Titan Souls Reviews
Overall, a great series of fights and fantastic music and sound design ultimately let down by its lack of content in the long haul.
Titan Souls is an example of a game that successfully uses nostalgia as a jumping off point and not as a central reason to exist. The name and art style might make it seem too familiar, but if you can play through that you'll see it quickly establishes its own identity. It's still a bit of a novelty, but at least it fully commits to that novelty, much like you'll probably commit yourself to defeating every titan once this game sinks its hooks into you.
Acid Nerve's done a nice job crafting a game that provides a challenge without being overly frustrating, and more importantly, that's easy and enjoyable to play. My time in Titan Souls may not have been lengthy, but I'll remember my greatest kills for a long time.
While Titan Souls is a brutally difficult game, it won't have you giving up right away. Thanks to beautiful visuals and a memorable soundtrack, it is one of those games that will stick with you. If you like a good challenge, then Titan Souls is a must-buy.
A challenging game with a colossal chip on its shoulder
All of this makes Titan Souls a tough game to recommend. Personally, I found it a chore, becoming so caught up in my frustration that it became difficult to enjoy the detailed pixel artwork, take in the soundtrack, or even find satisfaction in finally killing a boss. However, I think there are players who will love this game. It is an unforgiving, unrelenting challenge that almost no other game offers.
Don't get me wrong, Titan Souls isn't a bad game, it's just noticeably lacking. If players are just looking for tough, often short, battles that involve one hit kills, then this is the perfect game.
Titan Souls is a pretty solid game, but I can see where it may not gel with some players. There is quite a bit of difficulty to it as you have to learn each titan's patterns and figure out how to expose and attack their weak points, and others may just see this as a rip-off of Shadow of the Colossus. If you can get past that, Titan Souls provides quite a bit of challenge, but admittedly could have gone on a bit longer for a $15 price point.
Great soundtrack, intuitive controls and challenging boss fights make up for Titan Souls' short length and lack of narrative.
Our first hour with Titan Souls was fantastic, but after that the cracks start to show. It's not a bad game, and the atmosphere is excellent, but you'll get to the end knowing that it could have been better. The lack of information about the world makes you feel like you're just roaming a random castle or tower, like those Mega Drive roguelikes where the only goal was to get to the end. The length and price just help to make this excellent idea more unattractive.
Titan Souls was a tough and a well-fought battle that I enjoyed from beginning to end. Even though it had me raging at times, the thrill of taking down the Titans one by one gave me an immense feeling of satisfaction. While it is a relatively short experience (I was able to finish the game in just over six hours), it was worth every minute.
95 percent of what makes up Titan Souls is boss battles, and fortunately, that's the 95 percent of the game that Acid Nerve nails. Its story is nearly non-existent, and its on the short side, but the quality of the battles against the many Titans mostly make up for Titan Souls shortcomings.
It requires patience, a keen eye, reflexes and skill - and the ability to accept that you will die a lot. And sometimes it will seem unfair. And sometimes you will want to throw your controller at the nearest hard surface. But Titan Souls is a fantastic game; a fine example of what is possible with a simple idea, stripped-down controls and a dense atmosphere backing it all up.
After my playthrough, I can safely say that while this is certainly no souls game, it's one worthy of the time of anyone who seeks a truly rewarding challenge.
Acid Nerve's tough boss run is precise, ingenious and rewarding.
'Titan Souls' offers an enjoyable torture as players take a series of incredibly difficult Titan boss fights with limited mechanics and only a single arrow.
Whatever time was wasted traipsing across the same screens repeatedly, I sure as hell don't regret the twenty-odd perfect shots that happened along the way. The beauty of Titan Souls is that if you enjoy the demo, you'll find more of the same in the full game, with consistently inventive enemy designs.
Titan Souls is one of the most interesting titles I've played this year. Some issues aside, this is a unique and memorable experience.
A fantastic concept that stays true to its vision, but just falls short where it matters - though will be popular with speed-runners.
Titan Souls strips out all of the bloat of contemporary action games, and boils things down to what should be the best bits. Though it might be a little too condensed for its own good.