The Last Tinker tries to ape the best platformers out there, but with boring combat and unchallenging gameplay, it's just a dull one.
The Last Tinker: City of Colors left me with a dopey grin
The Last Tinker's colorful art style isn't enough to overcome its tired mechanics and dreadful framerate.
While the game lacks some of the stronger story beats or super-refined combat, it remains strongly developed and interesting to play. I found myself surprised by the charm The Last Tinker oozes at every step, be it the breathtakingly colorful visuals or the varied and exciting soundtrack.
The Last Tinker creates a vibrant and colorful world, but does little else right causing the game to feel unfortunately cold and lifeless. Check it out if you want something bright and cheery, but avoid if you need anything more engaging.
The Last Tinker: City of Colors blends the aesthetic stylings of platformers past with design concepts taken from modern classics. While this meeting of the times may not be a constant success, there's enough gorgeous art and frequent, snapshot ideas here to satisfy any gamer's dietary requirement of primary colours.
The Last Tinker: City of Colors is best shared with friends or family who enjoy a good story and pretty artwork. It's not difficult, it's not aggressive, and it's not online, so it definitely belongs in the gentler category of family games like the Lego series.
The Last Tinker is mechanically uninteresting to the point where it's impossible to recommend, but being there, wandering around, properly taking in everything I'm allowed without being moved along, that's where it's noteworthy.
With a dash of Psychonauts, a sprinkle of Assassin's Creed, and a pinch of Beyond Good and Evil, The Last Tinker: City of Colors from Mimimi Productions is a treat wrapped in an interesting and...
Last Tinker: City of Colors is a solid platformer that fans of the genre will certainly enjoy, although the issues are hard to ignore. An incredibly erratic framerate, little replay value, and the lack of any real challenge throw a few wrenches in the gears, but overall, it's not a particularly bad game, even if you'll never look back once the adventure is over.
Parents looking for an age appropriate adventure for their young gamer should give The Last Tinker a look, others will find it forgettable.
The Last Tinker is not a bad game, just one that fails to live up to its promise.
Sadly though, despite its charm, The Last Tinker never manages to break out and leave its mark, instead it settles into an entertaining play that is, ultimately, becomes forgettable.
The Last Tinker: City of Colors is a fun and insignificant way to spend seven to 10 hours with your PS4. The game will remain most memorable for me because of the way it never could decide who it was meant for—Kids? Adults? Teens? Super-coordinated babies?—rather than for graphical or gameplay reasons.
I'd easily recommend the title to anyone who enjoys classic platforming/action games from days gone by – the positive message and pure fun of it only add on to the value.
Despite some small issues, The Last Tinker: City of Colors will offer platforming fans a healthy amount of charm, creativity, and fun.
For a game that I knew nothing about until maybe a few days before release, The Last Tinker: City of Colors really did surprise and impress me, even with some of it's hiccups. What you have is a colorful and vibrant world full of cute inhabitants, quirky moments, and a great done soundtrack that do enough to keep you interested. This is the perfect example of a game that you could called a jack of all trades but a master of none. The combat, platforming, and puzzle solving are all serviceable game play elements that function well without being spectacular. Each section is just good enough. With over 10+ hours of game play, it is longer than I expected but has almost zero replay value to speak of. The Last Tinker: City of Colors is a throw back game that provides gamers with a simple approach to fun and it works.
I almost wrote off The Last Tinker within the first couple hours of the game, mostly due to the bug that forced an additional two hours to the beginning of the game. There are redeemable concepts in The Last Tinker, but the entire experience is married by mediocre combat and disappointing audio.
The Last Tinker's worldly charm belongs with the colorful and carefree platformers it longs to emulate. Most everything else, on the other hand, feels less poised to be a big time contender and more like a flyweight absently swinging at everything in the way. A heart of gold surrounded by endless color makes it all easier to swallow, but you're left wondering what could have been had The Last Tinker's gameplay come on as strong as its presentation.
Don't let those minor complaints put you off as this is a gentle and entertaining romp through a fantastically realised world. The art-style and characters make it a special experience and even though the final few levels are a bit of a let-down with their formulaic design, The Last Tinker is worth picking up just to drink in its handcrafted visuals and feel-good vibe - when was the last time someone said that about a videogame?