Sniper Elite 4
Top Critic Average
A lot of games tout the ability to “play how you want to play,” but Sniper Elite 4’s missions and mechanics actually are robust enough to back up that claim. Picking apart the Nazi war machine piece by piece, using whatever plan comes to mind, is a blast. The way it encourages you to stay mindful, experiment, and get better is a refreshing vote of confidence, even if it doesn’t always reward the extra effort you’re putting in.
Schlocky, supple and slicker than what's gone before, Sniper Elite 4 is a riotously entertaining WW2 stealth adventure.
A hearty improvement on Sniper Elite 3 that embraces freeform play, gets better in co-op, and most importantly lets us shoot things from very far away.
A significant improvement on previous entries, with better stealth and AI making the sport of Nazi-hunting more enjoyable than ever.
Huge levels and an incredible array of new ways to take down your targets make Sniper Elite 4 a killer addition to the stealthy series
Mapping out your route, checking off objectives, and taking out your targets never ceases to be a blast
The grisly ballistics are still second to none, but it's the improvements made beyond the sniper scope that make Sniper Elite 4 a series standout.
With its inconsequential story and addiction to inane splatter kills, Rebellion's Sniper Elite 4 doesn't subvert expectations. It doesn't have to necessarily: The appeal of shooting digital Nazis may never stagnate, and increasing the scale of each stage means more Nazis to kill and an increased potential for strategy. But a bigger scope makes the inherent problems more visible.
It's a really exciting time for the Sniper Elite. After three games of the same, generic third-person cover sniper nonsense, Sniper Elite 4 has put the series in a good position and showed a lot of potential for even more improvement, possibly elevating it to truly elite ranks. It's not quite there, yet, though. With no details you can boil down my review to "You're good. Now get better."