Darksiders III Reviews
Darksiders' schlocky action makes a welcome return, though it's not enough to shake the feeling you've played this before - and better.
Punchy combat and a pretty setting can't hide Darksiders 3's flaws.
A broken mess of a game, Darksiders 3 is a sequel that's dramatically reduced in scope, with mundane combat and a story that feels like the series is running in place.
Darksiders III is a straightforward action game that isn't afraid to throw some serious old-school challenges at you.
Darksiders 3 feels like coming home for fans, and combat is a blast - but it can be hard to appreciate the good when dealing with a laundry list of technical stumbles.
It commits no cardinal sins but this belated return to the world of Darksiders comes across as shallow, frustrating, and disappointingly dull.
What Darksiders III lacks in production values, it makes up for with good design. The smaller, personal elements of the story are interesting, but the larger picture is confusing
Darksiders return is marred by bland environments and an unfocused design that can't help but frustrate and underwhelm.
Darksiders 3 is a nostalgic trip, reminding me of games I loved when I was younger. It never does anything spectacular, nor does it offer many new ideas. Instead, it exists as an earnest reminder of how games played eight years ago, and that’s enough for me.
Most of my complaints are related to the RPG bits which are not the main focus of Darksiders III. It remains an action-fueled project and that's an angle it does well, reigning in some of the out-of-hand ideas from its predecessor. With all of the efforts to resurrect this once dead and buried series I hope there's a chance to wrap it all up with Strife: I want to see this story through until the end, blemishes and all.
For a game all about destroying the manifestations of sin, Darksiders 3 is guilty of a lot of them.
Darksiders III, while more limited in scope than its predecessor, provides a tighter, more deliberate experience that elaborates on the lore we've seen so far. The smaller world of Darksiders 3 may disappoint some fans of the previous game, but this feels like a reboot of the series. Poor PC performance, a lack of side-objectives and some unimaginative world-design point to a game with ambitions bigger than its budget, but Darksiders II is a fun and challenging experience that kept me engaged across the length of its story.
Once again, the Horsemen offer us a masterpiece. Darksiders III, even with all the fear and skepticism behind the game, has managed to become a superb hack ‘n' slash. The personal journey of Fury against the Seven Deadly Sins is simply amazing, and everything is set towards the future for Strife to come and end this awesome epic.
Review in Spanish | Read full review
Darksiders 3 goes back to its Hack and Slash roots with some really engaging combat, challenging enemies, and a world that offers some great variety in its levels, but the course of the adventure ends up being somewhat linear.
Review in Spanish | Read full review
Darksiders 3 is recognizably a Darksiders game.
A good adventure that has every ingredient on the original Darksiders formula, an even manages to evolve it. In gameplay terms, we love Darksiders III, but its narrative is a complete mess.
Review in Spanish | Read full review
Darksiders 3 is a much different game than its predecessors. The ideas here aren't bad, so much as they are poorly executed. There's still an interesting story and great presentation to experience, but you'll likely have to overlook the technical issues even if the core gameplay suits you.
Darksiders III is a stunning achievement, bringing the once-dead series back to life with aplomb.
Darksiders III on Switch is a poor port of a distinctly average entry in the series. Constant technical issues make fighting and platforming more frustrating than fun, long loading times follow every death and the further along you get, the worse these issues seem to become. It's a shame as we're pretty big fans of the series in general, but if you have any other means of playing this one we'd advise you give this clunky version a miss.