Bound by Flame Reviews
Even with the lack of depth, the game is still fun based on its difficulty and the fighting system.
A solid RPG experience offering everything you'd expect - but not enough surprises. Many enjoyable features but feels like playing part one of a two parter.
If you've been burning with anticipation for a fantasy RPG on Sony's newest console, Bound by Flame may be worth a look – but be sure to keep your expectations lukewarm. Much like its lead character, the release is a conflicted creation that's eager to prove its worth, but fails to set its ambitions alight. Not quite a product forged in the fires of Hell, Spiders' latest isn't a bad game, but it's never going to be much more than a flicker of light in a dark age of absent RPGs.
Meanwhile, the attempts at humor and being "gritty" come off as juvenile. And in a market saturated by far more interesting fantasy adventures, we need a far less generic story to work with. There's a good game hiding within Bound by Flame. It's just not this one.
If you can look past the poor narrative and weak character dialogue Bound By Flame is a solid action RPG. The combination of fire and sword is an exciting duo which flows seamlessly in battle. However, you can't help but feel that, with the PS4 in mind, Bound By Flame has been rushed to fill a gap in the market.
Bound By Flame is a frustrating game to write about as it is frustrating to play. It's not a terrible game, though, but an uneven one that could have used a lot of extra development time. It prizes the idea that you can play your own way, but it is heavily biased toward one style.
Given the price of Bound by Flame, I believe that it is a little overpriced and tries to be a triple A title that unfortunately doesn't add anything new to this genre. From a gaming perspective it works but it needed some more game testing and probably a revamped skill system that makes you feel out of your depth. Nonetheless, I've seen far worse Western RPG's and thankfully Bound by Flame ticks most boxes.
The entire war never appears and most consequences are forgotten. If that doesn't sound fun to you, then don't get it. Yes it did satisfy that a-bit-less-hard-than-Dark Souls-please RPG itch while I played it, but Bound By Flame is not a game I'll be returning to. Shame. Make the corridors a bit wider next time please.
Bound By Flame strives to live up to its forefathers, and while it doesn't exactly fail, it does make some serious mistakes that drag the experience down.
Bound by Flame is a great, terrible game. Something about it kept me wanting to push through its problems to find the enjoyment buried within. I can't explain why a game that does so much wrong entertained me so much. I couldn't stop playing it despite its issues. There is just something endearing about this game.
Ultimately Spider's follow up to Mars: War Logs is a far better effort than its predecessor. You can't help but appreciate the effort put forth, as well as the fantastic concepts and new approach to storytelling. Bound by Flame provides engaging mechanics and choices that actually matter, if you can stomach the horrible voice work.
Ultimately it pains me to say this, but Bound by Flame is B-Grade. I hate calling it that as it means people are going to immediately assume that by saying so I'm saying it's inferior, but that's not the case at all. The game is constrained by budget and underproduced so there are technical and visionary flaws in the game, and it's disappointing that Spiders decided to stay on the safe side of narrative boundary pushing for the first time in its existence. But an enjoyable theme and combat system is just enough to make Bound by Flame addictive enough that it succeeded in holding my attention from start to finish.
As I'm sure anyone can tell from the discombobulation of words here, I have struggled with my thoughts about Bound by Flame. I have enjoyed it, I really have, but how can I explain it to others? What about it makes it something I must recommend to all of my RPG-loving friends? The sad truth is that there is nothing extraordinary about it to tell anyone Bound by Flame should be on their must-play lists for 2014. Most of the game is very well done, but none of it is that innovative or imaginative. It's fun, but it's a slightly above average RPG.
The raw nature of the dialogue, the impressive depth of the companions and their personalities, the artistically impressive and varied environments and the typically over-heroic culmination of the story combine to deliver a package that somehow forces you to forget the downfalls and just enjoy a basic, old-school RPG experience that tried too hard at being something it isn’t.
There are some solid mechanics here that are marred by some significant issues, preventing the game from becoming a classic.
It's an action RPG from Spiders: awkward, sloppy, and too small for its own good, but entertaining enough for what it is.
Bound By Flame was almost made to be divisive. If you love gameplay above all else, then this will be an enjoyable experience for you. But if you're more of a story-driven gamer, then it would be wise to steer clear of this particular title.
It's not a long game by any means, requiring about fifteen hours or so depending on how much you decide to explore, but sometimes you just don't need 40 or 50 hours to kick ass and take names. Sometimes you need a set of dull armor, Vulcan's attitude, and a demon to kickstart your hunger for meatier storytelling and content delivery. Bound By Flame is the midnight snack that sates, but leaves you wanting something a bit more savory. But when the snack is this tasty, you may find yourself coming back for a second helping a lot quicker than you might think.
Bound by Flame doesn't put too much weight on the important choices you think you're making, but its rich customization options and smart combat system are sure to give you that power you're looking for.
While parts of Bound By Flame are messy, its combat is strong enough to keep the fire stoked.