Echoes of the End Reviews
Echoes of the End: Enhanced Edition is the game that the original should always have been, fixing the biggest critical issues, but still stumbling on the performance side.
Review in Italian | Read full review
While Echoes of the End contains strong concepts, it struggles with originality and technical issues. Neither its story nor its gameplay fully lives up to expectations; however, thanks to its puzzles, character development elements, and atmosphere, it still manages to deliver an above-average experience.
Review in Turkish | Read full review
With Echoes of the End, Myrkur Games is aiming to create a game that can compete with God of War: Ragnarok and the Uncharted games. That’s a noble ambition, but frankly impossible. What remains is a generic game that isn’t particularly bad in itself, but which will never really win you over. The world of Aema looks impressive but lacks refinement in every respect. It’s the River Cola of colas, and whilst that’s enough to quench your thirst, it doesn’t quite have the same flavour as the one and only Coca-Cola. The developers clearly had sky-high ambitions but fail to live up to expectations. Those who enjoy games such as Banishers: Ghost of New Eden or Avowed will have a good time with Echoes of the End.
Review in Dutch | Read full review
Echoes of the End: Enhanced Edition takes a flawed but fun game and irons out most of its flaws. While its predictable structure, technical hiccups, and occasional padding hold it back from true greatness, the reworked gameplay mechanics and narrative flow make this the definitive version of the game.
Echoes of the End is a good game. On the PS5 Pro, I only experienced one bug which I had to actually shut down the game and start it up again to fix. I think there was a severe lack of marketing for the game and it is a serious hidden gem on the market. If you are looking for a God of War style game with a splash of Star Wars and Lord of the Rings you will find a lot to enjoy with Echoes the End.
By the end of the experience, what remains is not the recollection of individual mechanics or isolated moments of spectacle, but rather a broader sense of traversal, as though the game functions less as a consumable product and more as a temporary space to be inhabited. This lingering emotional resonance stands as one of the work’s most distinctive qualities. The project demonstrates how video games can still operate as meaningful spaces of expressive exploration, addressing complex thematic ideas without relying on conventional narrative exposition or highly competitive gameplay structures. A defining strength of the production lies in its willingness to slow the experience down, allowing space for reflection and encouraging a contemplative engagement with the environment. In a contemporary market often shaped by urgency, constant stimulation, and sustained action-driven feedback, this design choice feels deliberately countercurrent. The experience is most rewarding when players accept its internal logic, embracing moments in which objectives are not immediately signposted and meaning is not explicitly explained. The game does not seek to be “completed” in the conventional sense, but rather to be observed, interpreted, and gradually understood through exploration. The project is not without limitations. Certain structural rigidity and a degree of thematic and spatial repetition become more apparent over time, reflecting the reality that strong artistic ambition does not always coincide with extensive mechanical variety. Nevertheless, these constraints do not compromise the coherence of the work as a whole. The game maintains its structural integrity largely because of the clarity of its underlying creative vision. Perhaps most notably, the project demonstrates a strong commitment to preserving a clearly defined creative identity throughout the experience. The game resists the temptation to incorporate unrelated features simply to expand commercial appeal, remaining fundamentally faithful to its original design vision. It avoids the common industry tendency to gradually reshape itself into something substantially different as progression unfolds. In a development landscape often shaped by compromise between artistic intent and market expectations, this degree of structural and aesthetic consistency remains comparatively rare. Playing Echoes of the End ultimately feels closer to a quiet, reflective journey than to a spectacle-driven experience. Although the game is visually striking, its primary purpose is not to deliver constant moments of surprise, but rather to foster a gradual and meaningful relationship with the player through atmosphere, memory, and environmental exploration.
Prepare for a profound story and a breathtaking world, but know that the gameplay itself is the biggest obstacle to enjoying them. A game for the patient storyteller.
Review in Persian | Read full review
Echoes of the End: Enhanced Edition isn't a perfect game, but it's still a smaller production, with moments of stiffness and occasional technical stutters. In a time when everything is the same thanks to algorithms, it's also a passionate and beautifully realized experience that tries to feel personal. It's not just an improved version of Echoes of the End; it's a second chance that you deserve.
A bargain God of War inspired adventure, this is one for those with the soulslike fatigue. A tightly delivered narrative, characters with more than average depth, and combat that mostly works, Echoes of the End is a solid title that delivers far more consistently than most AAA games in recent memory.
Echoes of the End is a debut that shows real promise. It doesn’t live up to all of its ambition, but it delivers enough atmosphere, puzzle design, and story beats to make the trip worthwhile. The rough edges are too frequent to ignore, yet there’s a beating heart behind this game that made me care. For players who want polished action and flawless performance, this isn’t it. But for those who appreciate atmospheric journeys, creative puzzles, and mythic storytelling, there’s something here to enjoy.
Echoes of the End is an experience worth trying for its untapped potential and the beauty of its settings. The combat system works well with its magic system, but it presents several technical issues that are difficult to ignore. The environmental puzzles and exploration deserve a shout-out, cleverly breaking up an otherwise monotonous adventure. We hope that, in a possible sequel, the team can raise the bar and reach its full potential.
Review in Italian | Read full review
"Echoes of the End is an adventure I can't wholeheartedly recommend, but at its budget price, it might offer you around ten hours of entertainment, thanks to its combat, puzzles, and - above all - the stunning visuals, which somewhat clash with the game's technical execution.
Review in Italian | Read full review
The tech art and art direction deserve commendation as Echoes of the End is frequently breathtaking. The gameplay design is similarly breathtaking but in the way that it sucks all the oxygen out of the room.
There is a lot of potential to be found here, but everything just lacks something to make it stand out. Every part of the game is good, but it has just been done better before. I really wanted to like this, as action-adventure games are one of my favourite genres; however, it all just falls apart at the seams and leaves you wishing for it to contain more grandiose elements.
There are a lot of very good things about Echoes of the End, mainly linked to the lore, visuals, audio and voicework, but the core puzzle gameplay dragged it down for me. I can imagine some folks – for whom environmental puzzling is a boon – will really connect with the game, but for me, I wish I’d spent more time with the characters and combat than walking into myriad locked-off areas and gritting my teeth for yet more puzzles that felt like padding.
Echoes of the End is a typical mid-budget game that shows a lot of potential but fails to fully realize it.
Review in Portuguese | Read full review
Echoes of the End really struggles to provide a satisfying experience. Between the combat and the puzzle-solving, Echoes of the End is not a very satisfying game. I believe the developer realizes this, and I hope they’re able to realize their vision to great success, but, for now, I can’t recommend Echoes of the End.
Echoes of the End is a a solid fantasy tale with engaging combat and puzzles - proof there is still room for AA magic.
Echoes of the End is a good first game for Myrkur Games. Despite the predictable story and uncharismatic characters, the studio's effort is remarkable. The game stands out for its scenery, puzzles, and good optimization on consoles
Review in Portuguese | Read full review
Echoes of the End is a game with undeniable potential buried under frustrating technical problems and uneven combat. Its rich world and strong narrative deserve praise, but until its mechanics and performance are polished, it’s hard to fully recommend.
