Echoes of the End Reviews
Echoes of the End is an experience worth trying for its untapped potential and the beauty of its settings. The combat system works well with its magic system, but it presents several technical issues that are difficult to ignore. The environmental puzzles and exploration deserve a shout-out, cleverly breaking up an otherwise monotonous adventure. We hope that, in a possible sequel, the team can raise the bar and reach its full potential.
Review in Italian | Read full review
"Echoes of the End is an adventure I can't wholeheartedly recommend, but at its budget price, it might offer you around ten hours of entertainment, thanks to its combat, puzzles, and - above all - the stunning visuals, which somewhat clash with the game's technical execution.
Review in Italian | Read full review
The tech art and art direction deserve commendation as Echoes of the End is frequently breathtaking. The gameplay design is similarly breathtaking but in the way that it sucks all the oxygen out of the room.
There is a lot of potential to be found here, but everything just lacks something to make it stand out. Every part of the game is good, but it has just been done better before. I really wanted to like this, as action-adventure games are one of my favourite genres; however, it all just falls apart at the seams and leaves you wishing for it to contain more grandiose elements.
There are a lot of very good things about Echoes of the End, mainly linked to the lore, visuals, audio and voicework, but the core puzzle gameplay dragged it down for me. I can imagine some folks – for whom environmental puzzling is a boon – will really connect with the game, but for me, I wish I’d spent more time with the characters and combat than walking into myriad locked-off areas and gritting my teeth for yet more puzzles that felt like padding.
Echoes of the End is a typical mid-budget game that shows a lot of potential but fails to fully realize it.
Review in Portuguese | Read full review
Echoes of the End really struggles to provide a satisfying experience. Between the combat and the puzzle-solving, Echoes of the End is not a very satisfying game. I believe the developer realizes this, and I hope they’re able to realize their vision to great success, but, for now, I can’t recommend Echoes of the End.
Echoes of the End is a a solid fantasy tale with engaging combat and puzzles - proof there is still room for AA magic.
Echoes of the End is a good first game for Myrkur Games. Despite the predictable story and uncharismatic characters, the studio's effort is remarkable. The game stands out for its scenery, puzzles, and good optimization on consoles
Review in Portuguese | Read full review
Echoes of the End is a game with undeniable potential buried under frustrating technical problems and uneven combat. Its rich world and strong narrative deserve praise, but until its mechanics and performance are polished, it’s hard to fully recommend.
Echoes of the End isn’t a particularly original game and rarely strays from genre conventions. However, it does look beautiful and its technical execution is satisfactory.
Review in Unknown | Read full review
Echoes of the End is the kind of title that some gamers have been missing: linear, with a very good narrative, charismatic characters, and a pace and intensity that builds as the story progresses.
Review in Spanish | Read full review
Echoes of the End was an extremely fun game that, while flawed in several ways, reminded me of why I love third-person adventure games. It joins the ranks of some of my favorite in the genre with some smart choices around its cast and the ways it attempts to keep combat and exploration fresh. Myrkur Games has a great concept here that does require some fine-tuning, but ultimately, I was very impressed by what was accomplished here.
Echoes of the End starts as a visually rich adventure with intriguing worldbuilding, but suffers from clunky, unresponsive combat and awkward pacing. The lack of dialogue and stiff animations undermine the action, though clever environmental puzzles offer welcome relief. Myrkur Games shows promise, but needs polish to turn this into the smooth, engaging experience it could be.
Review in Dutch | Read full review
Echoes of the End is the prime example of a AA game with high aspirations. While it doesn't quite hit all of its lofty goals, its admirable effort, beautiful and fascinating world, and interesting story compensate for its more obvious shortcomings. A flawed but good first outing for Myrkur Games, Echoes of the End leaves me excited for this universe's and studio's future.
I won’t say that there aren’t some impressive features in Echoes of the End, namely the impressive visuals and the occasionally smart puzzle, but not a single thing in it felt original. It’s a clear case of a smaller team wanting to create an experience akin to a AAA title, but including all of the clichés and annoying technical trickeries that used to infest big-budgeted titles from the PS4 era.
It’s a good-looking, if not very well-performing Unreal Engine 5 game that shows us a cool world, it populates it with an interesting lore and rich characters, and gives them just enough meat to get through a couple sessions’ worth of single player third person action adventure campaign, with a combat that is just enjoyable enough to last the ride.
A platformer with a lot of potential, but hampered by poorly executed combat and some technical glitches.
Review in Spanish | Read full review
This isn’t a Souls-like or sprawling open-world; it’s a focused, narrative-driven experience, and that clarity of vision is refreshing.
Echoes of the End is a strong debut for a new studio. The narrative maintains Ryn’s focus while subtly hinting at larger events. Gameplay is well-paced, alternating between intense combat, exploration, and puzzles. The 14-hour runtime will never make you feel overwhelmed due to the consistent pacing.