Where the Water Tastes Like Wine Reviews
Where the Water Tastes Like Wine celebrates storytelling but loses the plot
In short, Where the Water Tastes Like Wine is an incredible achievement, and the latest in a growing body of games that really push the bounds of what the medium can do. It is, at its heart, a game about stories, and the incredible power that they have, brought to life in the most beautiful way possible.
Where the Water Tastes Like Wine excels in its narrative, visuals and audio but really struggles to fit into the video game medium with its tedious gameplay. This is overshadowed by beautiful stories and moments of pure humanity.
Its knapsack may be bursting with brilliant stories, but it can't quite sing for its supper in the gameplay department
Where the Water Tastes Like Wine's slow pace may grate on some, but those who can acclimatize are in for a fascinating deconstruction of America, as seen through the myths, folklore, and scraps of history we tell each other.
This is slow burn gaming experience that is not for everyone, but those that fall into the demographic it’s aiming for are going to be absolutely smitten with it. Where The Water Tastes Like Wine is like nothing else I’ve ever played and is a title I intend to keep savouring over coming weeks.
Everything about this game penetrates right to my bones and I am afraid that it raised the bar for me even higher than I expected.
Where The Water Tastes Like Wine is a colossal re-imagining of what a narrative driven game can be.
I love the idea of Where the Water Tastes Like Wine. It has a lot of personality, and several days after I finished it, I was still humming some of the songs to myself. However, it's impeded by a few gameplay quirks, like how tedious it is to move around.
Where the Water Tastes Like Wine is an excellent exploration of stories and the meanings we place upon them. It's a road trip game through the American landscape that's punctuated by astounding writing and entertaining encounters. There's nothing quite like it, and it's doubtful that there ever will be.
Where the Water Tastes Like Wine is one of the bravest, most unique independent experiences out there
A continent-sized anthology of American campfire tales that will keep pulling you in deeper, once you acclimatise to its slow pace.
One might say that Where the Water Tastes Like Wine isn't for everyone, that it may be seen as a more "artistic" title with a smaller amount of gameplay.
Where The Water Tastes Like Wine gets to translate the oral narrative into a game mechanic. The way the game transforms and mutate the stories that we know and we tale make the game a deep reflection about the most human act of all: telling our experiences to other so they can learn from us.
Review in Spanish | Read full review
A unique game about collecting and trading stories across the American Dust Bowl doesn't give much room to craft your own story in the process.
Where The Water Tastes Like Wine shines with its incredible voice work, well-told stories that take on lives of their own, and many profound moments
As a game devoted to the art of storytelling itself, Where the Water Tastes Like Wine shines with its powerful writing, exceptional voice-acting, and its visual and aural elements that bring players back into the time of tall tales and endless stretches of road to explore. While its gameplay structure might be a bit loose for some players, the tales and characters that Where the Water Tastes Like Wine introduces make the journey to the promised land that much sweeter, even if there is no telling what is on the horizon.
For me it ended up being more water than wine.
On the surface, Where the Water Tastes Like Wine seems like it has a recipe for an incredible game. It stretches the lengths of what story-driven, Twine-like games can accomplish in scope—thematically, narratively, and in terms of the dozens of writers from different cultures and backgrounds behind them. And yet, the game's onerous pace and the way it relegates the stories you collect to flash cards ends up doing a disservice to the game's strengths.
At the end of a long road, emotions can be mixed, with many exhausted by the experience or rejuvenated by the discoveries made along the way. WTWTLW instills the former, driving players to feel dragged through the mud as opposed to fulfilled. Although the game touts the importance of the journey over the destination, neither offers any real sense of satisfaction. In the end, an interesting concept and great art direction cannot save the game from the weight of ambition. The attempt is admirable, but the execution leaves much to be desired. WTWTLW is lacking the narrative punch and cohesion of other story-focused games, as well as the freedom and gameplay quality of other exploration-based titles. WTWTLW has all the promise of a long and exciting road-trip across unknown territory, but ends up only offering flat tires and postcards of better places.