Halo Wars 2

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No Recommendation / Blank
Feb 22, 2017

Halo Wars 2 proves once again that an RTS can work on a controller, but that aside there's little to get excited about here.

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65 / 100
Feb 21, 2017

Halo Wars 2's cutscenes are pretty, but the controls remains too console-focused for PC and the strategy is a little thin.

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Dan Stapleton

Top Critic

7 / 10.0
Feb 22, 2017

Halo Wars 2 will scratch a real-time strategy itch and give you a dose of Halo-Universe flavor with a decent story, but it won't go much deeper than that. A run-of-the-mill campaign, controls that hamper micromanagement, conspicuous bugs, and multiplayer that relies on luck limit its long-term appeal, but its fast and flashy action makes it fun for a while.

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Metro GameCentral

Top Critic

8 / 10
Feb 16, 2017

Easily the best real-time strategy on a console, and a fast-paced, accessible wargame that every Xbox owner should try and experience.

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Feb 16, 2017

Blitz mode aside, Halo Wars 2 sticks with a tried, tested and slightly tired RTS formula that's competent, but lacking in depth and originality.

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7.8 / 10.0
Feb 21, 2017

Halo Wars 2's story is engrossing and the battles are fun, but the mission design follows a predictable pattern

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6 / 10
Feb 16, 2017

Halo Wars 2 is an RTS game for Halo fans with stripped-down strategy elements and limited lasting appeal.

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8 / 10.0
Feb 16, 2017

Halo Wars 2 can't stick its landing, but it remains accessible without feeling dumbed down

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Unscored
Feb 20, 2017

If you want to play a Halo game with the simpler story, backs-to-the-wall tone and cinematic flair of Bungie's good ol' days go right ahead and play Halo Wars 2. Just don't expect the quality of the game to match that of the cutscenes.

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Feb 22, 2017

Halo Wars 2 is a very accessible RTS that's easy to pick up and play, but becomes increasingly complex as you get to grips with its more advanced commands. Assuming you're willing to invest the time and effort to truly master its intricate controls, the game offers plenty to get your teeth into. The campaign is a little short, but the multiplayer components are varied and robust - even if the really entertaining Blitz mode is soured somewhat by its microtransactional focus.

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