A sometimes tricky RPG with gorgeous art that's perfect for co-op.
A beautiful turn-based RPG whose brutality can sometimes get the better of it.
One of the most enjoyable roguelikes of recent years, with the heavy emphasis on RNG saved by some fun co-op options.
For The King is a fun and stylish RPG, but prepare yourself for classic roguelite frustrations of dying and starting the campaign again, just to get a little bit further each time. If you enjoy that kind of challenge and like board games then For The King is well worth checking out.
A great RPG with many hours of content to enjoy and a high difficulty level, bug technically a little simple.
Review in Spanish | Read full review
Though RNG issues can render it punishing and solo play is not hugely captivating, For The King nonetheless states a decent case for itself as a tactical, fantasy multiplayer board game that everybody can enjoy. Get the snacks in, get the friends in and away you go.
For The King, despite its inviting art style, is a game that you need to play and lose repeatedly before you have a real chance of winning.
Turn-based RPGs of yesteryear and today owe a lot of their fine-tuned tactics to the legacy of tabletop board games, and For The King pays tribute to this legacy with a digital adventure where anything can happen. The fast-paced nature of its exploration and combat keeps everything feeling fresh and lively, but the considerable reliance on chance does take the shine of its otherwise competent combat. However, with adjustable difficulties (which amend the severity of each death) and a sizeable amount of expansive DLC, this is one roguelike RPG that really shines in co-op.
As a fan of the genre, I can see myself consistently returning to For the King, and think other roguelike fans and people who enjoy tabletop RPGs will find something to enjoy here.
A joyous celebration of tabletop RPG gaming brought to console, For the King may have all the looks of a cute, fluffy, bunny — but it has an iron hard skeleton and the heart of a warrior.
All in all, For the King is a seamless port to the Switch and fun experience! You are going to die and you will probably grumble about it. But then you will spend your well-earned lore points on a new event, encounter, item or class and hit that new game button one more time to start a new adventure all over again. I encourage anyone who enjoys RPG's or rogue-likes to get a copy and see just how far you can get! Until next time, good gaming.
Although far simpler on a conceptual level than it lets on, For The King is a charming, addictive blend of rogue-like and tabletop RPG elements, culminating in an experience that is far more than the sum of its parts.
I’m obsessed with how cool the visual design is in For the King, I love taking on its challenges with a friend, and I sincerely hope that there’s more to come from IronOak Games. This is a delightful first outing.
What really makes this game much more enjoyable though is playing it with friends locally or online so if you’re looking for something new to sit down with a group and play then maybe give For The King a shot.
The roguelike design also helps make it a little more varied, making this great to break out at a game night. In a way, it's like a tabletop campaign without a dungeon master. In the ideal circumstances, it's electric and even just as a solo game, it's a good ride.
For the King has compelling visual style, cool combat mechanics, and a co-op mode, but suffers from an extreme level of difficulty and RNG nonsense.
For the King has a decent single player content but its focus lies in the multiplayer elements. You will go through some tough defeats at first but as you progress, you'll be enjoying the creativity that can be expressed throughout the gameplay. Some of the battles cannot be avoided but you'll gain new experiences along the way. It will reward you the more you put time into the game with plenty of unlockables thoughout the journey.
Review in Korean | Read full review
For The King is overall a fantastic combination of game genres and emulates the tabletop experience quite well. Especially when playing with friends together on the couch. It has a ton of content and nature of the game and procedural generation makes the replay value sky high. The technical issues are really the only thing bringing the game down. Just keep in mind the game is challenging and even tells you outright that you are not always meant to win.
Thanks to its rogue like nature, For the King has some replay factor in it, as long as you can psychologically get past the slight grind of having to play the same parts over and over to get deep enough into the game for the variety of scenarios and landscapes to really come into play.
This is it, folks: the definitive co-operative board game rogue-like RPG has arrived on Nintendo Switch.