Extinction Reviews
Extinction is a sword-slinging, monster-decapitating action game that does a decent job of getting the blood pumping and reflexes twitching. The eye-catching, anime-inspired art will even give you some nice scenery to do it all in. It just never rises to be much more than that, and all the while it's inviting comparisons to other games that do. Extinction lands in that awkward position where, yeah, it's usually fun - but you're not really missing anything incredible by giving it a pass.
Impressive ogre battles and challenging, hectic missions, but I just wish there was a bit more to Extinction.
The David vs. Goliath angle starts out strong, but ends up recycling the concept over and over
Extinction is a clumsy and frustrating game that struggles to put its potential to good use.
Extinction is a good idea poorly executed over and over again. Skip it.
While there's joy to be found in decapitating a seemingly-endless army of building-sized beasts that put up an immense fight, Extinction sadly never delivers a true killing blow in any one area, just a bunch of solid strikes with some notable misses.
The premise of Extinction is brilliant in theory, but its execution is boring and hindered at all times by a camera that refuses to point where you want it to, and a control system that often doesn't even respond to simple commands.
An exciting mix of genres and references that it's not capable of maintaining that excitement and becomes boring too soon.
Review in Spanish | Read full review
If you are looking for a game that will give you an adrenalin rush by letting you fight a giant ogre, then you may come away satisfied from Extinction. When you are felling a Ravenii in slow motion, things can get real gratifying, you just do have to trudge through a ton of mediocre and repetitive elements to get there. Extinction's story and some repetitiveness do ultimately let the package down as a whole, but I am glad to see Iron Galaxy tried tackle a different idea outside of their comfort zone, even if it didn't pan out entirely.
Extinction presented a fictional story with an exciting start that quickly lost its impact over time. It turns into endless confrontations with the Ghilan and their followers, relying on a balanced system of clashes. This is the main advantage of the title and allows the player to eliminate his opponents in more than one way and style. After the initial stages, and despite the different designs and shields that they use, there is little to mention.
Review in Arabic | Read full review
While the premises were good enough, Extinction fails to take a few step further. Every giant slayed in the game feels exactly the same as the one you met before - and there is not much else to do in the game.
Review in Italian | Read full review
Fighting giant monsters should never be as dull and formulaic as this cheap and nasty attempt to remind you other better games… and anime.
Extinction suffers from bad narrative, innecesary missions and lack of general variety, but its fluid and fun mechanics and fantastic sense of movement, added to great visuals, creates a laudable product that we feel able to recommend.
Review in Spanish | Read full review
Extinction is a game that has large ambitions, but fails to be as exciting as it could have been. The Revanii look imposing, but are less threatening than the smaller enemies that accompany them, and with a mixture of lacklustre storytelling, repetitive action and some technical issues, Extinction end up a remarkably average title.
A good idea (albeit not very original) that doesn't feel as good because of imprecise controls, a camera that constantly gets in the way and a gameplay system that becomes repetitive too son. If this doesn't bother you too much and if you've been looking for an action game that puts you against giant orcs, then Extinction will not disappoint you.
Review in Spanish | Read full review
Extinction is a good blueprint for a more interesting game. I came in excited to slice up some giants, but after the fifth rote exercise I was kind of over it. There are some flashes of brilliance every now and then but the over-reliance on the core energy meter idea keeps it imprisoned in the depths of repetitive arcade territory.
Once you get used to the gameplay loop after the first few missions, different types of Jackals and Titans that sport progressively tougher armor begin to be introduced, but it turns into a bit of a chore after a while. Extinction is just too simple of a game to justify its price tag and didn't hold my interest for the entirety of the campaign or its side activities—which include time trials, your everyday horde mode, and basic multiplayer functionality. It just seems like a project that is too big, yet too small, for the developers at Iron Galaxy, and the times when it does all click together are few and far in between.
Extinction is fun for a few hours, but it's not even close to being worth the asking price.
They might be giants, but they're definitely boring.