The best fan experience for the series by far, but cut corners and poor design choices bog down an otherwise fun beat-em up.
There is some value in The Legend of Korra, both as a game and as a tribute to the cartoon on which it's based, but it falls far short of its potential on both counts. Perhaps the third-person combat theatrics for which the studio is known are not replicable on a small budget. You can't blame the IP, which offers a rich vein of material. Regardless, this is the first major blemish on the studio's reputation; a misfire that means Platinum's name no longer guarantees quality.
What a disappointment. Even with a reputable developer behind it, The Legend of Korra game left us bent out of shape.
The worst game Platinum has ever made, and thanks to its sheer incompetence and banality almost the Bizarro World opposite of Bayonetta.
Better gameplay pacing and more interesting level designs might have kept this from being such a missed opportunity
The Legend of Korra doesn't even come close to capturing the spark of the universe it depicts.
The Legend of Korra does a disservice to its much-loved source material
Combat feels good at times, but overall the game is alternately bland and frustrating.
The Legend of Korra is a game that has a clear understanding of the source material, but without the budget to really dig in and do that material justice. Platinum offers up a diet version of the gameplay that made it famous, which is still difficult enough to stymie casual players. For $15 though, fans may find the best Avatar game available.
At the end of the day, I wish The Legend of Korra was a fully-featured retail release. While Platinum has done a great job in terms of delivering a solid action romp, the jarring cutscenes and open-and-shut story leave little in terms of replay value. Avatar and Korra fans will likely rejoice at the fact that they're finally getting a decent game.
There was so much potential for Korra when you consider the once-in-a-lifetime opportunity for a developer like Platinum to work on the combat, but it seems like the Japanese studio's B-team showed up for this project. The game is certainly better than any of the previous efforts to adapt the Avatar universe, but it falls short of expectations. On its own, it's just an average character action game with a bland story that offers little incentive to come back for seconds. You're better off sticking to watching the show.
Between the show's inventive premise and Platinum's development skill, The Legend of Korra could have been something truly special. That potential makes it all the more disappointing that this game is so aggressively mediocre.
A game with average combat and a poor story, only true fans of the series will find any sort of enjoyment.
There simply isn't anything here to interest fans of the show, fans of good combat games, or even budget gamers looking for a solid downloadable title for their new consoles.
While The Legend of Korra can be an entertaining game, camera issues and often frustrating difficulty spikes mean that the release never reaches the potential of its brilliant source material. For fans of the series, the four to six hour completion time coupled with good replay value will make the cheaper price tag worth a shot. For everyone else, though, this is a sometimes enjoyable but largely forgettable action romp.
The Legend of Korra is rife with potential that sadly goes unexplored. While combat is satisfying and the animated series is visually well represented, it lacks the tactical depth to entice hardcore action gamers and the storytelling to truly satisfy fans of the show.
Visually, The Legend of Korra looks very much like the TV show on which it is based, but the paper-thin story and repetitive fights make for a lackluster game.
The Legend of Korra is a disappointment, an unbalanced action game that will likely frustrate its young fans alike – as well as die-hards who live for Platinum Games' over-the-top action roster. Its presentation hits the mark, and Pro-Bending can be fun, but, as such, it's not worth bending over backwards for.
I was hoping this would be the game to really make me feel like a powerful Avatar, but it just came off as a clumsy and lacking the heart of the show.