Hand of Fate 2
Top Critic Average
Hand of Fate 2 doesn't change much of the concept that made the first game so appealing, but everything here – whether it's challenges, smarter deck building, companion characters, and better combat – marks a major improvement over what we saw in 2015. Repetitiveness can still be a problem, but it takes much longer for it to show up. This time around, this is definitely a hand worth playing.
Hand of Fate 2 is a satisfying sequel and a meatier dungeon crawler, but still somewhat hampered by limited combat.
While the combat may drag down the highs a bit, the core experience is a fantastic and unique trek through a card-created fantasy world
A much-improved sequel that blends disparate gameplay styles to create a compelling roguelike experience.
Hand of Fate 2 improves upon the original in every way.
If the combat were just a touch more dynamic, Hand of Fate 2 would be essential. As it stands, it's still a great sequel and perfect for anyone wanting the thrills of an RPG without feeling loss. Defiant constantly prod players into the unknown and the results are always fun and rewarding.
Hand of Fate 2 is a welcome reminder that RPGs don't have to fall into one of two categories, and its heady mix of deck building and Arkham-esque combat make for a unique experience. Arriving on Switch it's found its perfect home, and its bite-sized story and action that are ideal for gaming on-the-go.
Hand of Fate 2 is an interesting fusion between deck building games mechanics and the worl of Interactive Fiction. Defiant Development has created a nice fusion between narrative driven game with a high number of player choices.
Review in Spanish | Read full review
A nice mixture of card RPG and real-time combat, Hand of Fate 2 offers near endless gameplay that's genuinely fun and atmospheric.
Hand of Fate 2 wisely switches away from Hand Of Fate's purity, which saves it from repetition but discards its trump card in the process.