotei is a vast, sprawling adventure with one of the greatest protagonists in gaming. While some dated climbing segments and a nagging sense of artificiality prevent it from reaching perfection, Sucker Punch's historical RPG is a must-play revenge fantasy.
Ghost of Yōtei does not radically reinvent or change what worked in Tsushima, but that’s fine, because frankly, Sucker Punch nailed the mechanics the first time.
Ghost of Yotei is shaped by Atsu, its new protagonist, as you're propelled on a gripping tale of revenge amidst the backdrop of Feudal Japan's contrasting beauty and violence
Ghost of Yotei is another high-quality and seriously cinematic PS5 exclusive. It offers few new ideas compared to its predecessor, and the segmented nature of its main campaign makes the story feel repetitive. However, what it lacks in originality it makes up for with brilliantly brutal combat, a sizeable open-world stuffed with distractions and stunning visuals, especially on PS5 Pro.
Foregoing genre-advancing substance and texture for impeccable style, Ghost of Yotei feels like a cowed shadow of its full potential. Those looking for a departure from checklist-oriented open-world gameplay will be disappointed. The title lands as generic, risk-averse, rigid, and safe.
Although Ghost of Yotei lacks a cohesive and well-executed main story, it makes up for that with its vastly improved combat and world design. It obviously doesn't do anything mind-blowing for the open-world genre, but it refines nearly every aspect that made Tsushima special while carving out its own unique identity. Atsu’s journey delivers both emotional depth and visceral action through her mastery of various weapons, supported by a beautifully crafted world that feels alive without overwhelming you with a boatload of recurring side activities. It’s a love letter to revenge tale media rather than the traditional samurai cinema and players who still adore the gameplay-focused prowess of Sucker Punch—moreover, it's also a reminder that sometimes, a safe sequel can still be satisfying to play.
Sucker Punch has built a title that is a perfect harmony of every component of game development. Every aspect of its artistry, mechanics, and technology is used to the fullest in perfect balance.
One of the best-looking open world games ever but the formula is beginning to feel increasingly outdated, despite the cool visuals, fun samurai gear, and surprisingly good plot.
Ghost of Yotei checks all the boxes, particularly through a main storyline that hooks you from the very first moment and continues to build powerful emotions. Despite being a story of vengeance, its many familiar moments transform it into a deeply human tale, allowing you to connect with the characters on a profound emotional level. Additionally, there's a wealth of secondary content that genuinely adds depth to the world, rather than feeling like mere filler. While Ghost of Yotei has some minor flaws, it is undoubtedly one of the best releases of 2025 and a video game that deserves to be a strong candidate for Game of the Year.
Review in Spanish | Read full review
Ghost of Yotei is a consummate revenge game with which Sucker Punch dares to present an open world with good ideas that come close to fitting together perfectly. Dazzling in its visuals, powerful in its narrative, and sharp in its combat. Yotei is almost as precise as a katana slash.
Review in Spanish | Read full review
In Atsu, we have a haunted protagonist, someone trapped between two states of being. On one hand, the warrior who wishes only to feel the splash of blood upon her face as her blade finds its home in the heart of her enemies. On the other, the young girl who cannot help but wonder who she would get to be if the demons and the flames had never devoured her family on that faithful night. Perhaps, somewhere in the tale of the onryō, there is room for both.