Sea of Thieves Reviews
Can Rare make this Xbox exclusive last?
While Sea of Thieves is one of the best-looking games this generation, it unfortunately fails to live up to the expectations of most players. Incredibly fun with friends and designed to encourage teamwork successfully, Sea of Thieves just lacks the content or the staying power to be worth it. The foundation here is solid, and I'm sure it'll grow into something remarkable as time goes by, but in its current state, the state it's being offered in, it's hard to recommend.
Sea of Thieves has the potential for some great tales, cruising the high seas, following the wind with them sails. Its lack of content and things to do hold it back, but at no point is the game totally whack. Arrr!
Charming and beautiful but severely lacking in content, Sea of Thieves feels like an early access game that will one day come good. For now it's throwaway fun with your friends and simply not worth full retail price.
Sea of Thieves promised to be an exciting sandbox for players to sail the seas and have all kinds of piratey adventures. To its credit, Rare was upfront about what we should expect here – two ships, three guilds and three mission types — still, when the release date rolled round and this full-priced game set sail, it still managed to feel like an early access title.
Sea of Thieves' concept is beautifully drawn up. It has exploration, intense PvP and one of the most beautiful sea adventures to ever grace gaming, but it is lacking in content and it needs more reason to keep players moving and exploring. It has plenty of space on its plate for that, but in its vanilla form there's nothing really to fill that space. I suspect that won't be the case for long, if Rare has anything to say, but that is the current case now.
Sea of Thieves is a letdown. In its core it seems like a pleasant game for a few, or maybe a dozen hours that you can test for free by activating the Xbox Game Pass account. The cooperation in this game works really neat. But on the other hand, there are several problems like server issues and lack of content. Furthermore, the game is quite expensive.
Review in Polish | Read full review
Even after six years, Sea Of Thieves remains a great time with friends, and now, with the PlayStation 5 port, even more friends can join in the hilariously fun high sea adventures.
The graphics performance of Sea of Thieves is amazing, and indeed it's fun to sail with your friends. But dull combat and repeated missions ruined it.
Review in Chinese | Read full review
After 50-ish hours with the wind at my back and the salty spray on my face, I am still enjoying those incredible moments that Sea of Thieves can create – yet I find myself having great difficulty recommending it to others without an incredible list of caveats
When Sea of Thieves clicks, most likely because you have a full galleon of fellow pirates to work with, it can create a rousing, fun experience whether completing a long voyage for the Gold Hoarders or even just sailing around, looking for any hidden secrets or loot.
What's here is extremely polished and wonderful to look at. And if the simple joys of sailing through Sea of Thieves gorgeous world clicks with you as it did me, then however long you spend visiting outposts and islands and strange wrecks – will be time well spent.
Sea of Thieves is a multiplayer pirate adventure game, rich with unrealised potential that isn't worth your time in its current state.
Sea of Thieves' excellent gameplay loop and compelling world make up for some minor issues. Rare still has work to do here, but this is a great start.
Sea of Thieves is a continuous experiment, a strange role-playing game where you decide what kind of pirate you will be
Review in Italian | Read full review
Sea of Thieves plots a course in the opposite direction of most big budget, predictable affairs. Loot is not about gaining power, and the thrill is in the voyage, not the destination. This may alienate some gamers, but it is a breath of fresh air for those willing to embrace the change. However, Rare will soon find the community clamoring for more content and improved social options to keep players invested and using their freedom to create limitless and fascinating stories.
Sea of Thieves feels like a game that should be offered for $10–$20 tops as an early access or game preview product. There just isn't enough content or depth here, its core gameplay is grinding repetitive fetch quests and not a whole lot else, the progression here just isn't fulfilling, and fun factor depends on who you're playing with.
A great, even exceptional, game if you want a quick pirate fix, but there's not much to do after the first couple of hours.
Sea of Thieves is a “make your own fun” game, but it’s difficult not to feel like the developers could’ve made a little more fun for you. Sail, stare at the water, and live the life of a corsair — ultimately, its longevity will come down to you and your crew.
Sea of Thieves genuinely attempts to appeal to a wide audience with its cartoonish charm, fun music, humor, and skillful naval combat; distinguishing itself as one of the best casual action games out there.