Absolver Reviews
While the singleplayer experience is forgettable and the open world is small, the meat of Absolver lies within its deep gameplay and engaging combat.
Absolver had a chance to be something new and fresh. Its combat system is unlike anything else and comes packed with plenty of depth and skill that could get fighting fans pretty excited. The problem is the rest of the game.
Absolver offers a truly unique take on the combat genre, with a peculiar mix between single and multiplayer. Technically solid and visually inspired, it suffers from a sometimes confused level design and the absence of a real, high-level endgame.
Review in Italian | Read full review
Absolver is a good attempt to make a complex martial arts simulator that suffers from a lack of a normal map, a small amount of content, a broken cooperative mode and a strange system of mastering moves. Developers should have added new zones, schools and tests, and at the same time make interesting missions and events for people who have played the game several times and just do not know what else to do.
Review in Russian | Read full review
Absolver is a great and interesting game as a whole, but the biggest part of the game, actually playing it, is both frustrating and unbalanced.
It's a real shame that it's currently experiencing these connectivity issues, as Absolver is an otherwise great melee action game. The combat is deep, tactical, and wonderfully customisable, and interacting co-operatively or competitively with other players can be a real joy. Once SloClap can ensure players of a lag-free environment to play in, this will be a knockout multiplayer brawler.
_____________________________ “With over 180 attacks to discover, the possibilities are near endless, encouraging thorough experimentation and a high level of replayability.
Absolver features one of the best fighting systems to be found in gaming. In addition to this, it looks and plays fantastically. However, it's let down by a few balancing issues, some glaring design problems caused by the unpredictable multiplayer feature. The end-game, however, could make for one of the best multiplayer experiences the year has to offer.
Absolver delivers on its promise of a compelling and unique combat system, but falls flat in almost every other way. Some baffling design decisions hold it back, so it's hard to recommend the game simply based on its combat.
Absolver is one of the top games of the year. While its level design can use some work, its combat system should be studied and worshiped by anyone trying to make a fighting game.
Absolver is a great combat game, and a fantastic blend of genres. It’s just sad that the PVE side of things is so short, because I’d really have enjoyed the game if there was more of an adventure to play through. Still, if you’re an old pro and fan of fighting games then Absolver may very well be worth the buy. It’s unique blend of ARPG and traditional kung-fu mastering is a whole lot of fun.
Absolver is charming beat them all with some good Dark Souls elements, with a big PvE section. Its combat mechanics, where you can customize your own combos sets, is great but the whole system is a little bit rigid, so the multiplayers fights might not feel very pleasant to everyone.
Review in French | Read full review
Absolver has the potential to develop into something very special. As it stands now, though, the content just isn't entirely there yet. Coupled with a handful of nagging problems, it's hard to recommend the title to anyone but only the most dedicated fighting fans out there.
In a way, Absolver turns a truth about the genre into a kind of design aesthetic and philosophy; the ultimate raison d'etre of this fighting game is for you to get better at fighting. When you click to this, it becomes a Zen-epic sort of proposition, as you wander around the gorgeous and melancholy Adal getting into lonely contests under dappled greenery and atop perilous ledges, sloooooowly learning the skills you need to better defend yourself.
It still remains to be seen how much long-term potential Absolver has, but I'm confident that Sloclap will slowly build the game up into a unique hybrid of a story-driven martial arts adventure and a sustainable (not to mention unique) online fighting game. Again, I don't want to get too ahead of myself, but I could see Absolver becoming one of the big standout hits of 2017 and beyond, and I hope Sloclap sees that as well.
Absolver offers too little long-term motivation, but, however, has potential with its combat system and the exciting multiplayer dynamics.
Review in German | Read full review
If you can deal with a headache here and there, you have something special waiting for you in Absolver. It really is a fun experience once you get the hang of its complexities. But, if you're easily dismayed by issues in a game that requires precision, you may want to hold back, at least for now. I for one will be jumping back in, there are more martial arts for me to learn.
Absolver feels very special when it works as intended.
Absolver's fighting mechanic is one of the best to come along in years. While the rest of the game can be a little too hit and miss for its own good, this is still a wonderful achievement.
Combining gorgeous if deceptively simple graphics with an innovative approach to combat, Absolver is a welcome breath of fresh air to the sometimes predictable fighting game genre.