Sea of Thieves
Whether or not I was having fun with Sea of Thieves boiled down to the people I was playing with. Though Sea of Thieves has an excellent foundation for something truly great down the road, it has some glaring issues with variety, progression, and rewards that need tweaking. As it stands at launch, it's genuinely good fun with friends, but progressing to Pirate Legend is a long grind. Sea of Thieves needs a lot more briny depth before it's the amazing voyage we'd hoped for, but so far the great cooperative moments are a good start.
A superb water park for four friends to splash around in, but progression is sluggish and there are too few surprises beneath the waves.
A limited and simplistic pirate adventure, but one with an abundance of character and a thrilling conviction in its own ideas.
A uniquely open-ended online adventure with some of the best co-op of any game, but at the moment there's not nearly enough content or variety to keep it interesting for long.
Sea of Thieves is bursting with potential for storytelling in a watery paradise, but doesn't have enough to keep players coming back.
Sea of Thieves can be tedious, and it lacks a compelling progression hook, but it excels as a cooperative story generator for you and your friends
Sea of Thieves' promising foundation is muddied by shallow quests and the pervasive cynicism of other players.
Sailing across the open ocean becomes less of a thrilling embodiment of cooperation and more of a chore.
Even in its current seemingly incomplete state, Sea of Thieves is still rewarding.