The Blood of Dawnwalker Reviews
The Blood of Dawnwalker is an excellent start to a new universe, one that draws on the experience of the creators of The Witcher 3: Wild Hunt, but which, thanks to the 30-day system, Coen’s transformation and the consequences of your decisions, quickly finds its own identity. The game’s greatest strengths are its superbly written quests, interesting characters and a world you’ll want to return to in order to experience completely different versions of events. The underdeveloped combat and technical issues can be irritating, but they do not detract from the fact that Rebel Wolves has created a large, ambitious RPG that is well worth checking out.
Review in Polish | Read full review
You will enjoy spending time with the vampire hero as he demonstrates his power, engaging in combat and exploring a perilous open world. With dozens of hours of battles, moving scenes and conversations, the game is sure to win you over.
Review in Slovak | Read full review
In a month packed with big-name releases, The Blood of Dawnwalker might be one of the best games of the bunch. It's a well-crafted adventure with an engaging story, an enjoyable world, interesting powers and a genuinely compelling approach to player choice. The time limit gives every decision weight. The open-ended storytelling makes exploration meaningful. The day/night system gives Coen two distinct ways to interact with the world. Most importantly, the game trusts you to make choices without constantly telling you whether you've made the "right" one.
Fails to live up to its potential and the expectations created by being associated with The Witcher series, but one I could recommend giving a chance during a quieter period.
Review in Turkish | Read full review
The Blood of Dawnwalker executes its ideas brilliantly, to the point where you barely notice its limited budget, while delivering an RPG experience that can stand alongside The Witcher 3 in terms of its storytelling, atmosphere, and side quests, making it one of the most unique RPG titles of this generation
Review in Arabic | Read full review
Although it has some flaws in combat, The Blood of Dawnwalker delivers a solid and characterful experience. Its time management system, the freedom to explore, and the choices that shape Coen's journey are its greatest strengths and make Rebel Wolves' RPG stand out from other games in the genre.
Review in Portuguese | Read full review
A new and intriguing action RPG that doesn's stray far away from The Witcher III's template, but delivers an engaging narrative experience full of memorable characters in a fascinating setting.
Review in Italian | Read full review
The Blood of Dawnwalker has an interesting core, but it throws too many obstacles in your way before you can get to it. Rebel Wolves builds a rich universe with many stories worth discovering, but its clunky mechanics and various issues with its main systems are hard to ignore.
Review in Spanish | Read full review
The Blood of Dawnwalker is a game with tremendous potential. Whilst it’s impossible to ignore the significant influence of The Witcher 3: Wild Hunt, The Blood of Dawnwalker has established more than enough of its own identity to stand out. It’s a must-play for fans of the (dark fantasy) RPG genre.
Review in Dutch | Read full review
The Blood of Dawnwalker is an impressive start to a new RPG saga by Rebel Wolves. With veterans of the genre behind the game, I went in with high hopes. The many systems introduced in this new adventure had me worried at first, but the game introduces everything naturally and at a steady pace, leaving plenty of room for the excellent narrative to shine. Those still having doubts can safely invest in The Blood of Dawnwalker. Just know that you won’t only be investing Time Segments in-game, but likely plenty of your own time in real life as well.
"It is impossible to experience everything in The Blood of Dawnwalker in a single playthrough, and because so many things are time-sensitive, you’ll come across different results. There really is no wrong way to play this game, and that in and of itself is remarkable.
The Blood of Dawnwalker is a gorgeous, ambitious RPG that gives you an incredible world to explore, meaningful choices to make and a fantastic vampire fantasy that feels genuinely different from anything else out there. While the lack of New Game Plus, no post-game free roam and the possibility of rushing through the story hold it back slightly, this is still an exceptional RPG and one of the biggest surprises of the year.
The Blood of Dawnwalker is a very specific RPG title. A game that was genuinely just a step away from effortlessly ranking among the best projects of this year. With future patches and updates, it might still get there. Until then, however, it remains a game held back from the top by one fundamental flaw: the developers' fear of taking their risky ideas and diving headfirst with them into the unknown. Dawnwalker ultimately teases players with the cool concepts hidden up its sleeve without ever truly playing its hand. This is evident whether you look at the fundamentally great combat system - dragged down by poor enemy and equipment variety - or the time mechanic, which doesn't impact the gameplay nearly as much as it could nor should.
Review in Czech | Read full review
The Blood of Dawnwalker is both what we expected and what we feared: an RPG rooted in familiar structural mechanics that tries to branch out with a couple of fresh design ideas. The touch of Rebel Wolves, a team largely made up of former CD Projekt Red employees, is most evident in the writing: the world-building, lore, and plot are compelling and satisfying, keeping you glued to the controller for hours. Centered around Coen are the sandbox element and the 30-day mechanic, two bold choices that pay off in replayability and a sense of consequence, even if the promised freedom is only partially realized. The result is a debut that’s at times captivating and enjoyable, but with the typical flaws of a first effort.
Review in Italian | Read full review
With their debut title, Rebel Wolves were able to craft an outstanding and unconventional RPG rooted in granting player freedom and variety across most of its elements. The studio also built an intriguing world backed by masterfully told lore; however, a few flaws in open-world design and enemy variety kept The Blood of Dawnwalker from reaching excellence.
Review in Arabic | Read full review
The Blood of Dawnwalker feels like a visitor from an alternate universe, where all of the energy, creativity, and craftsmanship we associate with The Witcher instead went into the creation of this weird, unique vampire tale. Despite the obvious Witcher influences, it feels unlike anything else I’ve played, and is easily one of the year’s finest RPGs.
While the bar isn't exceptionally high bar, it's worth saying that The Blood of Dawnwalker is undoubtedly the best vampire game ever. Some systems perhaps promise more depth than they can actually deliver. But, as a whole, Dawnwalker is an intriguing open-world RPG, with more than enough unique ideas to sink your fangs into.
One thing is clear: The Blood of Dawnwalker definitely doesn’t suck. In fact, after over 50 hours with The Blood of Dawnwalker, I’d go as far as saying it’s one of the best RPGs I’ve played this year. It just has some teething problems…
The Blood of Dawnwalker is an easy recommendation whether you come from The Witcher 3 or any other RPG from the modern era. It delivers on many of its promises, offering excellent combat, a dense open world with a lot to seek, and an interesting story that presents a likeable protagonist. However, it’s underdeveloped villains, 30-day mechanic, and glaring technical issues prevent it from hitting the mark.
It’s not The Witcher 3. It doesn’t need to be. Dawnwalker has its own blood type and a unique RPG-ing taste that’s anything but vein-illa. Despite the occasional technical anaemia, there’s enough life in it to suggest Rebel Wolves could eventually sire a truly monstrous series from this.
