Human: Fall Flat Reviews
Human: Fall Flat’s slapstick controls and ridiculous animation do a great job of making repeated, frustrating, and unfair failure at physics puzzles seem fun for a while. And when that fun runs out, you can extend it by bringing in a friend and drawing silly things on your goofball character. If you don’t play it, watch someone play it.
An abrupt ending that doesn't have much of a climax and some moments of fist-clenching frustration keep Human: Fall Flat from the upper echelons of puzzle gaming, but it's still something I plan on going back to with friends. Plus, it lets you draw on your character, leading to the butt you see in all of the screenshots. Apparently, I wasn't the only one who thought this was hilarious. This one was for you, Laura!
Human Fall Flat is a game that’s aware of how unusual it is and builds to its own strengths. Bob’s ungainly controls work particularly well in the invitingly designed worlds that let you play around, cheat and conspire with a co-op buddy.
An experiment made video game. A strange but fun experience that gains whole thanks to its physics engine and a hilarious cooperative mode.
Review in Spanish | Read full review
A fresh take on the physics-based video games we’re used to, but gets tied up with awkward camera angles and tricky movement.
Human: Fall Flat is unquestionably charming, and tremendous fun when it’s not annoying me so much I want to find the developers and put staples in their toes.
Human: Fall Flat has its endearing, satisfying moments and its aggravating moments. The physics are fun to play around with and present a challenge, but the wonky camera movement is a weakness that’s hard to overlook.
Human: Fall Flat is a reasonably enjoyable puzzle platforming experience – especially if you bring a buddy along for the ride. Although its wacky controls and simplistic visuals may trip it up along the way, its solid variety of puzzles and beautiful music stop it from falling flat on its face.
Human Fall Flat is a physics-based puzzler with a pleasant sense of humor, a cute main character, nice puzzles, and clean, inviting environs, but all of these positives bite the dust when the basic mechanic of the game makes you gnash your teeth with frustration.
In the end Human: Fall Flat is exactly what I expected it would be, but with more to it than I anticipated. I loved digging through each area. Even when Bob fell to his death, respawning and trying again never bothered me. The simplistic design and clever physics-based puzzles offer up an enjoyable romp that is more than worth the price of admission.
The final point I really wanted to emphasis with this title is just how impressive the physics engine is.
Human: Fall Flat seems like the kind of game that was conceived at a party where someone asked “what would it be like to control a character who's already drunk?” Unfortunately, the game falls a wee bit short in terms of depth and gameplay. While it does have bits of drunken fun and charm, it would be better used as a mini-game in a larger game, similar to playing the Doom mini-game in Wolfenstein. There's some fun and experimentation to be had in Human: Fall Flat, but be prepared for the hangover that follows.
Human Fall Flat recognises a simple truth - People falling down is hilarious, and when they're seemingly impervious to damage that's just an added guilt-free bonus. Playing as a wobbly, awkward avatar takes a lot of getting used to, and perhaps you never really get used to it at all, but the game leaves each level wide open to a variety of solutions to suit your own personal style. Tackling the five-to-six hour long adventure solo isn't entirely recommended, so if possible we'd definitely encourage getting a second player to join in on the fun, even if the game's performance takes a hit. While online multiplayer is sadly missing, we reckon that you and a fellow human might really fall for this little puzzler. Over and over and over again.
Human: Fall Flat is a platformer with puzzle elements but mostly, this is a game that stands out for its frustrating mechanics - which is not a negative element by itself, as the game's main component is based on trying to get the main character to overcome objects under an unusual physics engine. There is some fun to it but it feels the game relies way too much on this characteristic.
Review in Portuguese | Read full review
All in all, Human: Fall Flat is a sometimes frustrating and often fun experience. With split-screen multiplayer available, you can even enjoy the struggle with a friend as you try to waddle your way to victory.
Human: Fall Flat has awkward controls and camera angles that make even basic actions a chore to execute. Luckily, the ragdoll physics puzzles, combined with a fun co-op function, can keep you entertained throughout Bob’s short journey.
YouTubers and veterans of this genre may be able to find something to enjoy in Human: Fall Flat. It’s charming narrator, funny and wonky animations, and opportunities for priceless reactions will most likely make this game popular with content creators on sites like YouTube and Twitch. That being said, the game’s boring beginning, glitches, and bland low poly art style won’t do much for the average gamer. Human: Fall Flat does not have enough substance to keep most people engaged — those with low patience for this sort of experience may be better off watching Markiplier or Jacksepticeye play this game than purchasing it for yourself.
Developer knows his game lacks depth. Sadly, he just made a product suitable for a YouTube-made videos.
Review in Polish | Read full review
Human: Fall Flat might concern the adventures of a floppy limbed chap who ambles about the place, solving puzzles and whatnot but the game itself does anything but, instead raising the bar for a genre that so desperately needed a game to champion its cause and not another half-baked experiment to invite further derision. How nice it is then, to have one of the former and not one more of the latter.