The Last Tinker: City of Colors
Top Critic Average
The Last Tinker tries to ape the best platformers out there, but with boring combat and unchallenging gameplay, it's just a dull one.
The Last Tinker: City of Colors left me with a dopey grin
The Last Tinker's colorful art style isn't enough to overcome its tired mechanics and dreadful framerate.
While the game lacks some of the stronger story beats or super-refined combat, it remains strongly developed and interesting to play. I found myself surprised by the charm The Last Tinker oozes at every step, be it the breathtakingly colorful visuals or the varied and exciting soundtrack.
The Last Tinker creates a vibrant and colorful world, but does little else right causing the game to feel unfortunately cold and lifeless. Check it out if you want something bright and cheery, but avoid if you need anything more engaging.
The Last Tinker: City of Colors blends the aesthetic stylings of platformers past with design concepts taken from modern classics. While this meeting of the times may not be a constant success, there's enough gorgeous art and frequent, snapshot ideas here to satisfy any gamer's dietary requirement of primary colours.
The Last Tinker: City of Colors is best shared with friends or family who enjoy a good story and pretty artwork. It's not difficult, it's not aggressive, and it's not online, so it definitely belongs in the gentler category of family games like the Lego series.
The Last Tinker is mechanically uninteresting to the point where it's impossible to recommend, but being there, wandering around, properly taking in everything I'm allowed without being moved along, that's where it's noteworthy.
With a dash of Psychonauts, a sprinkle of Assassin's Creed, and a pinch of Beyond Good and Evil, The Last Tinker: City of Colors from Mimimi Productions is a treat wrapped in an interesting and...
The Last Tinker is not a bad game, just one that fails to live up to its promise.