Top Critic Average
A rich, detailed world, tense stealth and frenetic action. Dishonored 2 has it all.
Arkane manages to better the already exceptional Dishonored in nearly every way, creating a masterpiece of open-ended design.
With two unique sets of skills to play with across 10 themed chapters that keep things interesting and a gorgeous, evocative world that feels alive, Dishonored 2 is a remarkable experience. Though I would have liked a little bit more originality in its central story, which again revolves around a usurper to the throne. It’s the stories that I’ve created on my own using its many creativity-enabling powers that I’ll remember, every graceful, fumbling, and hilarious one of them, and I’m compelled to create many more in the months to come.
Every bit as intelligent and daring as its predecessor, and if you’re prepared to be equally creative while playing it then Dishonored 2 offers almost endless rewards.
It can't match its predecessor in terms of sheer originality, but Dishonored 2's setting, stealth, swordplay, and superpowers are all superb.
Wonderful environmental storytelling and smart level design that invites players to think outside the box combine to overcome the poorly executed narrative
Dishonored's 'whalepunk' world remains stunning
Dishonored's brand of creative stealth-action mayhem returns with excellent new weapons, powers, and gameplay options that overshadow a few late-game letdowns.
The edges are rough but the core is solid. Dishonored 2 may not redefine the formula set by its predecessor, but it is still one hell of a game. The game stumbles but always manages to recover. Like a bumbling assassin that somehow gets the kill, Dishonored 2 manages to succeed in the face of almost unassailable odds.