Call of Duty: Ghosts

Rating Summary

Based on 57 critic reviews
Fair Man

OpenCritic Rating

72

Top Critic Average

41%

Critics Recommend

Based on 57 critic reviews
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Unscored
Dec 1, 2013

When the story is this abysmal and the multiplayer is this stagnant, there's really no reason to buy what basically amounts to a $60 multiplayer map pack, even if it does come with fifteen maps.

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7 / 10
Nov 12, 2013

All in all, Call of Duty is exactly what it has been before. Multiplayer is still twitchy, frustrating when things are going bad and glorious when on a run. The single player is kind of an afterthought but an interesting experience. The overall experience is going to be centered around whether or not you like the changes that have been made. It is worth noting that the PC version has known to have problems with frame rate and optimization even some of the heavy hitting rigs around.

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Nov 7, 2013

Call Of Duty: Ghosts is a surprisingly tough sell on current-gen consoles, and wastes the opportunity to push the franchise forward in any meaningful way. Though still a solidly-built shooter that offers the kitchen sink, the Xbox 360 and PS3 versions lack players and features compared to both the next-gen editions, PC and even - most damningly of all - Black Ops II.

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Unscored
Nov 5, 2013

There's no point in detailing Ghosts' plot because Infinity Ward didn't put much work into writing it.

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7 / 10.0
Nov 12, 2013

This might not be the most interesting experience in the franchise, but at least, it once again, offers an impressive multiplayer offering for the Wii U.

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B-
Nov 21, 2013

In the end Ghosts is indeed another Call of Duty game, but one of the weaker releases over the past few years. The new multiplayer modes are exciting, but they are bogged down by the low quality maps. If you just need a game to scratch your FPS itch, Ghosts will tide you over till another Call of Duty comes out, but if you are looking for a shooter that is surprising and profound, you are better off passing on Ghosts.

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Cubed3

Top Critic

6 / 10
Jan 9, 2014

Call of Duty: Ghosts is everything that Call of Duty titles have been in the past: fast-paced action and the usual competitive multiplayer with a few twists thrown in. Single-player is interesting to a point, if a little too short this time around, multiplayer will keep players coming back for more, but does little to push the series forwards, and Extinction is a nice little distraction but nowhere near as fleshed out as it could be. For anyone thinking of getting the PC version, though, knock the score down to 4/10 as in good faith it certainly cannot be recommended until it's fixed. Right now it is plagued with performance issues that would make many consumers' heads ache and even the most average system die a death. At current it feels like only 1/3rd of the game is playable and that isn't good value for money.

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The Game Fanatics

Top Critic

8.4 / 10.0
Feb 10, 2014

Recommended for anyone who love first person shooters and anyone looking to play with competitive gamers.

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ThisGenGaming
ThisGenGaming

Top Critic

7 / 10.0
Nov 20, 2013

I personally thought that this the worst Call Of Duty since it's popularity explosion with Call Of Duty 4. Although I feel "worst" is a harsh word to use because the game isn't horrible, the multiplayer will still be loved by many, many fans because it doesn't change how addictive it can be for players but fans looking for a real change may have to wait a little while longer.

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Nov 17, 2013

The 'Call of Duty' franchise is firmly entrenched in a rut, and attempting to find fresh aspects requires a fine-tooth comb. While it can be remarkable to find where some creativity has shown through, it's difficult to escape one conclusion. All of the development might and resources that is poured into each new version reflects a group of highly-skilled, creatively hampered individuals who spend two years at a time playing with dials and adjusting statistics in order to justify delivering the same game over and over again. At $60 a pop, the distinction in a subtitle, like going from 'Modern Warfare' to 'Ghosts' for the non-Call of Duty Elite means just one thing: this one starts with a 'G'. Multiplayer changes are clinical and direct, encouraging the hardest of the hardcore to play hard and score mad kills on all the noobs, while the word newcomer has no place in such an uninviting place. The classic recipe still works. It's still enthralling in spurts, but seems as unchanging as any past glory. The single player retains its status as placeholder trailer-maker, while Extinction is a gem buried under bulletin points that could have come from any of the recent 'Call of Duty' installments.

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