The Technomancer Reviews
The setting is great, but weak combat and limited choices stop this RPG from going anywhere fun.
The Technomancer is the equivalent of a cheesy 90's sci-fi action flick mashup; think Steven Seagal's Under Siege meets Jesse Ventura's Abraxas: Guardian of the Universe all set in the dusty red planet of yesteryear's classics like Total Recall or Dune. For as grand as that sounds, fans of past Spiders titles may be a bit disappointed in the lack of varied gameplay between titles. Others that are new to the universe may be a bit let down by the lack of depth, yet carried along by a decent supporting cast, an interesting and fun if trope-y story, and stellar world-building. While Technomancer may not be deep, overly fulfilling, or entirely sophisticated, it does contain an abundance of charm. Charm not unlike your favorite campy films of years gone by.
The Technomancer is an ambitious sci-fi RPG limited by the realities of budgets. Fun and intriguing, but lacking polish and certain genre staples.
If you’re not a gigantic fan of the genre, I can’t really recommend The Technomancer.
It�s far from great, but sometimes just being good really is good enough.
While it would be interesting to see the results of making the opposite storyline decisions, I won’t because that would mean having to relive moments where I wanted to throw my console out the window.
Rough around the edges, but still a fun romp for those looking for varied RPG settings.
Review in Portuguese | Read full review
Spiders Studio has escaped its own shadow with The Technomancer. While the game is not perfect, and isn't a match for the kings of the genre llike Mass Effect of The Witcher, it still can be enjoyable.
Review in Slovak | Read full review
Overall, The Technomancer is a pleasant experience thanks to the great looking and intense combat. This could be the perfect game to add to your collection after a slight price drop.
Whilst it’s commendable that there are technomancy skills as well as three fighting styles at your disposal… the fact that the combat is so clunky and frequently unbalanced means that it’s best to just settle on one at the outset and stick with it
All in all The Technomancer is a fun little adventure which will definitely grow on you. It’s from the school of RPGs which are engrossing despite their laundry list of flaws. There’s much to be said for a small team like Spiders chipping away at a hideously involving and expensive genre, and for that they should be congratulated. It doesn’t have the polish of a Mass Effect 3 or Deus Ex: Human Revolution, but The Technomancer sure has a lot of heart.
And every now and then, the feeling of playing a classic BioWare RPG from a decade or so rises to the surface.
While The Technomancer is not the first and won’t be the last title to have a different price tag based on platform (PC vs. consoles). At a cheaper price point on Steam (and just about everywhere else that sells digital PC games), the game’s jank can almost be forgiven at the lower price point, especially when coming from a small independent studio. Sure, there are parts of the game that I do not enjoy, but when you compare this to many AAA and full-priced games that have come out recently, The Technomancer includes much more bang for your buck. On console, however, that is another story altogether. As a full-price $59.99 game, I find it a bit harder to recommend the game on consoles until it can be purchased for a discounted price.
Technomancer makes a valiant effort to be the next big open world RPG and comes close to achieving it, but in the end it feels like the developer was trying to fit too many things in to one game.
With its enjoyable narrative and fun quests, The Technomancer is certainly worth playing, even with its bland visuals.
A very ambitious action-RPG in The Witcher style, which sometimes convinces but in other aspects is still a bit immature.
Review in Italian | Read full review
The Technomancer is a well made action-RPG and the best title released by Spiders so far, thanks to the additional polish and increased size of the game's content. Just don't expect to be able to explore a massive world like those in Fallout 4 or The Witcher 3 or you may be disappointed.
With a unique cast of characters, shared gear, an emphasis on crafting for gear upgrades, and a deep and complex combat system The Technomancer is a surprising newcomer in a genre that is normally populated with games featuring mages, dragons, castles and the like.
The Technomancer tries its best to be a lot of things at once, and as a result, it’s good at most but great at nothing. Not much about the game stands out as must-play, but it’s a good recommendation for RPG-loving friends who are looking for a sci-fi/steampunk RPG to play. I enjoyed my time with Zachariah on Mars, and when I got hooked, I was absolutely, 100% hooked. However, I know most people won’t be patient with a game for that many hours to get to that point, especially with how unforgiving the combat is.
The Technomancer is an enormous open-world RPG with 40+ hours of content that has an expertly-crafted world at its center. Unfortunately, it’s held back by technical issues that are hard to overlook, poor narrative, and unoriginal design.