Robinson: The Journey
Crytek's VR outing is a sumptuous theme park ride that's sadly too shallow and bland to justify the full-price cost of entry.
Frustrating controls keep Robinson: The Journey from being much more than a pretty dinosaur exhibit.
As a graphical showcase there’s nothing better on PlayStation VR, but in terms of gameplay there are far more entertaining tech demos available – let alone proper games.
From the narrative to the puzzles, no part of Robinson: The Journey pays off
Crytek takes on dinosaurs and science fiction in Virtual Reality.
This is a game I was so ready to fall in love with, but it ultimately comes up short. After a couple of hours, I began to wonder, "Is this it? Dinosaur planet sight-seeing?" Basically, yeah. And at its high price point, that's going to be a tough sell. But Robinson is doing things no other PSVR title has been able to accomplish, visually speaking, and for that reason alone it'll be worth considering down the road.
Robinson: The Journey is beautiful, but ultimately too light on content and reliant on overly traditional game design. It’s a wonderful insight into the future of PSVR that sadly remains trapped in the past.
Unfortunately Robinson: The Journey is not the next big thing on the VR scene: despite the premise and the efforts, Crytek was not able to create a convincing blend of a traditional adventure game with a full blown VR experience. In the end, this prehistoric space safari will probably somehow entertain you, without however being as mindblowing and groundbreaking as you might expect. Give it a chance if you dig the idea, but without too many expectations and absolutely not at full price.
Review in Italian | Read full review
Beautiful but shallow VR game with some game mechanics that get really old too fast.
Review in Spanish | Read full review
It feels like such an almighty shame that a game this beautiful, with such a compelling premise, should be let down by a failure to include anything approaching interesting gameplay.