Knack Reviews

Knack is ranked in the 12th percentile of games scored on OpenCritic.
4.5 / 10.0
Nov 28, 2013

Knack is not at all indicative of the PlayStation 4's potential. The gameplay and the storytelling are banal even by last-gen standards.

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4 / 10
Nov 28, 2013

Towards the end, at least, there are a couple of levels where the checkpoint balancing isn't quite so bad, and this also coincides with some better level design. By this stage you may also have unlocked a couple of gadgets that allow you to do things like slow down time or increase your damage multiplier. The rest of the game may be shallow, bland and repetitive, but here you get a sense of the kind of game Knack could have been if it had only dared to be a bit more complex in every respect.

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Nov 25, 2013

It's an extremely entertaining time knocking around some goblins, and this game will even serve as a nice alternative to the typical shooters we saw at launch.

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7 / 10.0
Nov 25, 2013

The biggest issue with Knack is that it delivers on a completely different experience than you would expect: a tricky yet rewarding old-school game brought kicking and screaming into a brand new generation was always going to confuse people. But it's a lot of fun, and despite frustration through poor checkpointing, Knack is far from a bad game. In fact, there's potential for this to become a cult favourite among gamers. It looks like a family-friendly game, but this one is aimed at the hardcore players, and when you consider it's a new IP for a new console, that's kind of brave.

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5 / 10.0
Nov 25, 2013

Knack is one of the launch titles for the long-awaited PlayStation 4. Being a launch title, there's some pressure for it to perform well and become a sort of benchmark for future console-exclusive games. With Mark Cerny and SCE Japan Studios at the hem, Knack's got the kind of backing and developer pedigree that should make it a hit. But, as with Knack's size, our enjoyment proved to grow and diminish with each minute spent in the game.

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7 / 10.0
Nov 25, 2013

Knack is a great game that is full of nostalgia and old school gameplay. However its mediocre story telling and main character's voice acting stop it from achieving perfection.

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5.5 / 10.0
Nov 24, 2013

Knack is easily the low point of the PS4's launch. The game squanders its potential at every opportunity. What could have been an interesting mascot character for the PlayStation is instead the very definition of mediocrity. Boring combat, unimaginative platforming, and some flawed design decisions bring down Knack. Even with the extremely limited selection of launch titles, there's no reason to choose Knack over anything else. Those looking for a kid-friendly game would be much better off shelling out the extra money for Skylanders or Lego Marvel. There's nothing to recommend Knack, and it's destined to join the ever-growing pile of low-budget launch titles that nobody remembers.

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VGChartz
Top Critic
4.8 / 10.0
Nov 24, 2013

Knack has a few good ideas scattered throughout, but it is never able to pick up the pieces.

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45 / 100
Nov 22, 2013

Knack would have been a passable game twenty years ago, but now it just feels tired and uninspired. It's a bland, boring adventure, made only more frustrating by its sheer difficulty curve and questionable design choices. There's a soul somewhere in this golem, but it's buried under a pile of ancient video game dreck.

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7 / 10.0
Nov 22, 2013

While not the best in the platformer genre, and it can be very frustrating at times, Knack offers a family-friendly game that is fun, unique and lasts just long enough to keep the kids entertained until PSN offers up something better. It's certainly no Crash Bandicoot or Spyro, but it is a game you should pick up in the PS4 launch window.

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gameranx
Top Critic
6 / 10.0
Nov 21, 2013

It's just a bit disappointing that the full package comes together in such an unremarkable way. Knack has its own little thing going here, and it's good enough for what it is, but I doubt there's much about it we'll remember in five years.

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Forbes
Top Critic
3 / 10.0
Nov 20, 2013

Knack does have that one good idea — the character gets bigger, the character gets smaller — which is enhanced by the idea of making him big with other materials like wood and ice. But it's never really explored. You're constantly being forced to shed all of your collected relics to activate an elevator, or something, or receive a large cache of relics before a big fight. Size is controlled by the situation, not the other way around, and so this system never feels as fluid as it could.

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4 / 10.0
Nov 20, 2013

"I couldn't get through it. I wound up frustrated, bored and tired far too quickly for my own liking."

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Nov 20, 2013

Knack has its moments, and PlayStation 4 owners starved for something to play on their shiny new console will appreciate that the game actually becomes more fun to play the second time around, allowing it to keep players busy during the several month drought that seems to follow every system launch. But had Knack released as it plays now at any time other than a new system's launch, it would have been overlooked and overshadowed without a second glance.

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Nov 20, 2013

With the difficulty dropped down to easy, Knack might find a place among younger gamers/new PS4 owners, but it's a tough recommendation otherwise.

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7 / 10
Nov 20, 2013

Knack offers a refreshing return to the PSone platformers of old. The title may not be particularly ambitious, but it has a nostalgic quality that can make it difficult to put down. Checkpoint hiccups, framerate issues, and difficulty spikes prevent it from reaching its maximum potential – but much like the titular hero himself, the title will definitely grow on you.

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Unscored
Nov 19, 2013

The chapters are so long, they become tedious, even on the surprisingly vicious "Normal" difficulty setting. The challenge of the game could be a draw, but when coupled with the nonsensical morass of Knack's fantasy, there's no good reason to keep pushing forward. Without a clear center, Cerny's game feels as hollow and vulnerable as its hero, a pile of disparate parts all too ready to crumble at a moment's notice.

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Nov 19, 2013

Take away the expectations and graphical power, and you're left with a simple, but often charming button masher.

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6 / 10.0
Nov 19, 2013

Knack desperately wants to be the 3D platformers of old, but dull combat and a half-hearted story leave it difficult to recommend.

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6 / 10.0
Nov 19, 2013

Knack is technically impressive with its utilization of extreme particle physics and bringing to life what could have easily been a Dreamworks animated film, but the gameplay does little to really satisfy. Players who seek a challenge may find enjoyment in tackling the tougher difficulties, but most won't find enough satisfying game or story behind the technical demonstration to warrant classifying this as a great PS4 experience. If you simply can't wait for more PS4 releases, Knack isn't a terrible game, but it will be forgotten very quickly as more titles beyond the launch period are released.

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